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| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2021-12-02 01:21:32 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-01 19:21:32 -0500 |
| commit | ff49ace524978236263cdc4f3f785f8fc5e20592 (patch) | |
| tree | 76ee7b864bbf239ed2e1da07a57015939dd8d2b3 /src/code | |
| parent | 4a3809d4d25845e15fa65feba239f1ec471ac8d8 (diff) | |
Symbol cleanup 4 (#1050)
* Replace some hardcoded constants with proper asset symbols
* Remove Blob which turned out to be a texture
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_draw.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/code/z_draw.c b/src/code/z_draw.c index d9f63c9ad..0e26fd6ab 100644 --- a/src/code/z_draw.c +++ b/src/code/z_draw.c @@ -76,6 +76,7 @@ #include "objects/object_gi_dekupouch/object_gi_dekupouch.h" #include "objects/object_gi_rupy/object_gi_rupy.h" #include "objects/object_gi_sword_1/object_gi_sword_1.h" +#include "objects/object_st/object_st.h" // "Get Item" Model Draw Functions void GetItem_DrawMaskOrBombchu(GlobalContext* globalCtx, s16 drawId); @@ -365,7 +366,7 @@ DrawItemTableEntry sDrawItemTable[] = { // kokiri sword, OBJECT_GI_SWORD_1 { GetItem_DrawOpa0, { gGiKokiriSwordDL } }, // gold skulltula token, OBJECT_ST - { GetItem_DrawSkullToken, { 0x06004DB0, 0x06004EB8 } }, // TODO symbols from this object + { GetItem_DrawSkullToken, { object_st_DL_004DB0, object_st_DL_004EB8 } }, }; /** |
