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path: root/src/boot/z_std_dma.c
AgeCommit message (Expand)Author
2025-06-05T() macro loose ends 3 (#2592)Dragorn421
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-06-01Document kaleido debug menu (#2506)Pepe20129
2025-05-24Cleanup includes in header files (#2540)Dragorn421
2025-04-27Delete macros.h; Delete global.h (#2516)fig02
2025-04-26add array_count.h (#2514)fig02
2025-04-23macros.h 1/?: `PRINTF` and `T` (#2509)fig02
2025-04-19Remove Variables.h; Decouple z64.h from global.h (#2507)fig02
2025-04-16variables.h: migrate all remaining varaibles, remove other dependencies excep...fig02
2025-04-11variables.h cleaning: migrate audio variables (#2504)fig02
2025-04-06variables.h cleaning: migrate libultra variables (#2503)fig02
2025-04-05Remove functions.h (#2501)fig02
2025-03-26Some functions.h and variables.h work (#2491)fig02
2025-02-26Reduce dependencies on global.h (10) (#2490)mzxrules
2025-02-24Reduce dependencies on global.h (9) (#2488)mzxrules
2025-02-22Clean out z64.h (#2484)fig02
2025-02-20Create headers for Game States (#2482)fig02
2025-02-16Reduce overlay dependencies on global.h (7) (#2472)mzxrules
2025-02-15Use enums for settings in SRAM header (#2429)cadmic
2025-02-13Reduce overlay dependencies on global.h (6) (#2468)mzxrules
2025-02-05Reduce overlay dependencies on global.h (3) (#2449)mzxrules
2025-01-27Split z64debug_display.h, z64draw.h, z_en_item00.h (#2443)mzxrules
2025-01-24Create headers for some libu64 files (#2440)mzxrules
2025-01-21[iQue] Import libultra audio library files (#2433)Tharo
2025-01-19[iQue] Don't use -funsigned-char for z_std_dma (#2427)cadmic
2025-01-17[iQue] Match z_sram (#2426)cadmic
2025-01-10[iQue] Match remaining libultra/os files (#2414)Tharo
2025-01-10[iQue] Match remaining src/boot files (#2417)cadmic
2025-01-10[iQue] Match gzip/zlib decompression (#2416)cadmic
2025-01-09[iQue] Match remaining libultra/io files (#2411)Tharo
2025-01-08[iQue] Create/update macros for printing debug strings (#2398)cadmic
2024-12-15Add macros for line number differences (#2365)fig02
2024-12-13[Audio 10/10] Loose ends (#2337)Tharo
2024-12-02Fix some more GCC warnings, mark some bugs based on GCC warnings (#2309)Tharo
2024-11-18Player Docs: Begin "Start Mode" Documentation (#2301)fig02
2024-11-17Decouple Debug Features From gc-eu-mq-dbg (#2296)fig02
2024-11-15Use debug macros even in N64-only code (#2298)cadmic
2024-10-09[ntsc-1.0/1.1] Match line numbers in debug strings (#2255)cadmic
2024-10-08Document `Player_ChooseNextIdleAnim` (#2262)fig02
2024-10-01[headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{o...Dragorn421
2024-09-28[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)cadmic
2024-09-27[headers] Create `gfxalloc.h`, `map.h`, move protos to `gfx.h`, `z64{player,v...Dragorn421
2024-09-26[headers] Move libultra protos to ultra64.h (as a temporary measure) (#2234)Dragorn421
2024-09-25[headers] Create letterbox.h, move more protos from functions.h (#2225)Dragorn421
2024-09-24[headers] gfx_setupdl.h and z64skin_matrix.h (#2221)Dragorn421
2024-09-24create ucode_disas.h (#2222)mzxrules
2024-09-23Document Player Knockback related functions (#1601)mzxrules
2024-09-23[headers] Move z_actor functions to z64actor.h (#2216)Dragorn421
2024-09-18[headers] z64inventory.h, move savectx/inventory macros to z64save.h (#2209)Dragorn421
2024-09-12[ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187)cadmic