diff options
| author | Tharo <tharo10600@gmail.com> | 2026-02-25 12:03:13 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-25 13:03:13 +0100 |
| commit | d80da36cff26e88e1b3c24e2ce8763732b642862 (patch) | |
| tree | 24e9c3ee1dab0dd80ee807ca7e8cb1f401c60ec8 /src/code | |
| parent | 0491c2147562eba906e2b6cb5391b4047d6237d7 (diff) | |
Make bool return values of SkelAnime_Update and LinkAnimation_Update clear (#2706)
* Make bool return values of SkelAnime_Update and LinkAnimation_Update clear
* formatting: empty line after decl
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_skelanime.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index 10e0df1a4..8fbc70ae4 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -1223,7 +1223,7 @@ s32 LinkAnimation_Loop(PlayState* play, SkelAnime* skelAnime) { skelAnime->curFrame -= skelAnime->animLength; } LinkAnimation_AnimateFrame(play, skelAnime); - return 0; + return false; } /** @@ -1234,7 +1234,7 @@ s32 LinkAnimation_Once(PlayState* play, SkelAnime* skelAnime) { if (skelAnime->curFrame == skelAnime->endFrame) { LinkAnimation_AnimateFrame(play, skelAnime); - return 1; + return true; } skelAnime->curFrame += skelAnime->playSpeed * updateRate; if ((skelAnime->curFrame - skelAnime->endFrame) * skelAnime->playSpeed > 0.0f) { @@ -1245,7 +1245,7 @@ s32 LinkAnimation_Once(PlayState* play, SkelAnime* skelAnime) { skelAnime->curFrame -= skelAnime->animLength; } LinkAnimation_AnimateFrame(play, skelAnime); - return 0; + return false; } /** @@ -1641,7 +1641,7 @@ s32 SkelAnime_LoopFull(SkelAnime* skelAnime) { skelAnime->curFrame -= skelAnime->animLength; } SkelAnime_AnimateFrame(skelAnime); - return 0; + return false; } /** @@ -1658,7 +1658,7 @@ s32 SkelAnime_LoopPartial(SkelAnime* skelAnime) { } SkelAnime_AnimateFrame(skelAnime); - return 0; + return false; } /** @@ -1671,7 +1671,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) { SkelAnime_GetFrameData(skelAnime->animation, (s32)skelAnime->curFrame, skelAnime->limbCount, skelAnime->jointTable); SkelAnime_AnimateFrame(skelAnime); - return 1; + return true; } skelAnime->curFrame += skelAnime->playSpeed * updateRate; @@ -1684,7 +1684,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) { skelAnime->curFrame -= skelAnime->animLength; } SkelAnime_AnimateFrame(skelAnime); - return 0; + return false; } /** |
