summaryrefslogtreecommitdiff
path: root/src/code/z_map_mark.c
diff options
context:
space:
mode:
authorDerek Hensley <hensley.derek58@gmail.com>2024-02-29 05:15:04 -0800
committerGitHub <noreply@github.com>2024-02-29 14:15:04 +0100
commit1b60dcf6dd198fe8b29e33053ecefc62c5233c42 (patch)
tree38e51f128933e363a22feff1ecc83d904f8134c1 /src/code/z_map_mark.c
parent7a2c46d4eb4f3f0d12cae4f41df0e55342a42fd3 (diff)
Use Romfile in place of vromStart and vromEnd in structs (#1742)
* KaleidoMgrOverlay * GameStateOverlay * ActorOverlay * EffectSsOverlay * MapMarkDataOverlay * Missed DEFINE_ACTOR_UNSET * ROM_FILE_UNSET * DEFINE_OBJECT_EMPTY * DmaEntry * ACTOR_UNSET * romfile.h * newline * Format
Diffstat (limited to 'src/code/z_map_mark.c')
-rw-r--r--src/code/z_map_mark.c13
1 files changed, 4 insertions, 9 deletions
diff --git a/src/code/z_map_mark.c b/src/code/z_map_mark.c
index 31d9f93ad..f6cc28833 100644
--- a/src/code/z_map_mark.c
+++ b/src/code/z_map_mark.c
@@ -16,8 +16,7 @@ typedef struct {
typedef struct {
/* 0x00 */ void* loadedRamAddr; // original name: "allocp"
- /* 0x04 */ uintptr_t vromStart;
- /* 0x08 */ uintptr_t vromEnd;
+ /* 0x04 */ RomFile file;
/* 0x0C */ void* vramStart;
/* 0x10 */ void* vramEnd;
/* 0x14 */ void* vramTable;
@@ -43,12 +42,7 @@ static MapMarkInfo sMapMarkInfoTable[] = {
};
static MapMarkDataOverlay sMapMarkDataOvl = {
- NULL,
- (uintptr_t)_ovl_map_mark_dataSegmentRomStart,
- (uintptr_t)_ovl_map_mark_dataSegmentRomEnd,
- _ovl_map_mark_dataSegmentStart,
- _ovl_map_mark_dataSegmentEnd,
- gMapMarkDataTable,
+ NULL, ROM_FILE(ovl_map_mark_data), _ovl_map_mark_dataSegmentStart, _ovl_map_mark_dataSegmentEnd, gMapMarkDataTable,
};
static MapMarkData** sLoadedMarkDataTable;
@@ -60,7 +54,8 @@ void MapMark_Init(PlayState* play) {
overlay->loadedRamAddr = GAME_STATE_ALLOC(&play->state, overlaySize, "../z_map_mark.c", 235);
LOG_UTILS_CHECK_NULL_POINTER("dlftbl->allocp", overlay->loadedRamAddr, "../z_map_mark.c", 236);
- Overlay_Load(overlay->vromStart, overlay->vromEnd, overlay->vramStart, overlay->vramEnd, overlay->loadedRamAddr);
+ Overlay_Load(overlay->file.vromStart, overlay->file.vromEnd, overlay->vramStart, overlay->vramEnd,
+ overlay->loadedRamAddr);
sLoadedMarkDataTable = gMapMarkDataTable;
sLoadedMarkDataTable =