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Decompilation of The Legend of Zelda: Ocarina of Time
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Author
3 days
Fix 8 incorrect hanzi in charmap.chn.txt and extract_text.py (#2827)
HEAD
main
ChaseDream
2026-08-31
[cc0 oot] object_zf and z_en_zf (#2791)
Dragorn421
2026-08-31
[cc0 oot] Biri (#2794)
Dragorn421
2026-08-31
[cc0 oot] bowling things (#2793)
Dragorn421
2026-08-31
[cc0 oot] Bari (#2795)
Dragorn421
2026-08-31
[cc0 oot] Keese (#2798)
Dragorn421
2026-08-31
[cc0 oot] BgDyYoseizo (#2796)
Dragorn421
2026-08-19
Document `EnIn` (AKA the hard-working Ingo) (#2778)
Jordan Longstaff
2026-08-05
[cc0 oot] gameplay_keep (#2781)
Dragorn421
2026-08-04
[cc0 oot] object_tp and z_en_tp (#2785)
Dragorn421
2026-05-23
Document `EnHs` and `EnHs2` (Carpenter's son) (#2758)
Jordan Longstaff
2026-05-09
Assets system: reconcile xml versions using implicit and relative offsets (#2...
Dragorn421
2026-05-03
Fixups around textboxSegment (#2743)
Dragorn421
2026-04-10
Commit objects 2: `object_spot15_obj`, `object_spot16_obj`, `object_spot17_ob...
Dragorn421
2026-03-10
Audio: Fix note values (#2716)
Tharo
2026-02-24
Use `OOT_NTSC` instead of `OOT_REGION` to check for ntsc in gkeep (#2703)
Dragorn421
2026-02-22
Fix misc 23 (#2699)
Dragorn421
2026-02-22
z_bg_haka_meganebg documentation pass (#2685)
mzxrules
2026-02-18
bg_haka_megane documentation pass (#2684)
mzxrules
2026-02-17
bg_haka_trap documentation pass (#2683)
mzxrules
2026-02-17
z_bg_haka_zou documentation pass (#2687)
mzxrules
2026-02-16
Commit and split gameplay_keep (#2612)
Tharo
2025-06-28
Pause docs: UIOverlay quads dimensions (#2644)
Dragorn421
2025-06-25
Commit objects 1: `tp`, `triforce_spot`, `umajump`, `vase`, `yukabyun`, `zg` ...
Dragorn421
2025-06-25
Pause docs: "uiOverlay" quads (renamed from "InfoPanel") (#2635)
Dragorn421
2025-06-15
Assets: Move limb enums into xmls 4 (#2631)
Dragorn421
2025-06-15
Assets: Move limb enums into xmls 3 (#2630)
Dragorn421
2025-06-14
Name most `object_gi_*` textures (#2629)
Dragorn421
2025-06-14
Pause doc: DrawInfoPanel textures (#2628)
Dragorn421
2025-06-12
Assets: Move limb enums into xmls 2 (#2626)
Dragorn421
2025-06-12
Assets: Move limb enums into xmls 1 (#2625)
Dragorn421
2025-06-10
`object_zo`: finalize, split and commit (#2624)
Dragorn421
2025-06-10
Remove Static from xmls (#2616)
Dragorn421
2025-06-09
Commit `object_ganon_anime3` (#2611)
Dragorn421
2025-06-09
Commit some `assets/overlays/` 2 (#2610)
Dragorn421
2025-06-07
Commit `do_action_static` (#2597)
Dragorn421
2025-06-07
Add Vtx[] resources in xmls for (partially) documented assets 10 (#2609)
Dragorn421
2025-06-08
Add Vtx[] resources in xmls for (partially) documented assets 9 (#2607)
Dragorn421
2025-06-07
Add Vtx[] resources in xmls for (partially) documented assets 8 (#2606)
Dragorn421
2025-06-07
Add Vtx[] resources in xmls for (partially) documented assets 7 (#2605)
Dragorn421
2025-06-07
Add various undocumented resources in xmls 4 (#2604)
Dragorn421
2025-06-06
Add additional Bazaar display list definitions (#2494)
mracsys
2025-06-06
Remove OutName from xmls (both on File and Texture) (#2596)
Dragorn421
2025-06-06
Add various undocumented resources in xmls 3 (#2595)
Dragorn421
2025-06-06
Add various undocumented resources in xmls 2 (#2594)
Dragorn421
2025-06-05
Add Vtx[] resources in xmls for (partially) documented assets 5 (#2587)
Dragorn421
2025-06-05
Add Vtx[] resources in xmls for (partially) documented assets 6 (#2588)
Dragorn421
2025-06-05
Add various undocumented resources in xmls 1 (#2589)
Dragorn421
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-06-03
Add Vtx[] resources in xmls for (partially) documented assets 4 (#2567)
Dragorn421
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