summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
authorTharo <tharo10600@gmail.com>2026-02-25 12:03:13 +0000
committerGitHub <noreply@github.com>2026-02-25 13:03:13 +0100
commitd80da36cff26e88e1b3c24e2ce8763732b642862 (patch)
tree24e9c3ee1dab0dd80ee807ca7e8cb1f401c60ec8 /src/code
parent0491c2147562eba906e2b6cb5391b4047d6237d7 (diff)
Make bool return values of SkelAnime_Update and LinkAnimation_Update clear (#2706)
* Make bool return values of SkelAnime_Update and LinkAnimation_Update clear * formatting: empty line after decl --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_skelanime.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c
index 10e0df1a4..8fbc70ae4 100644
--- a/src/code/z_skelanime.c
+++ b/src/code/z_skelanime.c
@@ -1223,7 +1223,7 @@ s32 LinkAnimation_Loop(PlayState* play, SkelAnime* skelAnime) {
skelAnime->curFrame -= skelAnime->animLength;
}
LinkAnimation_AnimateFrame(play, skelAnime);
- return 0;
+ return false;
}
/**
@@ -1234,7 +1234,7 @@ s32 LinkAnimation_Once(PlayState* play, SkelAnime* skelAnime) {
if (skelAnime->curFrame == skelAnime->endFrame) {
LinkAnimation_AnimateFrame(play, skelAnime);
- return 1;
+ return true;
}
skelAnime->curFrame += skelAnime->playSpeed * updateRate;
if ((skelAnime->curFrame - skelAnime->endFrame) * skelAnime->playSpeed > 0.0f) {
@@ -1245,7 +1245,7 @@ s32 LinkAnimation_Once(PlayState* play, SkelAnime* skelAnime) {
skelAnime->curFrame -= skelAnime->animLength;
}
LinkAnimation_AnimateFrame(play, skelAnime);
- return 0;
+ return false;
}
/**
@@ -1641,7 +1641,7 @@ s32 SkelAnime_LoopFull(SkelAnime* skelAnime) {
skelAnime->curFrame -= skelAnime->animLength;
}
SkelAnime_AnimateFrame(skelAnime);
- return 0;
+ return false;
}
/**
@@ -1658,7 +1658,7 @@ s32 SkelAnime_LoopPartial(SkelAnime* skelAnime) {
}
SkelAnime_AnimateFrame(skelAnime);
- return 0;
+ return false;
}
/**
@@ -1671,7 +1671,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) {
SkelAnime_GetFrameData(skelAnime->animation, (s32)skelAnime->curFrame, skelAnime->limbCount,
skelAnime->jointTable);
SkelAnime_AnimateFrame(skelAnime);
- return 1;
+ return true;
}
skelAnime->curFrame += skelAnime->playSpeed * updateRate;
@@ -1684,7 +1684,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) {
skelAnime->curFrame -= skelAnime->animLength;
}
SkelAnime_AnimateFrame(skelAnime);
- return 0;
+ return false;
}
/**