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| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2022-06-06 21:37:25 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-06 15:37:25 -0400 |
| commit | b0bfa9eb692636663d3871a5d0731750ab6dab55 (patch) | |
| tree | c0ae449167c82fba6d433ca8527416cc0cf620ff /src/code/z_map_mark.c | |
| parent | b28ad659e31cd53f89e63617f8320d5b8deb4009 (diff) | |
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/
* Fix header paths in asset xmls to start with assets/
* Remove -Iassets from compiler options
Diffstat (limited to 'src/code/z_map_mark.c')
| -rw-r--r-- | src/code/z_map_mark.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_map_mark.c b/src/code/z_map_mark.c index 1cc055a03..a267f7e56 100644 --- a/src/code/z_map_mark.c +++ b/src/code/z_map_mark.c @@ -1,6 +1,6 @@ #include "global.h" #include "vt.h" -#include "textures/parameter_static/parameter_static.h" +#include "assets/textures/parameter_static/parameter_static.h" typedef struct { /* 0x00 */ void* texture; |
