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Decompilation of The Legend of Zelda: Ocarina of Time
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z_horse.c
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Author
2025-06-17
Document `Save.cutsceneIndex` and adjacent data / code (#2286)
Leonid Kapitonov
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-04-26
add array_count.h (#2514)
fig02
2025-04-23
macros.h 1/?: `PRINTF` and `T` (#2509)
fig02
2025-02-16
Reduce overlay dependencies on global.h (7) (#2472)
mzxrules
2025-01-08
[iQue] Create/update macros for printing debug strings (#2398)
cadmic
2024-12-17
Document z_horse.c and related actors (#2278)
mzxrules
2024-08-27
T() macro 6 (#2090)
Dragorn421
2024-08-12
Add names to all typedef'd structs, unions, and enums (#2028)
cadmic
2024-02-02
Misc Small Retail Files Part 2 OK (#1696)
engineer124
2024-01-12
Replace most osSyncPrintf calls with PRINTF macro (#1598)
cadmic
2023-08-13
Split `SaveContext` into sub-structs (#1393)
Dragorn421
2022-12-17
`z_play`: Camera Docs and Cleanup (#1460)
engineer124
2022-11-26
Name scenes (scene enum, entrance enum, various identifiers) (#1343)
Dragorn421
2022-11-01
Rename `vt.h` to `terminal.h` (#1339)
Dragorn421
2022-10-15
Document Talon (En_Ta) (#1348)
Lauri Koskela
2022-07-31
sceneNum -> sceneId (#1338)
Derek Hensley
2022-07-30
Rename "Scene Setup Index" to "Scene Layer" (#1300)
fig02
2022-06-24
Fix misc 15 (#1298)
Dragorn421
2022-05-21
PlayState Rename (#1231)
fig02
2022-05-18
Gameplay_ -> Play_ and this (#1229)
fig02
2022-05-12
Document Sub-Cameras (#989)
engineer124
2022-05-09
Introduce DEFINE_ENTRANCE for entrance table and create entrance enum (#1213)
fig02
2022-05-08
Fixup weird horse flags usage (#1214)
Dragorn421
2022-04-30
Fix misc 10 (#1208)
Dragorn421
2022-04-29
Defines for `SaveContext` flags (`eventChkInf`, `itemGetInf`, `infTable`, `ev...
Dragorn421
2021-09-04
Cleanup translation comments (#924)
Dragorn421
2021-08-22
Big cleanup (#775)
louist103
2021-04-29
`assert` macro OK (#755)
Anghelo Carvajal
2021-04-12
EnGoma OK (#770)
Synray
2021-04-11
En_Horse OK (#554)
Synray
2021-02-13
Fix most compiler warnings in the boot and code segments (#674)
Tharo
2021-01-18
Actor Struct Changes (and a few related things) (#617)
fig02
2020-12-06
decompile z_camera (#398)
krimtonz
2020-10-03
libultra cleanup (#215)
Random
2020-08-30
Match/Improve more non matching functions (#366)
Roman971
2020-04-16
Decompile z_play.c and Match/Document some of z_view.c (#74)
Roman971
2020-03-24
Run formatter with changes
Roman971
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker