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path: root/assets/objects/object_link_boy
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2026-02-22Fix misc 23 (#2699)Dragorn421
* remove noop macros Fault_SetFontColor Fault_SetCharPad under PLATFORM_N64 * remove duplicate declarations in sfx.h * use render mode presets more * decimal for alpha values * fix some z_camera comments typos * fix references to preprocess.sh (used to be preprocess.py) * remove outdated comment on deps in makefile * code_800AD920 was renamed to z_viszbuf * fix capitalization typo: gOcarinaofTimeDesignTex -> gOcarinaOfTimeDesignTex * fix typo: gLinkAdultEyesClosedfTex, gLinkChildEyesClosedfTex -> remove extra f * fix typo: gCrstalSwitchRedTex, gCrstalSwitchBlueTex -> gCrystal * fix PARAMS_GET_U amount of bits
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
* z64 - a * z64 - b * z64 - c * z64 - d * z64 - e * z64 - f * z64 - g * z64 - h * z64 - i * z64 - l * z64 - m * z64 - o * z64 - p * z64 - q * z64 - r * z64 - s * z64 - t * z64 - v * restore file * fix merge * fix merge --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-05-31Fix Link eyes left/right (#2558)Dragorn421
* Fix gLinkAdultEyes Left/Right Tex names * swap PLAYER_EYES_ LEFT/RIGHT and related * comment on gLinkChildEyesLeftTex/Right appearing swapped
2025-05-26Commit `object_link_child` (#2542)Dragorn421
* add Vtx resources to object_link_child.xml * object_link_child.xml limb enum and tlut blob * cp extracted/... assets/... * start cleanup, delete useless declarations * inhibit object_link_child.c source gen * move textures _WIDTH and _HEIGHT to .c, remove useless tex decls * comments * fixup object_link_boy comments * remove unreferenced DLs decls * rm 0 padding * format the .c * fixup * bss
2025-05-25Finalize and commit `object_link_boy` (#2528)Dragorn421
* Finalize and commit object_link_boy * bss * format * dont write extracted/.../object_link_boy.c * sizes for dls and texs * fix OK * TEX_LEN