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Decompilation of The Legend of Zelda: Ocarina of Time
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ucode_disas.c
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Commit message (
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Author
2024-02-02
`.clang-format`: break short enums, TypenameMacros (#1671)
Dragorn421
2024-01-12
Replace most osSyncPrintf calls with PRINTF macro (#1598)
cadmic
2023-08-15
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmet...
Dragorn421
2022-10-15
`gbi.h` and `ucode_disas.c` cleanups (#1267)
Tharo
2022-06-15
Enable int-conversion warnings and fix all current instances (#1280)
Roman971
2022-05-12
Remove many redundant parentheses (eg. in boolean conditions) (#1220)
Roman971
2022-04-29
Cleanup `clang-format off` (#1195)
Dragorn421
2021-12-05
Use defines for actor flags (#873)
Dragorn421
2021-12-02
boss_ganon (Ganondorf) OK (#1037)
fig02
2021-11-30
Misc Cleanup 2 (#1007)
Dragorn421
2021-11-26
Various minor cleanups (#1029)
Roman971
2021-11-24
Add pad_text to mkldscript and update progress.py (#1024)
Roman971
2021-11-22
z_message_PAL, message_data_static and surrounding doc (#996)
Tharo
2021-11-15
ucode_disas.c OK (#1022)
Synray
2021-10-31
UCodeDisas_Disassemble (#981)
Random
2021-09-04
Cleanup translation comments (#924)
Dragorn421
2021-08-31
audio_synthesis OK + partially documented (#920)
zelda2774
2020-10-03
libultra cleanup (#215)
Random
2020-08-23
Match/Improve a bunch of non matchings (#342)
Roman971
2020-06-05
ucode_disas.c progress (#188)
Random