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path: root/src/code/z_eff_blure.c
AgeCommit message (Expand)Author
2024-02-02Match retail effects files in code (#1690)cadmic
2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
2024-01-09Create debug macros for common functions (#1597)cadmic
2023-11-22Misc Cleanup (#1585)engineer124
2023-08-15Doc/cleanup pass on effects 1 (#1421)Dragorn421
2022-08-13Convert Blure to use array colours (#1347)EllipticEllipsis
2022-06-06Fix asset file includes to always start with assets/ (#1260)Roman971
2022-06-03Add enum for setup dls and name `z_rcp.c` functions (#1196)Dragorn421
2022-02-27Doc misc 1 (#1160)Dragorn421
2022-01-11Document undocumented matrix functions (#955)Dragorn421
2021-11-01Clean up some float literals (#972)petrie911
2021-09-04Cleanup translation comments (#924)Dragorn421
2021-08-05I did it (#888)petrie911
2021-05-29Match 2 more functions in z_eff_blure.c (#831)Roman971
2021-04-29`assert` macro OK (#755)Anghelo Carvajal
2021-04-07Match two functions in z_eff_blure (#764)petrie911
2021-01-24Decompile Gameplay_Keep and fix all existing decompiled objects (#595)Zelllll
2020-12-26Consistent naming for Math_ functions (#542)petrie911
2020-11-23En_Attack_Niw, En_Insect, z_skin_matrix, and z_skelanime matched (#493)petrie911
2020-11-19Three new matching functions (#492)petrie911
2020-10-29Use macros for oGfxCtx accesses (#465)fig02
2020-10-03libultra cleanup (#215)Random
2020-09-14Decompiles ovl_En_St (#349)krimtonz
2020-08-29Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)Roman971
2020-08-17Math3D and olib updates (#315)krimtonz
2020-08-08z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243)AdamKiddle
2020-07-16Change Colors To Decimal (#260)fig02
2020-06-28Replace unnecessary Vtx_t uses by Vtx (#228)Roman971
2020-05-18Decompile most effect files in "code" (#144)Roman971
2020-04-05Fixes in PR #50 (3)Random
2020-04-04Decompile graph.cRandom
2020-03-29Decompile z_rcp.c (1 non matching left)Roman971
2020-03-22Format all src C filesRoman971
2020-03-17First proper commit.Jack Walker