diff options
| author | cadmic <cadmic24@gmail.com> | 2024-08-20 13:22:05 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-20 16:22:05 -0400 |
| commit | 3e516f48f3d9af02909ccab8092743a4e1e8323d (patch) | |
| tree | 10975e468ad2e97ecb3bc82cff76254751485062 /src/code | |
| parent | ec70295357c198c48660e2ab5670c15ef6a661cf (diff) | |
Match more ntsc-1.2 overlay draw functions (#2061)
* Match more overlay draw functions
* Review
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 0be591667..f531ba6d6 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -3832,24 +3832,24 @@ void Actor_SetColorFilter(Actor* actor, s16 colorFlag, s16 colorIntensityMax, s1 actor->colorFilterTimer = duration; } -Hilite* func_800342EC(Vec3f* object, PlayState* play) { +void func_800342EC(Vec3f* object, PlayState* play) { Vec3f lightDir; lightDir.x = play->envCtx.dirLight1.params.dir.x; lightDir.y = play->envCtx.dirLight1.params.dir.y; lightDir.z = play->envCtx.dirLight1.params.dir.z; - return func_8002EABC(object, &play->view.eye, &lightDir, play->state.gfxCtx); + func_8002EABC(object, &play->view.eye, &lightDir, play->state.gfxCtx); } -Hilite* func_8003435C(Vec3f* object, PlayState* play) { +void func_8003435C(Vec3f* object, PlayState* play) { Vec3f lightDir; lightDir.x = play->envCtx.dirLight1.params.dir.x; lightDir.y = play->envCtx.dirLight1.params.dir.y; lightDir.z = play->envCtx.dirLight1.params.dir.z; - return func_8002EB44(object, &play->view.eye, &lightDir, play->state.gfxCtx); + func_8002EB44(object, &play->view.eye, &lightDir, play->state.gfxCtx); } /** |
