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-rw-r--r--src/code/TwoHeadArena.c2
-rw-r--r--src/code/audio_stop_all_sfx.c5
-rw-r--r--src/code/fault_gc.c4
-rw-r--r--src/code/fault_n64.c2
-rw-r--r--src/code/game.c1
-rw-r--r--src/code/gfxalloc.c2
-rw-r--r--src/code/graph.c2
-rw-r--r--src/code/main.c2
-rw-r--r--src/code/z_actor.c1
-rw-r--r--src/code/z_bg_collect.c6
-rw-r--r--src/code/z_camera.c6
-rw-r--r--src/code/z_collision_btltbls.c3
-rw-r--r--src/code/z_demo.c7
-rw-r--r--src/code/z_eff_blure.c1
-rw-r--r--src/code/z_kaleido_scope_call.c4
-rw-r--r--src/code/z_message.c4
-rw-r--r--src/code/z_play.c5
-rw-r--r--src/code/z_sfx_source.c4
-rw-r--r--src/code/z_sram.c3
-rw-r--r--src/code/z_vr_box.c5
20 files changed, 47 insertions, 22 deletions
diff --git a/src/code/TwoHeadArena.c b/src/code/TwoHeadArena.c
index 271c2ae7f..490304a47 100644
--- a/src/code/TwoHeadArena.c
+++ b/src/code/TwoHeadArena.c
@@ -9,7 +9,7 @@
* is to reset the entire arena, deallocating everything. This scheme is most applicable to allocating similar data
* with identical lifetime.
*/
-#include "global.h"
+#include "tha.h"
void* THA_GetHead(TwoHeadArena* tha) {
return tha->head;
diff --git a/src/code/audio_stop_all_sfx.c b/src/code/audio_stop_all_sfx.c
index ef84cd6ff..5ae65705c 100644
--- a/src/code/audio_stop_all_sfx.c
+++ b/src/code/audio_stop_all_sfx.c
@@ -1,4 +1,7 @@
-#include "global.h"
+#include "sfx.h"
+
+#include "ultra64.h"
+#include "macros.h"
u8 sSfxBankIds[] = {
BANK_PLAYER, BANK_ITEM, BANK_ENV, BANK_ENEMY, BANK_SYSTEM, BANK_OCARINA, BANK_VOICE,
diff --git a/src/code/fault_gc.c b/src/code/fault_gc.c
index c8088f23f..ee96a4c16 100644
--- a/src/code/fault_gc.c
+++ b/src/code/fault_gc.c
@@ -41,8 +41,8 @@
* DPad-Down disables sending fault pages over osSyncPrintf.
*/
-#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-eu-mq-dbg:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128" \
- "gc-us-mq:128 ique-cn:128"
+#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-eu-mq-dbg:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192" \
+ "gc-us-mq:192 ique-cn:192"
#include "libc64/sleep.h"
#include "libc64/sprintf.h"
diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c
index ae9d2ba4a..4dbae9b84 100644
--- a/src/code/fault_n64.c
+++ b/src/code/fault_n64.c
@@ -12,7 +12,7 @@
#include "global.h"
-#pragma increment_block_number "ntsc-1.0:108 ntsc-1.1:108 ntsc-1.2:108 pal-1.0:108 pal-1.1:108"
+#pragma increment_block_number "ntsc-1.0:176 ntsc-1.1:176 ntsc-1.2:176 pal-1.0:176 pal-1.1:176"
typedef struct FaultMgr {
OSThread thread;
diff --git a/src/code/game.c b/src/code/game.c
index f08133fc9..933de55c1 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -26,6 +26,7 @@
#include "z64debug.h"
#include "z64dma.h"
#include "z64game.h"
+#include "z64play.h"
#include "z64vis.h"
#include "macros.h"
diff --git a/src/code/gfxalloc.c b/src/code/gfxalloc.c
index 79d8bb04e..9e2fe9bb9 100644
--- a/src/code/gfxalloc.c
+++ b/src/code/gfxalloc.c
@@ -1,4 +1,4 @@
-#include "global.h"
+#include "gfx.h"
Gfx* Gfx_Open(Gfx* gfx) {
return gfx + 1;
diff --git a/src/code/graph.c b/src/code/graph.c
index 8fe664dec..e2a35cd5e 100644
--- a/src/code/graph.c
+++ b/src/code/graph.c
@@ -35,7 +35,7 @@
#define GFXPOOL_TAIL_MAGIC 0x5678
#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:128" \
- "ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:96 pal-1.1:96"
+ "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
/**
* The time at which the previous `Graph_Update` ended.
diff --git a/src/code/main.c b/src/code/main.c
index 8a7c12a9e..8a1fc820a 100644
--- a/src/code/main.c
+++ b/src/code/main.c
@@ -43,7 +43,7 @@ extern struct IrqMgr gIrqMgr;
#include "global.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ique-cn:0 ntsc-1.0:56 ntsc-1.1:56 ntsc-1.2:56 pal-1.0:54 pal-1.1:54"
+ "ique-cn:0 ntsc-1.0:35 ntsc-1.1:35 ntsc-1.2:35 pal-1.0:33 pal-1.1:33"
extern u8 _buffersSegmentEnd[];
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 798d8a036..28a98ef31 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -17,6 +17,7 @@
#include "z_lib.h"
#include "zelda_arena.h"
#include "z64actor.h"
+#include "z64audio.h"
#include "z64effect.h"
#include "z64light.h"
#include "z64horse.h"
diff --git a/src/code/z_bg_collect.c b/src/code/z_bg_collect.c
index bd349765d..c74adbc12 100644
--- a/src/code/z_bg_collect.c
+++ b/src/code/z_bg_collect.c
@@ -1,5 +1,9 @@
-#include "global.h"
#include "terminal.h"
+#include "ultra64.h"
+#include "z64actor.h"
+#include "z64bgcheck.h"
+#include "z64player.h"
+#include "z64skin_matrix.h"
/**
* Update the `carriedActor`'s position based on the dynapoly actor identified by `bgId`.
diff --git a/src/code/z_camera.c b/src/code/z_camera.c
index b7a7d2fad..8e835e1fd 100644
--- a/src/code/z_camera.c
+++ b/src/code/z_camera.c
@@ -23,8 +23,8 @@
#include "z64save.h"
#include "overlays/actors/ovl_En_Horse/z_en_horse.h"
-#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \
- "ique-cn:192 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
+ "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
s16 Camera_RequestSettingImpl(Camera* camera, s16 requestedSetting, s16 flags);
s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange);
@@ -3658,7 +3658,7 @@ s32 Camera_KeepOn3(Camera* camera) {
}
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ique-cn:128 ntsc-1.0:70 ntsc-1.1:70 ntsc-1.2:70 pal-1.0:70 pal-1.1:70"
+ "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
s32 Camera_KeepOn4(Camera* camera) {
static Vec3f D_8015BD50;
diff --git a/src/code/z_collision_btltbls.c b/src/code/z_collision_btltbls.c
index 1039371f7..a80182eb7 100644
--- a/src/code/z_collision_btltbls.c
+++ b/src/code/z_collision_btltbls.c
@@ -1,4 +1,5 @@
-#include "global.h"
+#include "z64collision_check.h"
+#include "macros.h"
static DamageTable sDamageTablePresets[] = {
{ {
diff --git a/src/code/z_demo.c b/src/code/z_demo.c
index 9c990cb90..dc95fd575 100644
--- a/src/code/z_demo.c
+++ b/src/code/z_demo.c
@@ -1,5 +1,5 @@
-#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \
- "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
+ "ique-cn:128 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
#include "global.h"
#include "libu64/gfxprint.h"
#include "controller.h"
@@ -22,6 +22,7 @@
#include "z64camera.h"
#include "z64cutscene.h"
#include "z64cutscene_flags.h"
+#include "z64ocarina.h"
#include "z64play.h"
#include "z64player.h"
#include "z64save.h"
@@ -146,7 +147,7 @@ u16 gCamEyePointAppliedFrame;
u16 gCamAtPointAppliedFrame;
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ique-cn:128 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
+ "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
// Cam ID to return to when a scripted cutscene is finished
s16 sReturnToCamId;
diff --git a/src/code/z_eff_blure.c b/src/code/z_eff_blure.c
index d44007bb7..7b40b261f 100644
--- a/src/code/z_eff_blure.c
+++ b/src/code/z_eff_blure.c
@@ -10,6 +10,7 @@
#include "macros.h"
#include "global.h"
+#include "z64.h" // required for gameplay keep, the header doesnt include any external dependencies
#include "assets/objects/gameplay_keep/gameplay_keep.h"
void EffectBlure_AddVertex(EffectBlure* this, Vec3f* p1, Vec3f* p2) {
diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c
index 39101b373..e6ff49f50 100644
--- a/src/code/z_kaleido_scope_call.c
+++ b/src/code/z_kaleido_scope_call.c
@@ -1,5 +1,5 @@
-#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \
- "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
+#pragma increment_block_number "gc-eu:80 gc-eu-mq:80 gc-jp:80 gc-jp-ce:80 gc-jp-mq:80 gc-us:80 gc-us-mq:80 ique-cn:80" \
+ "ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:96 pal-1.1:96"
#include "libu64/debug.h"
#include "kaleido_manager.h"
diff --git a/src/code/z_message.c b/src/code/z_message.c
index c13f5c462..f544ccefa 100644
--- a/src/code/z_message.c
+++ b/src/code/z_message.c
@@ -24,8 +24,8 @@
#include "assets/textures/parameter_static/parameter_static.h"
-#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ntsc-1.0:112 ntsc-1.1:112 ntsc-1.2:112 pal-1.0:128 pal-1.1:128"
+#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:32" \
+ "ntsc-1.1:32 ntsc-1.2:32 pal-1.0:128 pal-1.1:128"
#if !PLATFORM_IQUE
#define MSG_BUF_DECODED (msgCtx->msgBufDecoded)
diff --git a/src/code/z_play.c b/src/code/z_play.c
index 36928c9cb..e5c3c3c4a 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -32,6 +32,7 @@
#include "versions.h"
#include "z_actor_dlftbls.h"
#include "zelda_arena.h"
+#include "z64audio.h"
#include "z64cutscene_flags.h"
#include "z64debug_display.h"
#include "z64effect.h"
@@ -44,8 +45,8 @@
#include "global.h"
-#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ique-cn:96 ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240"
+#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:224" \
+ "ntsc-1.0:240 ntsc-1.1:240 ntsc-1.2:240 pal-1.0:240 pal-1.1:240"
TransitionTile gTransitionTile;
s32 gTransitionTileState;
diff --git a/src/code/z_sfx_source.c b/src/code/z_sfx_source.c
index 1dad38659..3d793c617 100644
--- a/src/code/z_sfx_source.c
+++ b/src/code/z_sfx_source.c
@@ -1,5 +1,9 @@
#include "z64sfx_source.h"
+#include "sfx.h"
+#include "z64play.h"
+#include "z64skin_matrix.h"
+
#include "global.h"
void SfxSource_InitAll(PlayState* play) {
diff --git a/src/code/z_sram.c b/src/code/z_sram.c
index 534017d83..2fb3124a7 100644
--- a/src/code/z_sram.c
+++ b/src/code/z_sram.c
@@ -3,8 +3,11 @@
#include "memory_utils.h"
#include "terminal.h"
#include "versions.h"
+#include "z64audio.h"
#include "z64game.h"
+#include "z64interface.h"
#include "z64message.h"
+#include "z64ocarina.h"
#include "z64save.h"
#include "z64scene.h"
#include "z64sram.h"
diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c
index f53da0df4..a8c9bb587 100644
--- a/src/code/z_vr_box.c
+++ b/src/code/z_vr_box.c
@@ -1,6 +1,11 @@
+#include "z64skybox.h"
+
#include "segment_symbols.h"
#include "terminal.h"
+#include "ultra64.h"
#include "z64environment.h"
+#include "z64game.h"
+#include "z64play.h"
#include "z64save.h"
#include "global.h"