diff options
| author | Tom Overton <tom-overton@users.noreply.github.com> | 2022-09-12 11:43:06 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-12 20:43:06 +0200 |
| commit | 82e04ede5f3fef20fb95f6a16b88b8a684f49954 (patch) | |
| tree | 16c8b828274a790e6af591ecd90a543a8bf6f258 /src/code | |
| parent | 6b77ddba5ae0941c10c58260c44270dfcb88e182 (diff) | |
Replace player animation names with original names derived from OoT3D (#1369)
* Name every player animation after the original name from OoT3D
* Also update link_animetion with original names
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_player_lib.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 5563096ea..cfdc0897a 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -1659,8 +1659,8 @@ u32 func_80091738(PlayState* play, u8* segment, SkelAnime* skelAnime) { gSegments[6] = VIRTUAL_TO_PHYSICAL(segment + PAUSE_EQUIP_BUFFER_SIZE + PAUSE_PLAYER_SEGMENT_GAMEPLAY_KEEP_BUFFER_SIZE); - SkelAnime_InitLink(play, skelAnime, gPlayerSkelHeaders[(void)0, gSaveContext.linkAge], &gPlayerAnim_003238, 9, ptr, - ptr, PLAYER_LIMB_MAX); + SkelAnime_InitLink(play, skelAnime, gPlayerSkelHeaders[(void)0, gSaveContext.linkAge], + &gPlayerAnim_link_normal_wait, 9, ptr, ptr, PLAYER_LIMB_MAX); return size + PAUSE_EQUIP_BUFFER_SIZE + PAUSE_PLAYER_SEGMENT_GAMEPLAY_KEEP_BUFFER_SIZE + sizeof(Vec3s[PLAYER_LIMB_BUF_COUNT]); |
