diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2021-11-28 11:47:55 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-11-28 05:47:55 -0500 |
| commit | d241bfb7ecf47b1b81da1ace73f374075ed93916 (patch) | |
| tree | f9509f9b55249b5279345c7f0553b59715211c43 /src/code | |
| parent | 6efb59069962abeeaa2ebf1d959cd344ed2aacb9 (diff) | |
Cleanup unnecessary &'s on function/array pointers (#1031)
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/fault.c | 8 | ||||
| -rw-r--r-- | src/code/game.c | 2 | ||||
| -rw-r--r-- | src/code/z_actor.c | 4 | ||||
| -rw-r--r-- | src/code/z_debug_display.c | 2 | ||||
| -rw-r--r-- | src/code/z_en_item00.c | 8 | ||||
| -rw-r--r-- | src/code/z_moji.c | 2 | ||||
| -rw-r--r-- | src/code/z_sram.c | 4 |
7 files changed, 15 insertions, 15 deletions
diff --git a/src/code/fault.c b/src/code/fault.c index 397d8bf1a..3897ba858 100644 --- a/src/code/fault.c +++ b/src/code/fault.c @@ -1038,18 +1038,18 @@ void Fault_Init(void) { sFaultStructPtr = &gFaultStruct; bzero(sFaultStructPtr, sizeof(FaultThreadStruct)); FaultDrawer_SetDefault(); - FaultDrawer_SetInputCallback(&Fault_WaitForInput); + FaultDrawer_SetInputCallback(Fault_WaitForInput); sFaultStructPtr->exitDebugger = false; sFaultStructPtr->msgId = 0; sFaultStructPtr->faultHandlerEnabled = false; sFaultStructPtr->faultedThread = NULL; - sFaultStructPtr->padCallback = &Fault_PadCallback; + sFaultStructPtr->padCallback = Fault_PadCallback; sFaultStructPtr->clients = NULL; sFaultStructPtr->faultActive = false; gFaultStruct.faultHandlerEnabled = true; osCreateMesgQueue(&sFaultStructPtr->queue, &sFaultStructPtr->msg, 1); StackCheck_Init(&sFaultThreadInfo, &sFaultStack, sFaultStack + sizeof(sFaultStack), 0, 0x100, "fault"); - osCreateThread(&sFaultStructPtr->thread, 2, &Fault_ThreadEntry, 0, sFaultStack + sizeof(sFaultStack), + osCreateThread(&sFaultStructPtr->thread, 2, Fault_ThreadEntry, 0, sFaultStack + sizeof(sFaultStack), OS_PRIORITY_APPMAX); osStartThread(&sFaultStructPtr->thread); } @@ -1067,7 +1067,7 @@ void Fault_AddHungupAndCrashImpl(const char* arg0, const char* arg1) { FaultClient client; s32 pad; - Fault_AddClient(&client, &Fault_HangupFaultClient, (void*)arg0, (void*)arg1); + Fault_AddClient(&client, Fault_HangupFaultClient, (void*)arg0, (void*)arg1); *(u32*)0x11111111 = 0; // trigger an exception } diff --git a/src/code/game.c b/src/code/game.c index 663ebd589..2f9db0d4e 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -418,7 +418,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g // "Other initialization processing time %d us" osSyncPrintf("その他初期化 処理時間 %d us\n", OS_CYCLES_TO_USEC(endTime - startTime)); - Fault_AddClient(&sGameFaultClient, &GameState_FaultPrint, NULL, NULL); + Fault_AddClient(&sGameFaultClient, GameState_FaultPrint, NULL, NULL); osSyncPrintf("game コンストラクタ終了\n"); // "game constructor end" } diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 36533a77c..bca45d428 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -402,7 +402,7 @@ void func_8002C124(TargetContext* targetCtx, GlobalContext* globalCtx) { gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, naviColor->inner.r, naviColor->inner.g, naviColor->inner.b, 255); gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_actor.c", 2153), G_MTX_MODELVIEW | G_MTX_LOAD); - gSPDisplayList(POLY_XLU_DISP++, &gZTargetArrowDL); + gSPDisplayList(POLY_XLU_DISP++, gZTargetArrowDL); } CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_actor.c", 2158); @@ -3447,7 +3447,7 @@ void func_80033C30(Vec3f* arg0, Vec3f* arg1, u8 alpha, GlobalContext* globalCtx) gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_actor.c", 8149), G_MTX_MODELVIEW | G_MTX_LOAD); - gSPDisplayList(POLY_OPA_DISP++, &gCircleShadowDL); + gSPDisplayList(POLY_OPA_DISP++, gCircleShadowDL); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_actor.c", 8155); } diff --git a/src/code/z_debug_display.c b/src/code/z_debug_display.c index f914dede6..9f33caa87 100644 --- a/src/code/z_debug_display.c +++ b/src/code/z_debug_display.c @@ -83,7 +83,7 @@ void DebugDisplay_DrawSpriteI8(DebugDispObject* dispObj, void* texture, GlobalCo gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_debug_display.c", 189), G_MTX_MODELVIEW | G_MTX_LOAD); - gSPDisplayList(POLY_XLU_DISP++, &gDebugSpriteDL); + gSPDisplayList(POLY_XLU_DISP++, gDebugSpriteDL); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_debug_display.c", 192); } diff --git a/src/code/z_en_item00.c b/src/code/z_en_item00.c index f83bb8456..49459fd36 100644 --- a/src/code/z_en_item00.c +++ b/src/code/z_en_item00.c @@ -1023,7 +1023,7 @@ void EnItem00_DrawRupee(EnItem00* this, GlobalContext* globalCtx) { gSPSegment(POLY_OPA_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(sRupeeTex[texIndex])); - gSPDisplayList(POLY_OPA_DISP++, &gRupeeDL); + gSPDisplayList(POLY_OPA_DISP++, gRupeeDL); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_item00.c", 1568); } @@ -1067,13 +1067,13 @@ void EnItem00_DrawHeartContainer(EnItem00* this, GlobalContext* globalCtx) { func_8002EBCC(&this->actor, globalCtx, 0); gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_item00.c", 1634), G_MTX_MODELVIEW | G_MTX_LOAD); - gSPDisplayList(POLY_OPA_DISP++, &gHeartPieceExteriorDL); + gSPDisplayList(POLY_OPA_DISP++, gHeartPieceExteriorDL); func_80093D84(globalCtx->state.gfxCtx); func_8002ED80(&this->actor, globalCtx, 0); gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_item00.c", 1644), G_MTX_MODELVIEW | G_MTX_LOAD); - gSPDisplayList(POLY_XLU_DISP++, &gHeartContainerInteriorDL); + gSPDisplayList(POLY_XLU_DISP++, gHeartContainerInteriorDL); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_item00.c", 1647); } @@ -1090,7 +1090,7 @@ void EnItem00_DrawHeartPiece(EnItem00* this, GlobalContext* globalCtx) { func_8002ED80(&this->actor, globalCtx, 0); gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_item00.c", 1670), G_MTX_MODELVIEW | G_MTX_LOAD); - gSPDisplayList(POLY_XLU_DISP++, &gHeartPieceInteriorDL); + gSPDisplayList(POLY_XLU_DISP++, gHeartPieceInteriorDL); CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_en_item00.c", 1673); } diff --git a/src/code/z_moji.c b/src/code/z_moji.c index b10298b68..9c5103146 100644 --- a/src/code/z_moji.c +++ b/src/code/z_moji.c @@ -69,7 +69,7 @@ void Moji_DrawChar(GraphicsContext* gfxCtx, char c) { } if (sCurTLUTIndex != GET_CHAR_TLUT_INDEX(c)) { - gDPLoadTLUT(POLY_OPA_DISP++, 16, 256, &gMojiFontTLUTs[GET_CHAR_TLUT_INDEX(c)]); + gDPLoadTLUT(POLY_OPA_DISP++, 16, 256, gMojiFontTLUTs[GET_CHAR_TLUT_INDEX(c)]); sCurTLUTIndex = GET_CHAR_TLUT_INDEX(c); } gSPTextureRectangle(POLY_OPA_DISP++, sScreenPosX << 2, sScreenPosY << 2, (sScreenPosX + DISP_CHAR_WIDTH) << 2, diff --git a/src/code/z_sram.c b/src/code/z_sram.c index 8dc83b8c1..7054a1936 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -381,7 +381,7 @@ void Sram_OpenSave(SramContext* sramCtx) { osSyncPrintf(VT_FGCOL(BLUE)); osSyncPrintf("\n====================================================================\n"); - MemCopy(gScarecrowCustomSongPtr, &gSaveContext.scarecrowCustomSong, sizeof(gSaveContext.scarecrowCustomSong)); + MemCopy(gScarecrowCustomSongPtr, gSaveContext.scarecrowCustomSong, sizeof(gSaveContext.scarecrowCustomSong)); ptr = (u8*)gScarecrowCustomSongPtr; for (i = 0; i < ARRAY_COUNT(gSaveContext.scarecrowCustomSong); i++, ptr++) { @@ -396,7 +396,7 @@ void Sram_OpenSave(SramContext* sramCtx) { osSyncPrintf(VT_FGCOL(GREEN)); osSyncPrintf("\n====================================================================\n"); - MemCopy(gScarecrowSpawnSongPtr, &gSaveContext.scarecrowSpawnSong, sizeof(gSaveContext.scarecrowSpawnSong)); + MemCopy(gScarecrowSpawnSongPtr, gSaveContext.scarecrowSpawnSong, sizeof(gSaveContext.scarecrowSpawnSong)); ptr = gScarecrowSpawnSongPtr; for (i = 0; i < ARRAY_COUNT(gSaveContext.scarecrowSpawnSong); i++, ptr++) { |
