diff options
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_collision_check.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index dcf07766e..283a9b2fb 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -3027,7 +3027,7 @@ void CollisionCheck_InitInfo(CollisionCheckInfo* info) { */ void CollisionCheck_ResetDamage(CollisionCheckInfo* info) { info->damage = 0; - info->damageEffect = 0; + info->damageReaction = 0; info->atHitEffect = 0; info->acHitEffect = 0; info->displacement.x = info->displacement.y = info->displacement.z = 0.0f; @@ -3108,7 +3108,7 @@ void CollisionCheck_ApplyDamage(PlayState* play, CollisionCheckContext* colChkCt } damage = tbl->table[i] & 0xF; - col->actor->colChkInfo.damageEffect = tbl->table[i] >> 4 & 0xF; + col->actor->colChkInfo.damageReaction = tbl->table[i] >> 4 & 0xF; } if (!(col->acFlags & AC_HARD)) { col->actor->colChkInfo.damage += damage; |
