summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
authorLéo Peltier <L-P@users.noreply.github.com>2020-07-16 10:02:27 +0000
committerGitHub <noreply@github.com>2020-07-16 06:02:27 -0400
commitbc14f6d93e2463dfe81660013c591b3ddd6b3ab3 (patch)
tree3db0af5cb8fcc6f37efc46061d89a75e83433b6d /src/code
parent106f7a3f6a7694cc4d73c84e4980b38852916aa8 (diff)
Decompile ovl_En_Fhg_Fire (#248)
* Decomp EnFhgFire_Init and EnFhgFire_SetActorFunc * Decomp EnFhgFire_Destroy * Decomp func_80A0F6F8 * Run format * Decomp func_80A0FA90 * Decomp func_80A0FC48 * Decomp func_80A0FD8C * Decomp EffectSsFhgFlash_Spawn ex func_80029CF0 * Decomp EffectSsFhgFlash_Spawn2 ex func_80029D5C * Decomp EnFhgFire_Update * Decomp EnFhgFire_Draw, not matching * Decomp func_80A10F18 * Move InitVars * PR fixes Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_effect_soft_sprite_old_init.c26
1 files changed, 24 insertions, 2 deletions
diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c
index 831ab107f..610684134 100644
--- a/src/code/z_effect_soft_sprite_old_init.c
+++ b/src/code/z_effect_soft_sprite_old_init.c
@@ -1,6 +1,7 @@
#include <ultra64.h>
#include <global.h>
#include "overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.h"
+#include "overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.h"
// Draw utility for some G effects
#pragma GLOBAL_ASM("asm/non_matchings/code/z_effect_soft_sprite_old_init/func_80027F80.s")
@@ -161,9 +162,30 @@
// EffectSsFhgFlash Spawn Functions
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_effect_soft_sprite_old_init/func_80029CF0.s")
+void EffectSsFhgFlash_Spawn(GlobalContext *globalCtx, Vec3f *pos, Vec3f *velocity, Vec3f *accel, s16 arg4, u8 arg5) {
+ EffectSsFhgFlashInitParams initParams;
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_effect_soft_sprite_old_init/func_80029D5C.s")
+ Math_Vec3f_Copy(&initParams.pos, pos);
+ Math_Vec3f_Copy(&initParams.velocity, velocity);
+ Math_Vec3f_Copy(&initParams.accel, accel);
+ initParams.unk_24 = arg4;
+ initParams.unk_26 = arg5;
+ initParams.unk_2C = 0;
+
+ EffectSs_Spawn(globalCtx, EFFECT_SS_FHG_FLASH, 128, &initParams);
+}
+
+
+void EffectSsFhgFlash_Spawn2(GlobalContext *globalCtx, Actor *arg1, Vec3f *pos, s16 arg3, u8 arg4) {
+ EffectSsFhgFlashInitParams initParams;
+
+ initParams.unk_28 = arg1;
+ Math_Vec3f_Copy(&initParams.pos, pos);
+ initParams.unk_24 = arg3;
+ initParams.unk_26 = arg4;
+ initParams.unk_2C = 1;
+ EffectSs_Spawn(globalCtx, EFFECT_SS_FHG_FLASH, 128, &initParams);
+}
// EffectSsKFire Spawn Functions