diff options
| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2021-05-08 17:16:21 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-08 17:16:21 -0400 |
| commit | 58813216fc7397a0b7356c2236269c783cf83fce (patch) | |
| tree | a73670a3b5eb939ba0116d4410d2454e6d66320a /src/code | |
| parent | 7c77253eca304e7afd2002147bc27edb62293b36 (diff) | |
Add scene macros (#792)
* add scene macros
* SCENECMD -> SCENE_CMD
* light renaming
* SCENE_CMD_ROOM_BEHAVIOR
* update params names
* Remove extra spaces
* More review changes by fig
* remove MM cmd ids
* more review changes
* last minute edit
* I keep confusing both lights commands
* Review changes
* Yet another cutscene change
* Unused02 is unused
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_scene.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_scene.c b/src/code/z_scene.c index 894b2fee8..8e3ab67a2 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -202,9 +202,9 @@ void func_800985DC(GlobalContext* globalCtx, SceneCmd* cmd) { globalCtx->setupActorList = SEGMENTED_TO_VIRTUAL(cmd->actorList.segment); } -// Scene Command 0x02: Cutscene Camera List +// Scene Command 0x02: Unused 02 void func_80098630(GlobalContext* globalCtx, SceneCmd* cmd) { - globalCtx->unk_11DFC = SEGMENTED_TO_VIRTUAL(cmd->csCameraList.segment); + globalCtx->unk_11DFC = SEGMENTED_TO_VIRTUAL(cmd->unused02.segment); } // Scene Command 0x03: Collision Header |
