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authorpetrie911 <69443847+petrie911@users.noreply.github.com>2020-11-19 15:49:08 -0600
committerGitHub <noreply@github.com>2020-11-19 16:49:08 -0500
commitcf24a76fe4b5c0ae2eaf716bbd08185ce345560b (patch)
tree89e034af162a1d458408b06fd3488017e00eabbf /src/code/z_view.c
parent930cee306181de187c0c7df6857a92606c5f2bb6 (diff)
Three new matching functions (#492)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * match * new matches * format * need to kill the asm, too * whoops dlists * one more match * no more temp * let's fix Gameplay_ChangeCameraStatus while we're at it * formatted
Diffstat (limited to 'src/code/z_view.c')
-rw-r--r--src/code/z_view.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/code/z_view.c b/src/code/z_view.c
index 99666b3b8..f4f3b183d 100644
--- a/src/code/z_view.c
+++ b/src/code/z_view.c
@@ -428,8 +428,8 @@ s32 func_800AB2C4(View* view) {
view->vp = *vp;
gDPPipeSync(OVERLAY_DISP++);
- gDPSetScissor(OVERLAY_DISP++, G_SC_NON_INTERLACE, view->viewport.leftX, view->viewport.topY,
- view->viewport.rightX, view->viewport.bottomY);
+ gDPSetScissor(OVERLAY_DISP++, G_SC_NON_INTERLACE, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
+ view->viewport.bottomY);
gSPViewport(OVERLAY_DISP++, vp);
projection = Graph_Alloc(gfxCtx, sizeof(Mtx));
@@ -468,8 +468,8 @@ s32 func_800AB560(View* view) {
view->vp = *vp;
gDPPipeSync(OVERLAY_DISP++);
- gDPSetScissor(OVERLAY_DISP++, G_SC_NON_INTERLACE, view->viewport.leftX, view->viewport.topY,
- view->viewport.rightX, view->viewport.bottomY);
+ gDPSetScissor(OVERLAY_DISP++, G_SC_NON_INTERLACE, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
+ view->viewport.bottomY);
gSPViewport(OVERLAY_DISP++, vp);
projection = Graph_Alloc(gfxCtx, sizeof(Mtx));