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Decompilation of The Legend of Zelda: Ocarina of Time
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z_camera_data.inc.c
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Author
2025-06-26
`Camera_KeepOn4` docs 2: RO and RW data (#2632)
Dragorn421
2025-06-13
`Camera_KeepOn4` docs 1 (#2627)
Dragorn421
2025-04-27
Delete macros.h; Delete global.h (#2516)
fig02
2025-04-26
add array_count.h (#2514)
fig02
2025-02-14
Document `sSceneInitLetterboxTimer` (#2469)
fig02
2024-11-17
Decouple Debug Features From gc-eu-mq-dbg (#2296)
fig02
2024-08-12
Add names to all typedef'd structs, unions, and enums (#2028)
cadmic
2024-03-30
Match retail camera (#1917)
cadmic
2023-01-12
Document OnePointCutscene Init Field (#1465)
engineer124
2023-01-12
DbCamera to DebugCamera (#1482)
engineer124
2023-01-10
Fix misc 19 (#1488)
Dragorn421
2022-12-19
OnePointCutscene Cleanup (#1467)
engineer124
2022-12-11
OnePointDemo ActionFlags Macros (#1451)
engineer124
2022-12-11
Good Camera Mode Names (#1455)
engineer124
2022-12-04
Camera Flags (#1225)
engineer124
2022-11-26
Document Camera for Elevator Platforms (Camera_Special7) (#1448)
engineer124
2022-10-16
Some `OREG` docs (camera data regs) (#1405)
Dragorn421
2022-10-15
Enum comments on some arrays (#1404)
Dragorn421
2022-10-04
Skip compiling C-included files during the build (#1386)
Roman971