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2021-11-30libultra files and directories restructure (#1038)Tharo
* Restructure files, begin header restructure * Format * us2dex * Fix parallel spelling Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com> * Use OS_K0_TO_PHYSICAL in place of VIRTUAL_TO_PHYSICAL in osAiSetNextBuffer * Uppercase hex, exception vector address defines * Interrupt flags 1 Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Interrupt flags 2 Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-09-15Fix all headers to comply with C standard (#957)louist103
* Fix all headers to comply with C standard * fix a file in libultra * Update include/stdbool.h Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * Update stdbool.h * Update z64animation.h Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2020-10-03libultra cleanup (#215)Random
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
2020-05-25Decompile a bunch of small files (#160)Random
* Decompile a bunch of small files * Rename dacrate to dacRate * Run format.sh * Minor fixes in PR #160
2020-03-17First proper commit.Jack Walker