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3 daysFix 8 incorrect hanzi in charmap.chn.txt and extract_text.py (#2827)ChaseDream
Second pair of eyes for #2383: manually re-checked the extracted hanzi against the in-game message font glyphs and their message context. 8 entries were misread lookalikes; codepoints are unchanged so this only affects the human-readable labels, not the extracted bytes. - ⋯ (U+22EF) → … (U+2026) @0xA109 — the font glyph matches the standard horizontal ellipsis - 蠃 → 赢 @0xA12E — 000F "你贏啦!!" (bombchu bowling prize); 蠃 is a snail/clam, the glyph re-reads as 赢 - 噓 → 嘘 @0xA5DA — simplified form used throughout the simplified text - 咩 → 哞 @0xA5F1 — message 2006, a cow talking about producing milk; 咩 is a sheep's bleat, 哞 a cow's moo (牛, not 羊, on the right) - 亳 → 毫 @0xA605 — 201B "一根毫毛" (a single hair); 亳 is a place name, the glyph lacks its extra upper-right stroke - 汊 → 汉 @0xA621 — 203F "懶漢" / 404E "男子漢" (lazy fellow / manly man); 汊 means a stream branch - 鰓 → 鳃 @0xA68E — simplified form (fish gill) - 寃 → 冤 @0xA75B — standard form (寃 is the variant spelling) Apply the same replacements to CHN_CHARS in tools/extract_text.py (extraction charmap) so the build matches; charmap.chn.txt is used for building, CHN_CHARS for extraction.
2026-08-31[cc0 oot] object_zf and z_en_zf (#2791)Dragorn421
* [cc0 oot] object_zf and z_en_zf * fixups * ENZF_TYPE_LIZALFOS_PAIRED_ -> ENZF_TYPE_LIZALFOS_PAIRED_MINIBOSS_ * EnZf cleanup
2026-08-31[cc0 oot] Biri (#2794)Dragorn421
* [cc0 oot] Biri * name biri anims (by usage, Z64Utils cant preview them) * fixup bari/biri mixup * EnBili cleanup * biri cleanup * biri: merge var ini with decl
2026-08-31[cc0 oot] bowling things (#2793)Dragorn421
* [cc0 oot] bowling things * bowling fixups * bowling things cleanup
2026-08-31[cc0 oot] Bari (#2795)Dragorn421
* [cc0 oot] Bari * revert using biri params * EnVali cleanup * bari cleanup * bari cleanup
2026-08-31[cc0 oot] Keese (#2798)Dragorn421
* [cc0 oot] Keese * bodyType -> bodyElementalType * cleanup EnFirefly * keese cleanup
2026-08-31[cc0 oot] BgDyYoseizo (#2796)Dragorn421
* [cc0 oot] BgDyYoseizo * BgDyYoseizo small cleanup * bgdyyoseizo comment on D_80875440
2026-08-19Document `EnIn` (AKA the hard-working Ingo) (#2778)Jordan Longstaff
* Document `EnIn` (AKA the hard-working Ingo) * Fix variable references * Revert switch * Rename race outcome functions for clarity * Apply suggestions
2026-08-05[cc0 oot] gameplay_keep (#2781)Dragorn421
* [cc0 oot] gameplay_keep * gFishIn{Air,Water}Anim
2026-08-04[cc0 oot] object_tp and z_en_tp (#2785)Dragorn421
* [cc0 oot] object_tp and z_en_tp * docs * fixup
2026-05-23Document `EnHs` and `EnHs2` (Carpenter's son) (#2758)Jordan Longstaff
* Document `EnHs` and `EnHs2` (Carpenter's son) * focusOffset -> sFocusOffset * Rename tracking flag fields * Roll back subrepo changes * Remove comment on trackingFlags Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2026-05-09Assets system: reconcile xml versions using implicit and relative offsets ↵Dragorn421
(#2614) * Assets system: reconcile xml versions using implicit offsets * simplify * remove other object_mag xmls * Introduce relative offsets: `Offset=".+0x421"`, more sizable `ResourceDesc`s, update spec * fix * reconcile object_mo xml * reconcile object_tw xml * reconcile object_xc xml (and add Tlut="gNameTLUT" to Texture resources) * reconcile object_fd xml * reconcile object_kingdodongo xml * bss * reconcile gameplay_keep.xml
2026-05-03Fixups around textboxSegment (#2743)Dragorn421
2026-04-10Commit objects 2: `object_spot15_obj`, `object_spot16_obj`, ↵Dragorn421
`object_spot17_obj`, `object_syokudai`, `object_ta`, `object_timeblock` (#2645) * commit object_timeblock * commit object_ta * commit object_syokudai * commit object_spot17_obj * format * commit object_spot16_obj * fixup * commit object_spot15_obj
2026-03-10Audio: Fix note values (#2716)Tharo
Due to the layout of the pitch_frequencies lookup table, note values computed in extraction were reflected around middle C (midi note number 60). This didn't matter for matching, values would successfully roundtrip. However when using samples in external programs or converting soundfonts to standard formats the note values would lead to incorrect playback of sounds. This change corrects the note values so that external programs correctly infer the pitch of the sound when played at a particular MIDI key.
2026-02-24Use `OOT_NTSC` instead of `OOT_REGION` to check for ntsc in gkeep (#2703)Dragorn421
* Use `OOT_NTSC` instead of `OOT_REGION` to check for ntsc in gkeep * bss
2026-02-22Fix misc 23 (#2699)Dragorn421
* remove noop macros Fault_SetFontColor Fault_SetCharPad under PLATFORM_N64 * remove duplicate declarations in sfx.h * use render mode presets more * decimal for alpha values * fix some z_camera comments typos * fix references to preprocess.sh (used to be preprocess.py) * remove outdated comment on deps in makefile * code_800AD920 was renamed to z_viszbuf * fix capitalization typo: gOcarinaofTimeDesignTex -> gOcarinaOfTimeDesignTex * fix typo: gLinkAdultEyesClosedfTex, gLinkChildEyesClosedfTex -> remove extra f * fix typo: gCrstalSwitchRedTex, gCrstalSwitchBlueTex -> gCrystal * fix PARAMS_GET_U amount of bits
2026-02-22z_bg_haka_meganebg documentation pass (#2685)mzxrules
* document z_bg_haka_meganebg * Dragorn suggestions and @bug documentation * i swear i was good at grammar as a child
2026-02-18bg_haka_megane documentation pass (#2684)mzxrules
* document bg_haka_megane * BGHAKAMEGANE_TYPE_MAX * dragorn suggestion
2026-02-17bg_haka_trap documentation pass (#2683)mzxrules
* document pass on bg_haka_trap * formatting * suggestions * dragorn suggestions
2026-02-17z_bg_haka_zou documentation pass (#2687)mzxrules
* document z_bg_haka_zou * suggestions * dragorn suggestions
2026-02-16Commit and split gameplay_keep (#2612)Tharo
* Commit and split gameplay_keep * Remove debugging bits * format * bss * merge gameplay_keep_0x400 into link_textures * Name some unused NTSC stuff * Rename files for some of the newly named unused NTSC stuff * name more gkeep files * format * spin_attack * name fish anims files * name some eff_ files * name a bunch more files * Add underscore in not-final names * cleanup limb enum names (remove g prefix) * split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c * door.h -> door_skel.h * gArrowNAnim -> gArrowN_Anim * split arrow_anims into gArrow1_Anim + gArrow2_Anim * fix merge * bss * bss * Fix bss --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-06-28Pause docs: UIOverlay quads dimensions (#2644)Dragorn421
2025-06-25Commit objects 1: `tp`, `triforce_spot`, `umajump`, `vase`, `yukabyun`, `zg` ↵Dragorn421
(#2634) * commit object_zg * commit object_yukabyun * commit object_vase * commit object_umajump * commit object_triforce_spot * commit object_tp * fixup1 * format
2025-06-25Pause docs: "uiOverlay" quads (renamed from "InfoPanel") (#2635)Dragorn421
* Pause docs: "InfoPanel" quads * bss * rename infoPanelVtx to decorVtx * rename to uiOverlayVtx / UI_OVERLAY_QUAD_ * fixup
2025-06-15Assets: Move limb enums into xmls 4 (#2631)Dragorn421
2025-06-15Assets: Move limb enums into xmls 3 (#2630)Dragorn421
2025-06-14Name most `object_gi_*` textures (#2629)Dragorn421
* Name most `object_gi_*` textures * gGiButterflyTex
2025-06-14Pause doc: DrawInfoPanel textures (#2628)Dragorn421
* Pause doc: DrawInfoPanel textures * plural Widths
2025-06-12Assets: Move limb enums into xmls 2 (#2626)Dragorn421
2025-06-12Assets: Move limb enums into xmls 1 (#2625)Dragorn421
2025-06-10`object_zo`: finalize, split and commit (#2624)Dragorn421
2025-06-10Remove Static from xmls (#2616)Dragorn421
2025-06-09Commit `object_ganon_anime3` (#2611)Dragorn421
* Commit object_ganon_anime3 * rm from write_source.txt * bss
2025-06-09Commit some `assets/overlays/` 2 (#2610)Dragorn421
* Commit some `assets/overlays/` 2 * format
2025-06-07Commit `do_action_static` (#2597)Dragorn421
* Commit `do_action_static` * fix * rm do_action_static from write_source.txt
2025-06-07Add Vtx[] resources in xmls for (partially) documented assets 10 (#2609)Dragorn421
* Add Vtx[] resources in xmls for (partially) documented assets 10 * bss
2025-06-08Add Vtx[] resources in xmls for (partially) documented assets 9 (#2607)Dragorn421
2025-06-07Add Vtx[] resources in xmls for (partially) documented assets 8 (#2606)Dragorn421
2025-06-07Add Vtx[] resources in xmls for (partially) documented assets 7 (#2605)Dragorn421
* Add Vtx[] resources in xmls for (partially) documented assets 7 * bss
2025-06-07Add various undocumented resources in xmls 4 (#2604)Dragorn421
2025-06-06Add additional Bazaar display list definitions (#2494)mracsys
* add unreferenced display lists to shop1 room 0 xml * match naming scheme * add missed display lists for shop1 room 0
2025-06-06Remove OutName from xmls (both on File and Texture) (#2596)Dragorn421
2025-06-06Add various undocumented resources in xmls 3 (#2595)Dragorn421
2025-06-06Add various undocumented resources in xmls 2 (#2594)Dragorn421
2025-06-05Add Vtx[] resources in xmls for (partially) documented assets 5 (#2587)Dragorn421
2025-06-05Add Vtx[] resources in xmls for (partially) documented assets 6 (#2588)Dragorn421
2025-06-05Add various undocumented resources in xmls 1 (#2589)Dragorn421
* Add various undocumented resources in xmls 1 * bss
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
* z64 - a * z64 - b * z64 - c * z64 - d * z64 - e * z64 - f * z64 - g * z64 - h * z64 - i * z64 - l * z64 - m * z64 - o * z64 - p * z64 - q * z64 - r * z64 - s * z64 - t * z64 - v * restore file * fix merge * fix merge --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-06-03Add Vtx[] resources in xmls for (partially) documented assets 4 (#2567)Dragorn421