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versions (#2764)
* [rsp] Introduce microcode build process, disassemble and build both rspboot versions
* Suggested changes
* Check-in tool for generating armips.cpp from upstream sources, regen armips.cpp against a newer commit
* License armips_gen.py, add notice that armips.cpp is automatically generated
* Qualify comment with X105
* Clarify the assumed purpose of rspboot releasing SP_SEMAPHORE
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* Partial linking of overlay segments, relax linker script alignment
* Partial linking of all spec segments
* Fix update, remove _RomPos from linker script
* iQue version working pending COM-plugin update
* Add plf map file resolution to sym_info.py, local symbol merging is broken
* git subrepo pull tools/com-plugin
subrepo:
subdir: "tools/com-plugin"
merged: "c4f3ba845"
upstream:
origin: "git@github.com:Thar0/com-plugin.git"
branch: "main"
commit: "c4f3ba845"
git-subrepo:
version: "0.4.6"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "110b9eb"
* Make tools compatible with partial linking
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* Remove unused files
* Fix some makefile bits
* mkspecrules cleanup
* Comment on the makerom linker layout in mkldscript
* Revert linker padding strategy back to pad_text spec directives
* Comment on objcopy elf -> rom step
* Adjust tool descriptions
* Fix compressed builds
* rm reloc_prereq, no longer used
* Makefile merge fix
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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`object_spot17_obj`, `object_syokudai`, `object_ta`, `object_timeblock` (#2645)
* commit object_timeblock
* commit object_ta
* commit object_syokudai
* commit object_spot17_obj
* format
* commit object_spot16_obj
* fixup
* commit object_spot15_obj
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* Use `OOT_NTSC` instead of `OOT_REGION` to check for ntsc in gkeep
* bss
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* Commit and split gameplay_keep
* Remove debugging bits
* format
* bss
* merge gameplay_keep_0x400 into link_textures
* Name some unused NTSC stuff
* Rename files for some of the newly named unused NTSC stuff
* name more gkeep files
* format
* spin_attack
* name fish anims files
* name some eff_ files
* name a bunch more files
* Add underscore in not-final names
* cleanup limb enum names (remove g prefix)
* split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c
* door.h -> door_skel.h
* gArrowNAnim -> gArrowN_Anim
* split arrow_anims into gArrow1_Anim + gArrow2_Anim
* fix merge
* bss
* bss
* Fix bss
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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(#2634)
* commit object_zg
* commit object_yukabyun
* commit object_vase
* commit object_umajump
* commit object_triforce_spot
* commit object_tp
* fixup1
* format
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* Commit object_ganon_anime3
* rm from write_source.txt
* bss
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* restructure audio files
* fix
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* very light documentation for runtime
* more renaming
* one more rename
* RunTime -> Runtime
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* git subrepo clone git@github.com:Thar0/com-plugin.git tools/com-plugin
subrepo:
subdir: "tools/com-plugin"
merged: "e8543312d"
upstream:
origin: "git@github.com:Thar0/com-plugin.git"
branch: "main"
commit: "e8543312d"
git-subrepo:
version: "0.4.6"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "110b9eb"
* ique-cn OK
* Review suggestions
* Most suggestions
* git subrepo pull tools/com-plugin
subrepo:
subdir: "tools/com-plugin"
merged: "81595ed1c"
upstream:
origin: "git@github.com:Thar0/com-plugin.git"
branch: "main"
commit: "81595ed1c"
git-subrepo:
version: "0.4.6"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "110b9eb"
* Fix other versions
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* Update spec for iQue
* Use CPP includes for spec overlays, scenes, and libultra
* Fix iQue + DEBUG_FEATURES
* Define BBPLAYER, merge function definitions
* Add Makefile dependency on spec_includes
* Fix libc order for iQue
* Match src/libultra/bb/sa/common.c to fix linker errors
* Use C versions of getcount/setcompare for iQue
* Format
* Small fixes to line up boot segment
* Remove zlib.c
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* [iQue] Match libgcc
* Delete old stubs
* Squash warning
* Put GPL modification notice in libgcc2.inc.c too
* Comment wording
* Run clang-tidy on libgcc2.inc.c
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* [iQue] Match remaining src/boot files
* Fix debug ROM
* Use -funsigned-char
* Sort ique before gc in LNx macros
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* [iQue] Match gzip/zlib decompression
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* Update missed renames in disassembly
* Fix some formatting
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Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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* [iQue] Match remaining libultra/io files
* Match osSpTaskYielded
* Fix bss, remove double space in controller.h
* Fix BSS
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* Set up build system for ique-cn
* Fix size of fbdemo_circle assets
* Treat iQue as NTSC and Use "NES" for Chinese text
* Revert z_kanfont
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qualify them as const and incrementally link instead (#2381)
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* Rename code_80069420.c -> z_memory.c
* z_memory -> z_memory_utils
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* Rename code_800BB0A0.c -> z_camera_spline.c
* z_camera_spline -> z_cutscene_spline
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* rename OOT_DEBUG to DEBUG_FEATURES
* makefile changes
* add DEBUG_ASSETS
* fix DEBUG_FEATURES usages
* format
* fix errors
* review
* fix problem and review2
* review
* add DEBUG_FEATURES to DEBUG_ASSETS check
* review
* whoops
* format
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* Match ntsc-1.0/1.1 loose ends
* Revert audioseq_padding
* Fix spelling
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* libu64
* logutils.o -> debug.o in spec
* stackcheck.c is part of libu64
* review
* add paragraph about Overlay_Load calling an external function
* audio code*
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* [ntsc-1.0/1.1] Match viconfig changes
* SREG(48) -> R_VI_MODE_EDIT_STATE
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various sfx arrays (#2137)
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays
* Fix whitespace in aseq.h
* Fix sequence 0 sfx id generator
* Suggested changes, adjust some MML syntax and add more instruction descriptions
* Correct some formatting in aseq.h
* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively
* aseq.h tweaks
* MM review suggestions, aseq.h adjustments
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* rand.h -> libc64/qrand.h
* Add rand.h with z64 rand wrappers
* yeet comment
* code/rand.c -> libc64/qrand.c
* fixup
* move libc64 source to src/libc64/
* fix
* bss
* update file splits disasm metadata
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* Import n64dd code from Decompollaborate/n64dd
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
* Don't stub out missing textures
* Remove @brief
* Add low-effort file comments
* Match OoT if style
* Fix n64dd matching due to int vs long
* Fix English n64dd error textures
* Compress n64dd segment
* Align n64dd to 0x40
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
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* Reorganize n64dd declarations
* Fix bss
* Really fix bss
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* Match __osMalloc
* Match src/code/code_800FC620.c (new/delete)
* Wrap versions-specific files in ifdefs to fix compilation
* Fix bss
* Remove {FAULT,RAND,OSMALLOC}_VERSION in favor of PLATFORM_N64
* Fix __osMalloc data splits, add unused strings
* __osMalloc.h -> osMalloc.h
* Fix merge
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* Update spec for boot and code
* Fix merge
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* [ntsc-1.2] LoadFragment2 OK
* Add insight about bssSize
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* Create stack.h for STACK/STACK_TOP
* Import libleo from Decompollaborate/n64dd
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
* Use (unsigned) int when in mdebug
* Apply suggestions from code review
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Use && in leocmdex.c
* Use proper names for character tables, revert sNonKanjiIndices
* Fix incorrect OSMesg casts
* Use LEO_ERROR_GOOD even where docs say 0
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Remove "Presumably" comment
* Whitespace
* Remove redundant (debug-only) returns
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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* Match N64 libultra
* INITIALIZE_FUNC -> OSINITIALIZE_FUNC
* Document osGetIntMask
* Refer readers of osGetIntMask to osSetIntMask comment
* Whitelist new static functions in disasm unksyms check
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* wip decomp ntsc-1.2 fault.c
* more ntsc-1.2 fault.c
* decompiled fault_v1.c
* name fault_v1 functions, wip
* try to clean up build system (two versions of the fault system coexisting)
* cleanup
* cleanup2
* fix build gc-eu-mq-dbg
* match 2 more, ty anon
* matched
* review
* more review
* fixup spec
* `(uintptr_t)ptr op int` instead of `ptr op (type*)int`
* move fault.h out of global headers, properly include fault.h and versions.h
* compile all fault_*.c files regardless of version by overriding FAULT_VERSION
* n64 FaultMgr.framebuffer s32 -> u16*
* FaultMgr.framebuffer -> FaultMgr.fb
* make gc FaultMgr.fb u16* (yes, thats everything)
* bss
* fix Fault_Printf return type
* noop FaultDrawer_SetFontColor, FaultDrawer_SetCharPad in fault_n64
* fault_color_ stuff is only for fault_gc
* rm empty line in makefile
* I guess `D_80105A90_unknown` is `[sg]TotalAllocFailures`
* bss
* `Fault_WaitInput` -> `Fault_WaitForInput`
* use named fault funcs in pointers array
* FAULT_OOT{N64,GC} -> FAULT_{N64,GC}
* Apply suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* review, sync fault_{gc,n64}
* Apply `FPCSR_CE` suggestions from code review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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