diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2022-06-06 21:37:25 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-06 15:37:25 -0400 |
| commit | b0bfa9eb692636663d3871a5d0731750ab6dab55 (patch) | |
| tree | c0ae449167c82fba6d433ca8527416cc0cf620ff /src/code/z_actor.c | |
| parent | b28ad659e31cd53f89e63617f8320d5b8deb4009 (diff) | |
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/
* Fix header paths in asset xmls to start with assets/
* Remove -Iassets from compiler options
Diffstat (limited to 'src/code/z_actor.c')
| -rw-r--r-- | src/code/z_actor.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index b3d0cdbd8..f8253699d 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -3,9 +3,9 @@ #include "overlays/actors/ovl_Arms_Hook/z_arms_hook.h" #include "overlays/actors/ovl_En_Part/z_en_part.h" -#include "objects/gameplay_keep/gameplay_keep.h" -#include "objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h" -#include "objects/object_bdoor/object_bdoor.h" +#include "assets/objects/gameplay_keep/gameplay_keep.h" +#include "assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h" +#include "assets/objects/object_bdoor/object_bdoor.h" static CollisionPoly* sCurCeilingPoly; static s32 sCurCeilingBgId; |
