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Decompilation of The Legend of Zelda: Ocarina of Time
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z_kaleido_manager.c
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Author
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-04-27
Delete macros.h; Delete global.h (#2516)
fig02
2025-04-26
add array_count.h (#2514)
fig02
2025-04-23
macros.h 1/?: `PRINTF` and `T` (#2509)
fig02
2025-02-24
Reduce dependencies on global.h (9) (#2488)
mzxrules
2025-02-22
Clean out z64.h (#2484)
fig02
2025-01-08
[iQue] Create/update macros for printing debug strings (#2398)
cadmic
2024-08-22
Add T macro for translated debug strings (#2064)
Dragorn421
2024-02-29
Use Romfile in place of vromStart and vromEnd in structs (#1742)
Derek Hensley
2024-02-08
Match Retail Kaleido Code Files (#1702)
engineer124
2024-01-16
Create debug macros for LogUtils functions (#1610)
cadmic
2024-01-12
Replace most osSyncPrintf calls with PRINTF macro (#1598)
cadmic
2024-01-09
Create debug macros for common functions (#1597)
cadmic
2023-07-10
Use intptr in most remaining code files (#1438)
Roman971
2022-11-01
Rename `vt.h` to `terminal.h` (#1339)
Dragorn421
2022-10-04
Fix many missing NULLs (#1389)
Roman971
2022-10-02
Use intptr types in more code files (#1385)
Roman971
2022-06-06
Changes to support renaming segments in the spec (#1259)
Roman971
2022-05-21
PlayState Rename (#1231)
fig02
2022-03-21
first pass (#1185)
louist103
2021-10-02
Fix/cleanup/rephrase miscellaneous stuff (#983)
Dragorn421
2021-09-04
Cleanup translation comments (#924)
Dragorn421
2021-05-02
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
Roman971
2021-02-13
Fix most compiler warnings in the boot and code segments (#674)
Tharo
2020-10-03
libultra cleanup (#215)
Random
2020-06-05
ucode_disas.c progress (#188)
Random
2020-05-26
Decompiles sched.c (#145)
krimtonz
2020-05-14
Decomp game.c (#129)
krimtonz
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker