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AgeCommit message (Expand)Author
2024-04-28Rename yDistToWater -> depthInWater (#1950)cadmic
2024-04-22Player Docs: Control stick buffers (#1945)fig02
2024-04-18Fix miscategorized scenes (#1946)cadmic
2024-04-15Set up gc-eu and match all code (#1938)cadmic
2024-04-14Match retail BSS ordering (#1927)cadmic
2024-03-30Match retail camera (#1917)cadmic
2024-03-29Fix various data issues in gc-eu-mq (#1921)cadmic
2024-03-24targetActor -> talkActor (#1933)fig02
2024-03-23More data fixes (#1929)cadmic
2024-03-23Document Player's Face and z_actor FaceChange functions (#1928)fig02
2024-03-04Colliders: change "touch, bump" to AT and AC (elems) (#1637)Dragorn421
2024-03-02Remove reference to Cutscene_DrawDebugInfo in retail (#1913)cadmic
2024-03-01Introduce extracted/VERSION, with text extracted there (#1730)Dragorn421
2024-02-29Use Romfile in place of vromStart and vromEnd in structs (#1742)Derek Hensley
2024-02-27Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments...Tharo
2024-02-27Add proper bug comment for gSaveContext.save.dayTime getting cleared as s32 w...Tharo
2024-02-27Restore terminal colors in retail, except in __osMalloc.c (#1899)cadmic
2024-02-27Filename & line number args cleanup (#1891)Tharo
2024-02-27Match retail code data sizes (#1741)cadmic
2024-02-26RNG doc (#1892)Tharo
2024-02-10Match retail PreRender_DivotFilter (#1740)cadmic
2024-02-09Match the rest of z_onepointdemo.c (#1739)cadmic
2024-02-09Match OnePointCutscene_Init by inlining static data (#1738)cadmic
2024-02-09Match retail z_message_PAL.c (#1736)cadmic
2024-02-08Retail kankyo OK (#1735)engineer124
2024-02-08Match Retail BgCheck (#1734)engineer124
2024-02-08Match Retail Kaleido Code Files (#1702)engineer124
2024-02-07Skelanime + Kanfont Retail OK (#1729)Derek Hensley
2024-02-07Match more code files (#1724)cadmic
2024-02-07Match retail z_sram.c (#1722)cadmic
2024-02-07Match retail z_fbdemo.c and z_fbdemo_fade.c (#1727)cadmic
2024-02-06Reorder boot/code spec includes for retail (#1667)cadmic
2024-02-05rcp retail OK (#1713)Derek Hensley
2024-02-05z_construct.c retail OK (#1716)Lucas Shaw
2024-02-05PreRender.c retail 1 not matching (#1710)Lucas Shaw
2024-02-03Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c (#1700)cadmic
2024-02-02Match retail __osMalloc.c (#1684)cadmic
2024-02-02Match retail system_malloc.c and z_malloc.c (#1683)cadmic
2024-02-02`.clang-format`: break short enums, TypenameMacros (#1671)Dragorn421
2024-02-02Match retail code_800D31A0.c (#1698)cadmic
2024-02-02Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c (#1697)cadmic
2024-02-02Misc Small Retail Files Part 2 OK (#1696)engineer124
2024-02-02Match z_debug for retail (#1694)fig02
2024-02-02Match retail padmgr.c and sys_rumble.c (#1693)cadmic
2024-02-02Match retail effects files in code (#1690)cadmic
2024-02-01Match stackcheck.c and code_800FC620.c (#1656)cadmic
2024-02-01match z_actor_dlftbls (#1679)fig02
2024-02-01Match retail Title and Sample gamestates (#1692)fig02
2024-02-01Retail `z_player_lib.c` OK (#1689)engineer124
2024-02-01z_scene_table.c OK (#1691)engineer124