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authormzxrules <mzxrules@gmail.com>2025-02-24 20:55:55 -0500
committerGitHub <noreply@github.com>2025-02-24 20:55:55 -0500
commit2e4c42719b4dd10b328810cd2c58391063497d41 (patch)
tree8c393d01b65983134665f106f7ec1b61107396d9 /src/code/z_sram.c
parent70fde8ac3b591a993a2ca0a4361a528fdd07d158 (diff)
Reduce dependencies on global.h (9) (#2488)
* split game states * split all GameState headers * match fig names * deduplicate headers from bad merge * split z64actor.h into z64actor_profile.h, z_actor_dlftbls.h * fix compile error * .bss
Diffstat (limited to 'src/code/z_sram.c')
-rw-r--r--src/code/z_sram.c10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/code/z_sram.c b/src/code/z_sram.c
index 2f6a3b5dc..de2f1ce72 100644
--- a/src/code/z_sram.c
+++ b/src/code/z_sram.c
@@ -1,10 +1,16 @@
#include "file_select_state.h"
-#include "global.h"
+#include "controller.h"
#include "terminal.h"
#include "versions.h"
+#include "z64game.h"
+#include "z64message.h"
#include "z64save.h"
+#include "z64scene.h"
+#include "z64sram.h"
#include "z64ss_sram.h"
+#include "global.h"
+
#define SLOT_SIZE (sizeof(SaveContext) + 0x28)
#define CHECKSUM_SIZE (sizeof(Save) / 2)
@@ -1060,5 +1066,5 @@ void Sram_Alloc(GameState* gameState, SramContext* sramCtx) {
ASSERT(sramCtx->readBuff != NULL, "sram->read_buff != NULL", "../z_sram.c", 1295);
}
-void Sram_Init(PlayState* play, SramContext* sramCtx) {
+void Sram_Init(GameState* gameState, SramContext* sramCtx) {
}