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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
2025-06-10
Remove Static from xmls (#2616)
Dragorn421
2025-06-09
Commit some `assets/overlays/` 2 (#2610)
Dragorn421
2025-06-08
Add Vtx[] resources in xmls for (partially) documented assets 9 (#2607)
Dragorn421
2025-06-06
Remove OutName from xmls (both on File and Texture) (#2596)
Dragorn421
2025-05-18
New assets system (#2481)
Dragorn421
2025-01-24
[iQue] Match z_en_mag (#2439)
cadmic
2024-12-21
Set up build system for ique-cn (#2382)
cadmic
2024-09-28
[PAL N64] Match file select language selection (#2240)
cadmic
2024-09-26
[PAL N64] Set up build system and extract assets for pal-1.0 and pal-1.1 (#2205)
cadmic
2024-09-25
[ntsc-1.0/1.1] Match z_boss_ganon.c and z_boss_ganon2.c changes from PAL 1.0 ...
cadmic
2024-09-16
[PAL N64] Rename file select assets (#2197)
cadmic
2024-08-08
Match NTSC file select (#1998)
cadmic
2024-06-26
Extract NTSC assets for gc-us (#1973)
cadmic
2024-06-24
Set up multiversion assets with ZAPD and match gc-eu (#1967)
cadmic
2023-08-15
Doc/cleanup pass on effects 1 (#1421)
Dragorn421
2022-10-02
Document everything in ovl_Boss_Ganon2.xml (#1377)
Tom Overton
2022-08-29
Document Ganon objects (#1345)
Tom Overton
2022-08-28
Fixup asset XMLs (#1363)
Dragorn421
2022-06-06
Fix asset file includes to always start with assets/ (#1260)
Roman971
2022-06-03
include ``gameplay_keep`` in boss_ganon & link_boy (#1253)
Yanis42
2022-02-20
Fix misc 6 (#1148)
Dragorn421
2022-01-23
Whitespace (#1112)
playerskel
2022-01-17
Asset header split (#1023)
louist103
2021-12-02
boss_ganon (Ganondorf) OK (#1037)
fig02
2021-12-01
Cleanup asset xmls (#1044)
Dragorn421
2021-11-28
Fix the format of some overlay textures (#1030)
Roman971
2021-11-24
Texture alignment macro and a bit of cleaning (#927)
Anghelo Carvajal
2021-11-22
z_message_PAL, message_data_static and surrounding doc (#996)
Tharo
2021-11-15
File Select (z_file_choose) OK (#1012)
fig02
2021-11-14
Fix ovl_Oceff_Spot xml (#1021)
Tharo
2021-11-08
Extract the assets from most of the overlays (#985)
louist103
2021-11-07
`link_animetion` xml, and ExternalFile config (#1011)
EllipticEllipsis
2021-09-18
Make a XML for ganon_mant (#961)
Anghelo Carvajal
2021-09-18
Fix ganon organ reloc data and extract its assets (#965)
louist103
2021-08-18
Fix ovl_Boss_Ganon2 xml (#911)
EllipticEllipsis
2021-08-06
ovl_Boss_Ganon2 (2 nonmatching) (#874)
Sirius902
2021-07-27
ZAPD update: Gotta go fast! (#877)
Anghelo Carvajal
2021-05-30
warnings fixed (#835)
louist103
2021-05-16
Add every unreserved object in an automated way (#805)
Anghelo Carvajal
2021-04-11
Decompile King Dodongo and his fire effect (#744)
louist103
2021-04-06
Bongo Bongo (ovl_Boss_Sst) (#458)
petrie911
2021-04-02
Misc objects problems (#748)
Anghelo Carvajal
2021-03-29
En_Clear_Tag OK and documented (#689)
Kenix3
2021-03-27
ovl_En_Jsjutan with 1 non_matching (#713)
Anghelo Carvajal
2021-03-23
Fix some fixable warnings (#728)
Anghelo Carvajal
2021-01-24
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
Zelllll
2020-12-26
Updated Texture Asset Handling (#478)
Nicholas Estelami