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AgeCommit message (Expand)Author
2024-04-28Rename yDistToWater -> depthInWater (#1950)cadmic
2024-04-22Player Docs: Control stick buffers (#1945)fig02
2024-04-17Player Docs: "sUpperBodyIsBusy" (#1944)fig02
2024-04-15Player: Document "WaitForPutAway" (#1936)fig02
2024-04-14Match retail BSS ordering (#1927)cadmic
2024-03-24targetActor -> talkActor (#1933)fig02
2024-03-23Extract unused scene headers (#1930)cadmic
2024-03-23Document Player's Face and z_actor FaceChange functions (#1928)fig02
2024-03-04Colliders: change "touch, bump" to AT and AC (elems) (#1637)Dragorn421
2024-03-01Introduce extracted/VERSION, with text extracted there (#1730)Dragorn421
2024-03-01No longer use asm-processor (#1824)Dragorn421
2024-02-29Some GCC flags improvements (#1903)Tharo
2024-02-29Use Romfile in place of vromStart and vromEnd in structs (#1742)Derek Hensley
2024-02-27Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments...Tharo
2024-02-27Restore terminal colors in retail, except in __osMalloc.c (#1899)cadmic
2024-02-27Filename & line number args cleanup (#1891)Tharo
2024-02-27Match retail code data sizes (#1741)cadmic
2024-02-20Fixup permuter_settings (#1746)Dragorn421
2024-02-12Rework disassembly: out of makefile, separate sections, relocs (#1728)Dragorn421
2024-02-07Match retail z_sram.c (#1722)cadmic
2024-02-03Match compression for gc-eu-mq (#1704)cadmic
2024-02-03Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700)cadmic
2024-02-02Match retail __osMalloc.c (#1684)cadmic
2024-02-02Match retail system_malloc.c and z_malloc.c (#1683)cadmic
2024-02-02Match retail logutils.c and z_locale.c (#1699)cadmic
2024-02-02Match retail code_800D31A0.c (#1698)cadmic
2024-02-02Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697)cadmic
2024-02-02Match z_debug for retail (#1694)fig02
2024-02-02Match retail padmgr.c and sys_rumble.c (#1693)cadmic
2024-02-01Match retail Title and Sample gamestates (#1692)fig02
2024-02-01z_play retail OK (#1688)engineer124
2024-02-01Match sys_matrix.c (#1682)cadmic
2024-02-01Retail z_scene matching (#1677)fig02
2024-01-31z_view.c gc-eu-mq OK (#1681)Tharo
2024-01-31Gamealloc, Graph, and Graphalloc retail OK (#1675)Derek Hensley
2024-01-31Document Audio Thread Commands (#1399)engineer124
2024-01-30Remove Main_LogSystemHeap from functions.h (#1676)cadmic
2024-01-30z_actor retail OK (#1670)engineer124
2024-01-30Remove a double #endif (#1672)cadmic
2024-01-30Match retail z_std_dma.c (#1665)cadmic
2024-01-30z_collision_check.c OK (#1642)cadmic
2024-01-30Overlay_Relocate and Overlay_Load retail OK (#1662)Derek Hensley
2024-01-30z_demo retail code matched (#1655)fig02
2024-01-30Audio retail OK (#1650)engineer124
2024-01-30Define OOT_DEBUG=0 in retail builds (#1658)cadmic
2024-01-29Match yaz0.c (#1660)cadmic
2024-01-29Match ``game.c`` - OK (#1644)Yanis42
2024-01-29is_debug.c and boot_main.c OK (#1641)cadmic
2024-01-28Set up disassembly for gc-eu-mq (#1613)cadmic
2024-01-18Small `Math_Vec3f_Yaw` doc (#1433)Dragorn421