summaryrefslogtreecommitdiff
path: root/include/tables
AgeCommit message (Expand)Author
2026-04-07oot-gc-eu-dbg-2 OK (#2714)Dragorn421
2026-03-02gc-eu-dbg OK (#2700)Dragorn421
2026-02-15Fix wrong BGM entry names (#2671)Jordan Longstaff
2025-02-04Finish matching ique-cn (#2451)Tharo
2024-11-17Decouple Debug Features From gc-eu-mq-dbg (#2296)fig02
2024-10-09[ntsc-1.0/1.1] Match audio library (#2243)cadmic
2024-09-15[Audio 8/?] Check-in handwritten sequences, build sequences, automate various...Tharo
2024-09-11[ntsc-1.2] Match N64 audio tables (#2183)cadmic
2024-02-29Use Romfile in place of vromStart and vromEnd in structs (#1742)Derek Hensley
2024-02-03Match compression for gc-eu-mq (#1704)cadmic
2023-07-04Generate gamestate overlay table with an `include/tables/` header (#1504)Tharo
2022-12-05Cleanup post good scene names (#1452)Dragorn421
2022-11-26Name scenes (scene enum, entrance enum, various identifiers) (#1343)Dragorn421
2022-10-13Fix misc 17 (#1392)Dragorn421
2022-07-30Rename "Scene Setup Index" to "Scene Layer" (#1300)fig02
2022-07-11Introduce Sfx Tables (#1296)engineer124
2022-06-20Some doc on actor overlays alloc types (#1266)Dragorn421
2022-06-15Macros for `Entranceinfo.field` (#1270)Dragorn421
2022-06-06Changes to support renaming segments in the spec (#1259)Roman971
2022-05-31Doc pass on scene draw configs: names (#1233)Dragorn421
2022-05-09Introduce DEFINE_ENTRANCE for entrance table and create entrance enum (#1213)fig02
2022-02-01Implement the scene table with defines (#1128)Roman971
2021-12-01Rework handling of dmadata (#1036)Tharo
2021-08-29Implement define tables for objects, actors and effect soft sprites (#906)Roman971