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| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2025-06-04 00:45:32 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-03 18:45:32 -0400 |
| commit | 31f8c32ed947dfcbfb2c73e4e6aff6ef3dbbb4d5 (patch) | |
| tree | b4342b1e6b861ec1ed73f0ff8d1b875a5d2bb450 /src/code | |
| parent | 0c1b1231d3f77a758e1fce7c0e18dcb4465f5269 (diff) | |
Rename `damageEffect` -> `damageReaction` (#2554)
* CollisionCheckInfo.damageEffect -> damageReaction
* damageEffect -> damageReaction in other structs/temps
* DMGEFF -> DMGREAC
* EnSkb.lastDamageEffect -> lastDamageReaction
* EnTest.lastDamageEffect -> lastDamageReaction
* enums: DamageEffect -> DamageReaction
* cleanup: EnGeldBDamageReactions -> EnGeldBDamageReaction
* DMG_ENTRY effect -> reaction
* cleanup: GELDB_DMG_ -> GELDB_DMGREAC_
* PEAHAT_DMG_EFF -> PEAHAT_DMGREAC
* cleanup: RR_DMG_ -> RR_DMGREAC_
* cleanup: EnWallmas DAMAGE_EFFECT_ -> WALLMAS_DMGREAC_
* cleanup: EnPeehat's DamageReaction -> EnPeehatDamageReaction
* format
* review
* _DMGREAC_ -> _DMG_REAC_
* _DMG_REAC_ -> _DMG_REACT_
* format
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_collision_check.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index dcf07766e..283a9b2fb 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -3027,7 +3027,7 @@ void CollisionCheck_InitInfo(CollisionCheckInfo* info) { */ void CollisionCheck_ResetDamage(CollisionCheckInfo* info) { info->damage = 0; - info->damageEffect = 0; + info->damageReaction = 0; info->atHitEffect = 0; info->acHitEffect = 0; info->displacement.x = info->displacement.y = info->displacement.z = 0.0f; @@ -3108,7 +3108,7 @@ void CollisionCheck_ApplyDamage(PlayState* play, CollisionCheckContext* colChkCt } damage = tbl->table[i] & 0xF; - col->actor->colChkInfo.damageEffect = tbl->table[i] >> 4 & 0xF; + col->actor->colChkInfo.damageReaction = tbl->table[i] >> 4 & 0xF; } if (!(col->acFlags & AC_HARD)) { col->actor->colChkInfo.damage += damage; |
