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authorTharo <17233964+Thar0@users.noreply.github.com>2022-09-03 01:52:13 +0100
committerGitHub <noreply@github.com>2022-09-03 02:52:13 +0200
commit6b77ddba5ae0941c10c58260c44270dfcb88e182 (patch)
tree824d27ec4e9d60eca657b2739c8ddf7fab17a90d /src/code/game.c
parentc0cf83a814d13a9a07a2ca260203134fc4c5b735 (diff)
More documentation for padmgr.c (#1336)
* More documentation for padmgr.c * Update comments * Further suggested changes * Suggested changes * LOG_SEVERITY_INFO -> LOG_SEVERITY_CRITICAL * Adjust PadMgr_RequestPadData comment * Avoid array notation for args, adjust comment, rename the FaultMgr padInput field to inputs to better reflect it's an array
Diffstat (limited to 'src/code/game.c')
-rw-r--r--src/code/game.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/game.c b/src/code/game.c
index 053c836ff..4d49db966 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -227,10 +227,10 @@ void func_800C49F4(GraphicsContext* gfxCtx) {
CLOSE_DISPS(gfxCtx, "../game.c", 865);
}
-void PadMgr_RequestPadData(PadMgr*, Input*, s32);
+void PadMgr_RequestPadData(PadMgr* padMgr, Input* inputs, s32 gameRequest);
void GameState_ReqPadData(GameState* gameState) {
- PadMgr_RequestPadData(&gPadMgr, &gameState->input[0], 1);
+ PadMgr_RequestPadData(&gPadMgr, gameState->input, true);
}
void GameState_Update(GameState* gameState) {