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path: root/assets/xml/objects/object_tw.xml
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2026-05-09Assets system: reconcile xml versions using implicit and relative offsets ↵Dragorn421
(#2614) * Assets system: reconcile xml versions using implicit offsets * simplify * remove other object_mag xmls * Introduce relative offsets: `Offset=".+0x421"`, more sizable `ResourceDesc`s, update spec * fix * reconcile object_mo xml * reconcile object_tw xml * reconcile object_xc xml (and add Tlut="gNameTLUT" to Texture resources) * reconcile object_fd xml * reconcile object_kingdodongo xml * bss * reconcile gameplay_keep.xml
2025-06-07Add Vtx[] resources in xmls for (partially) documented assets 10 (#2609)Dragorn421
* Add Vtx[] resources in xmls for (partially) documented assets 10 * bss
2025-06-06Remove OutName from xmls (both on File and Texture) (#2596)Dragorn421
2025-02-14Identify some unaccounted and blob asset data (#1953)cadmic
* Identify some unaccounted and blob asset data * Add bug comments for flex skeleton weirdness * Use (SkeletonHeader*) cast instead of .sh * Fix vtx counts
2024-06-26Extract NTSC assets for gc-us (#1973)cadmic
* Extract NTSC assets for gc-us * Extract kanji https://github.com/zeldaret/mm/pull/1536 Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2023-07-03Ensure all boss title cards are extracted as IA8 (#1512)Tom Overton
* Ensure all boss title cards are extracted as IA8 * Drop `Boss` from some of the title card names * Format
2022-11-02Objects tw and tr (#1410)Derek Hensley
* Tr * Update from MM prs * Twinrova kotake and koume * Animations * textures * DLs and final clean up * limb enum * blobs * Move blobs
2022-10-12Document all non-Koume/Kotake parts of object_tw (#1401)Tom Overton
* Document all non-Koume/Kotake parts of object_tw * Fix the names of two textures I accidentally swapped
2021-12-01Symbol cleanup 4 (#1050)Dragorn421
* Replace some hardcoded constants with proper asset symbols * Remove Blob which turned out to be a texture
2021-12-01Cleanup asset xmls (#1044)Dragorn421
* Consistent order for attributes of `Texture` nodes in asset xmls * Consistent order for attributes of `Blob` nodes in asset xmls * Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls * Remove space before closing `/>` in asset xmls tags
2021-08-22Symbol cleanup (#897)Dragorn421
* symbol cleanup * run formatter * run formatter * remove duplicate z_demo_ik symbols * run formatter
2021-08-06Automatic objects 2 (#889)Anghelo Carvajal
* adding missing objects * update rgba16 format * comment blobs * Fix blobs * add another missing one * add newlines to XMLs * remove objects from other PRs * add TlutOffset Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>