diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2021-11-28 11:47:55 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-11-28 05:47:55 -0500 |
| commit | d241bfb7ecf47b1b81da1ace73f374075ed93916 (patch) | |
| tree | f9509f9b55249b5279345c7f0553b59715211c43 /src/code/game.c | |
| parent | 6efb59069962abeeaa2ebf1d959cd344ed2aacb9 (diff) | |
Cleanup unnecessary &'s on function/array pointers (#1031)
Diffstat (limited to 'src/code/game.c')
| -rw-r--r-- | src/code/game.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/game.c b/src/code/game.c index 663ebd589..2f9db0d4e 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -418,7 +418,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g // "Other initialization processing time %d us" osSyncPrintf("その他初期化 処理時間 %d us\n", OS_CYCLES_TO_USEC(endTime - startTime)); - Fault_AddClient(&sGameFaultClient, &GameState_FaultPrint, NULL, NULL); + Fault_AddClient(&sGameFaultClient, GameState_FaultPrint, NULL, NULL); osSyncPrintf("game コンストラクタ終了\n"); // "game constructor end" } |
