diff options
| author | fig02 <fig02srl@gmail.com> | 2025-04-19 22:04:08 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-19 22:04:08 -0400 |
| commit | 2278bcb2c3383553d136216a7fc1600cd86485f3 (patch) | |
| tree | 5aaf0522d10f2c0f0ec43653bb136ba603099b7a /src/code | |
| parent | 655ec771387927eda89d89b5bc2751192b075909 (diff) | |
Remove Variables.h; Decouple z64.h from global.h (#2507)
* progress
* z64.h issues sorted
* remove variables.h
* format
* n64 fix
* another fix
* did the wrong fix
* fix libleo
* fix bss
* review
* remove instead of comment
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/TwoHeadArena.c | 2 | ||||
| -rw-r--r-- | src/code/audio_stop_all_sfx.c | 5 | ||||
| -rw-r--r-- | src/code/fault_gc.c | 4 | ||||
| -rw-r--r-- | src/code/fault_n64.c | 2 | ||||
| -rw-r--r-- | src/code/game.c | 1 | ||||
| -rw-r--r-- | src/code/gfxalloc.c | 2 | ||||
| -rw-r--r-- | src/code/graph.c | 2 | ||||
| -rw-r--r-- | src/code/main.c | 2 | ||||
| -rw-r--r-- | src/code/z_actor.c | 1 | ||||
| -rw-r--r-- | src/code/z_bg_collect.c | 6 | ||||
| -rw-r--r-- | src/code/z_camera.c | 6 | ||||
| -rw-r--r-- | src/code/z_collision_btltbls.c | 3 | ||||
| -rw-r--r-- | src/code/z_demo.c | 7 | ||||
| -rw-r--r-- | src/code/z_eff_blure.c | 1 | ||||
| -rw-r--r-- | src/code/z_kaleido_scope_call.c | 4 | ||||
| -rw-r--r-- | src/code/z_message.c | 4 | ||||
| -rw-r--r-- | src/code/z_play.c | 5 | ||||
| -rw-r--r-- | src/code/z_sfx_source.c | 4 | ||||
| -rw-r--r-- | src/code/z_sram.c | 3 | ||||
| -rw-r--r-- | src/code/z_vr_box.c | 5 |
20 files changed, 47 insertions, 22 deletions
diff --git a/src/code/TwoHeadArena.c b/src/code/TwoHeadArena.c index 271c2ae7f..490304a47 100644 --- a/src/code/TwoHeadArena.c +++ b/src/code/TwoHeadArena.c @@ -9,7 +9,7 @@ * is to reset the entire arena, deallocating everything. This scheme is most applicable to allocating similar data * with identical lifetime. */ -#include "global.h" +#include "tha.h" void* THA_GetHead(TwoHeadArena* tha) { return tha->head; diff --git a/src/code/audio_stop_all_sfx.c b/src/code/audio_stop_all_sfx.c index ef84cd6ff..5ae65705c 100644 --- a/src/code/audio_stop_all_sfx.c +++ b/src/code/audio_stop_all_sfx.c @@ -1,4 +1,7 @@ -#include "global.h" +#include "sfx.h" + +#include "ultra64.h" +#include "macros.h" u8 sSfxBankIds[] = { BANK_PLAYER, BANK_ITEM, BANK_ENV, BANK_ENEMY, BANK_SYSTEM, BANK_OCARINA, BANK_VOICE, diff --git a/src/code/fault_gc.c b/src/code/fault_gc.c index c8088f23f..ee96a4c16 100644 --- a/src/code/fault_gc.c +++ b/src/code/fault_gc.c @@ -41,8 +41,8 @@ * DPad-Down disables sending fault pages over osSyncPrintf. */ -#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-eu-mq-dbg:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128" \ - "gc-us-mq:128 ique-cn:128" +#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-eu-mq-dbg:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192" \ + "gc-us-mq:192 ique-cn:192" #include "libc64/sleep.h" #include "libc64/sprintf.h" diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c index ae9d2ba4a..4dbae9b84 100644 --- a/src/code/fault_n64.c +++ b/src/code/fault_n64.c @@ -12,7 +12,7 @@ #include "global.h" -#pragma increment_block_number "ntsc-1.0:108 ntsc-1.1:108 ntsc-1.2:108 pal-1.0:108 pal-1.1:108" +#pragma increment_block_number "ntsc-1.0:176 ntsc-1.1:176 ntsc-1.2:176 pal-1.0:176 pal-1.1:176" typedef struct FaultMgr { OSThread thread; diff --git a/src/code/game.c b/src/code/game.c index f08133fc9..933de55c1 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -26,6 +26,7 @@ #include "z64debug.h" #include "z64dma.h" #include "z64game.h" +#include "z64play.h" #include "z64vis.h" #include "macros.h" diff --git a/src/code/gfxalloc.c b/src/code/gfxalloc.c index 79d8bb04e..9e2fe9bb9 100644 --- a/src/code/gfxalloc.c +++ b/src/code/gfxalloc.c @@ -1,4 +1,4 @@ -#include "global.h" +#include "gfx.h" Gfx* Gfx_Open(Gfx* gfx) { return gfx + 1; diff --git a/src/code/graph.c b/src/code/graph.c index 8fe664dec..e2a35cd5e 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -35,7 +35,7 @@ #define GFXPOOL_TAIL_MAGIC 0x5678 #pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:128" \ - "ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:96 pal-1.1:96" + "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" /** * The time at which the previous `Graph_Update` ended. diff --git a/src/code/main.c b/src/code/main.c index 8a7c12a9e..8a1fc820a 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -43,7 +43,7 @@ extern struct IrqMgr gIrqMgr; #include "global.h" #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:0 ntsc-1.0:56 ntsc-1.1:56 ntsc-1.2:56 pal-1.0:54 pal-1.1:54" + "ique-cn:0 ntsc-1.0:35 ntsc-1.1:35 ntsc-1.2:35 pal-1.0:33 pal-1.1:33" extern u8 _buffersSegmentEnd[]; diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 798d8a036..28a98ef31 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -17,6 +17,7 @@ #include "z_lib.h" #include "zelda_arena.h" #include "z64actor.h" +#include "z64audio.h" #include "z64effect.h" #include "z64light.h" #include "z64horse.h" diff --git a/src/code/z_bg_collect.c b/src/code/z_bg_collect.c index bd349765d..c74adbc12 100644 --- a/src/code/z_bg_collect.c +++ b/src/code/z_bg_collect.c @@ -1,5 +1,9 @@ -#include "global.h" #include "terminal.h" +#include "ultra64.h" +#include "z64actor.h" +#include "z64bgcheck.h" +#include "z64player.h" +#include "z64skin_matrix.h" /** * Update the `carriedActor`'s position based on the dynapoly actor identified by `bgId`. diff --git a/src/code/z_camera.c b/src/code/z_camera.c index b7a7d2fad..8e835e1fd 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -23,8 +23,8 @@ #include "z64save.h" #include "overlays/actors/ovl_En_Horse/z_en_horse.h" -#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ - "ique-cn:192 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" s16 Camera_RequestSettingImpl(Camera* camera, s16 requestedSetting, s16 flags); s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange); @@ -3658,7 +3658,7 @@ s32 Camera_KeepOn3(Camera* camera) { } #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:70 ntsc-1.1:70 ntsc-1.2:70 pal-1.0:70 pal-1.1:70" + "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" s32 Camera_KeepOn4(Camera* camera) { static Vec3f D_8015BD50; diff --git a/src/code/z_collision_btltbls.c b/src/code/z_collision_btltbls.c index 1039371f7..a80182eb7 100644 --- a/src/code/z_collision_btltbls.c +++ b/src/code/z_collision_btltbls.c @@ -1,4 +1,5 @@ -#include "global.h" +#include "z64collision_check.h" +#include "macros.h" static DamageTable sDamageTablePresets[] = { { { diff --git a/src/code/z_demo.c b/src/code/z_demo.c index 9c990cb90..dc95fd575 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -1,5 +1,5 @@ -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ - "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:128 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" #include "global.h" #include "libu64/gfxprint.h" #include "controller.h" @@ -22,6 +22,7 @@ #include "z64camera.h" #include "z64cutscene.h" #include "z64cutscene_flags.h" +#include "z64ocarina.h" #include "z64play.h" #include "z64player.h" #include "z64save.h" @@ -146,7 +147,7 @@ u16 gCamEyePointAppliedFrame; u16 gCamAtPointAppliedFrame; #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" + "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" // Cam ID to return to when a scripted cutscene is finished s16 sReturnToCamId; diff --git a/src/code/z_eff_blure.c b/src/code/z_eff_blure.c index d44007bb7..7b40b261f 100644 --- a/src/code/z_eff_blure.c +++ b/src/code/z_eff_blure.c @@ -10,6 +10,7 @@ #include "macros.h" #include "global.h" +#include "z64.h" // required for gameplay keep, the header doesnt include any external dependencies #include "assets/objects/gameplay_keep/gameplay_keep.h" void EffectBlure_AddVertex(EffectBlure* this, Vec3f* p1, Vec3f* p2) { diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c index 39101b373..e6ff49f50 100644 --- a/src/code/z_kaleido_scope_call.c +++ b/src/code/z_kaleido_scope_call.c @@ -1,5 +1,5 @@ -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ - "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" +#pragma increment_block_number "gc-eu:80 gc-eu-mq:80 gc-jp:80 gc-jp-ce:80 gc-jp-mq:80 gc-us:80 gc-us-mq:80 ique-cn:80" \ + "ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:96 pal-1.1:96" #include "libu64/debug.h" #include "kaleido_manager.h" diff --git a/src/code/z_message.c b/src/code/z_message.c index c13f5c462..f544ccefa 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -24,8 +24,8 @@ #include "assets/textures/parameter_static/parameter_static.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ntsc-1.0:112 ntsc-1.1:112 ntsc-1.2:112 pal-1.0:128 pal-1.1:128" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:32" \ + "ntsc-1.1:32 ntsc-1.2:32 pal-1.0:128 pal-1.1:128" #if !PLATFORM_IQUE #define MSG_BUF_DECODED (msgCtx->msgBufDecoded) diff --git a/src/code/z_play.c b/src/code/z_play.c index 36928c9cb..e5c3c3c4a 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -32,6 +32,7 @@ #include "versions.h" #include "z_actor_dlftbls.h" #include "zelda_arena.h" +#include "z64audio.h" #include "z64cutscene_flags.h" #include "z64debug_display.h" #include "z64effect.h" @@ -44,8 +45,8 @@ #include "global.h" -#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:96 ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:224" \ + "ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240" TransitionTile gTransitionTile; s32 gTransitionTileState; diff --git a/src/code/z_sfx_source.c b/src/code/z_sfx_source.c index 1dad38659..3d793c617 100644 --- a/src/code/z_sfx_source.c +++ b/src/code/z_sfx_source.c @@ -1,5 +1,9 @@ #include "z64sfx_source.h" +#include "sfx.h" +#include "z64play.h" +#include "z64skin_matrix.h" + #include "global.h" void SfxSource_InitAll(PlayState* play) { diff --git a/src/code/z_sram.c b/src/code/z_sram.c index 534017d83..2fb3124a7 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -3,8 +3,11 @@ #include "memory_utils.h" #include "terminal.h" #include "versions.h" +#include "z64audio.h" #include "z64game.h" +#include "z64interface.h" #include "z64message.h" +#include "z64ocarina.h" #include "z64save.h" #include "z64scene.h" #include "z64sram.h" diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c index f53da0df4..a8c9bb587 100644 --- a/src/code/z_vr_box.c +++ b/src/code/z_vr_box.c @@ -1,6 +1,11 @@ +#include "z64skybox.h" + #include "segment_symbols.h" #include "terminal.h" +#include "ultra64.h" #include "z64environment.h" +#include "z64game.h" +#include "z64play.h" #include "z64save.h" #include "global.h" |
