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authorTharo <17233964+Thar0@users.noreply.github.com>2022-09-27 17:40:26 +0100
committerGitHub <noreply@github.com>2022-09-27 12:40:26 -0400
commit4f65d08eb5826c9c3520fd398b2e76ab09168193 (patch)
treed7ea67a3b14cf7387d23a604d99e3ee0e7f77467 /src/code/game.c
parent82e04ede5f3fef20fb95f6a16b88b8a684f49954 (diff)
Rumble doc (#1375)
* Rumble doc * Fixes, suggested changes * Improve padmgr retrace callback related code * Name some rumble-adjacent things, further suggested changes * Further suggested changes * Suggested changes
Diffstat (limited to 'src/code/game.c')
-rw-r--r--src/code/game.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/game.c b/src/code/game.c
index 4d49db966..1138d815f 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -410,7 +410,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
ViMode_Init(&sViMode);
}
SpeedMeter_Init(&D_801664D0);
- func_800AA0B4();
+ Rumble_Init();
osSendMesg(&gameState->gfxCtx->queue, NULL, OS_MESG_BLOCK);
endTime = osGetTime();
@@ -431,7 +431,7 @@ void GameState_Destroy(GameState* gameState) {
if (gameState->destroy != NULL) {
gameState->destroy(gameState);
}
- func_800AA0F0();
+ Rumble_Destroy();
SpeedMeter_Destroy(&D_801664D0);
func_800ACE90(&D_801664F0);
func_800AD950(&D_80166500);