| Age | Commit message (Expand) | Author |
| 2024-04-28 | Rename yDistToWater -> depthInWater (#1950) | cadmic |
| 2024-04-22 | Player Docs: Control stick buffers (#1945) | fig02 |
| 2024-04-17 | Player Docs: "sUpperBodyIsBusy" (#1944) | fig02 |
| 2024-04-15 | Player: Document "WaitForPutAway" (#1936) | fig02 |
| 2024-04-14 | Match retail BSS ordering (#1927) | cadmic |
| 2024-03-24 | targetActor -> talkActor (#1933) | fig02 |
| 2024-03-23 | Extract unused scene headers (#1930) | cadmic |
| 2024-03-23 | Document Player's Face and z_actor FaceChange functions (#1928) | fig02 |
| 2024-03-04 | Colliders: change "touch, bump" to AT and AC (elems) (#1637) | Dragorn421 |
| 2024-03-01 | Introduce extracted/VERSION, with text extracted there (#1730) | Dragorn421 |
| 2024-03-01 | No longer use asm-processor (#1824) | Dragorn421 |
| 2024-02-29 | Some GCC flags improvements (#1903) | Tharo |
| 2024-02-29 | Use Romfile in place of vromStart and vromEnd in structs (#1742) | Derek Hensley |
| 2024-02-27 | Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments... | Tharo |
| 2024-02-27 | Restore terminal colors in retail, except in __osMalloc.c (#1899) | cadmic |
| 2024-02-27 | Filename & line number args cleanup (#1891) | Tharo |
| 2024-02-27 | Match retail code data sizes (#1741) | cadmic |
| 2024-02-20 | Fixup permuter_settings (#1746) | Dragorn421 |
| 2024-02-12 | Rework disassembly: out of makefile, separate sections, relocs (#1728) | Dragorn421 |
| 2024-02-07 | Match retail z_sram.c (#1722) | cadmic |
| 2024-02-03 | Match compression for gc-eu-mq (#1704) | cadmic |
| 2024-02-03 | Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700) | cadmic |
| 2024-02-02 | Match retail __osMalloc.c (#1684) | cadmic |
| 2024-02-02 | Match retail system_malloc.c and z_malloc.c (#1683) | cadmic |
| 2024-02-02 | Match retail logutils.c and z_locale.c (#1699) | cadmic |
| 2024-02-02 | Match retail code_800D31A0.c (#1698) | cadmic |
| 2024-02-02 | Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697) | cadmic |
| 2024-02-02 | Match z_debug for retail (#1694) | fig02 |
| 2024-02-02 | Match retail padmgr.c and sys_rumble.c (#1693) | cadmic |
| 2024-02-01 | Match retail Title and Sample gamestates (#1692) | fig02 |
| 2024-02-01 | z_play retail OK (#1688) | engineer124 |
| 2024-02-01 | Match sys_matrix.c (#1682) | cadmic |
| 2024-02-01 | Retail z_scene matching (#1677) | fig02 |
| 2024-01-31 | z_view.c gc-eu-mq OK (#1681) | Tharo |
| 2024-01-31 | Gamealloc, Graph, and Graphalloc retail OK (#1675) | Derek Hensley |
| 2024-01-31 | Document Audio Thread Commands (#1399) | engineer124 |
| 2024-01-30 | Remove Main_LogSystemHeap from functions.h (#1676) | cadmic |
| 2024-01-30 | z_actor retail OK (#1670) | engineer124 |
| 2024-01-30 | Remove a double #endif (#1672) | cadmic |
| 2024-01-30 | Match retail z_std_dma.c (#1665) | cadmic |
| 2024-01-30 | z_collision_check.c OK (#1642) | cadmic |
| 2024-01-30 | Overlay_Relocate and Overlay_Load retail OK (#1662) | Derek Hensley |
| 2024-01-30 | z_demo retail code matched (#1655) | fig02 |
| 2024-01-30 | Audio retail OK (#1650) | engineer124 |
| 2024-01-30 | Define OOT_DEBUG=0 in retail builds (#1658) | cadmic |
| 2024-01-29 | Match yaz0.c (#1660) | cadmic |
| 2024-01-29 | Match ``game.c`` - OK (#1644) | Yanis42 |
| 2024-01-29 | is_debug.c and boot_main.c OK (#1641) | cadmic |
| 2024-01-28 | Set up disassembly for gc-eu-mq (#1613) | cadmic |
| 2024-01-18 | Small `Math_Vec3f_Yaw` doc (#1433) | Dragorn421 |