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path: root/assets/xml/objects/object_kingdodongo_pal.xml
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2026-05-09Assets system: reconcile xml versions using implicit and relative offsets ↵Dragorn421
(#2614) * Assets system: reconcile xml versions using implicit offsets * simplify * remove other object_mag xmls * Introduce relative offsets: `Offset=".+0x421"`, more sizable `ResourceDesc`s, update spec * fix * reconcile object_mo xml * reconcile object_tw xml * reconcile object_xc xml (and add Tlut="gNameTLUT" to Texture resources) * reconcile object_fd xml * reconcile object_kingdodongo xml * bss * reconcile gameplay_keep.xml
2025-06-06Remove OutName from xmls (both on File and Texture) (#2596)Dragorn421
2025-06-01Add Vtx[] resources in xmls for undocumented assets (#2547)Dragorn421
2025-02-14Identify some unaccounted and blob asset data (#1953)cadmic
* Identify some unaccounted and blob asset data * Add bug comments for flex skeleton weirdness * Use (SkeletonHeader*) cast instead of .sh * Fix vtx counts
2024-06-26Extract NTSC assets for gc-us (#1973)cadmic
* Extract NTSC assets for gc-us * Extract kanji https://github.com/zeldaret/mm/pull/1536 Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>