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path: root/src/code/z_play.c
AgeCommit message (Expand)Author
2021-08-31Rename MtxF members to use the common convention (#923)Dragorn421
2021-08-31Macros: `PLAYER` -> `GET_PLAYER(globalCtx)`, `ACTIVE_CAM` -> `GET_ACTIVE_CAM(...engineer124
2021-08-22Document EnGoroiwa and BgJyaGoroiwa (#860)Dragorn421
2021-08-22Big cleanup (#775)louist103
2021-08-15Global Context And General Cleanup (#863)Zelllll
2021-08-01Stalfos (en_test) OK and object_sk2 documented (#868)fig02
2021-07-04Change PreRenderContext to just be PreRender (#862)Zelllll
2021-07-04Some progress on z_vr_box.c (#838)Tharo
2021-06-22Some actor.c docs (in preparation for en_test) (#820)fig02
2021-05-02Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)Roman971
2021-04-29`assert` macro OK (#755)Anghelo Carvajal
2021-03-31OnePointDemo OK (#719)petrie911
2021-03-28code_80110450 (game over) OK* (#739)fig02
2021-03-28document code_8008E6A0 (frame advance) (#737)fig02
2021-02-15z_play.c OK (#701)Synray
2021-02-13Fix most compiler warnings in the boot and code segments (#674)Tharo
2021-02-13Fix func_800BC5E0 NON_EQUIVALENT (matched) (#697)louist103
2021-01-18Actor Struct Changes (and a few related things) (#617)fig02
2021-01-17Document Collision_Check (#468)petrie911
2021-01-12Gameplay_Init matched (#585)Lucas Shaw
2021-01-08z_bgcheck.c, 800430A0.c, 80043480.c (#256)mzxrules
2020-12-29Docs for the Anime part of SkelAnime (#517)petrie911
2020-12-26Consistent naming for Math_ functions (#542)petrie911
2020-12-06decompile z_camera (#398)krimtonz
2020-11-19Three new matching functions (#492)petrie911
2020-10-29Use macros for oGfxCtx accesses (#465)fig02
2020-10-12Decompiled ovl_Bg_Haka_MeganeBG (#448)Ethan Roseman
2020-10-11Make Gamestates use thisx for entry point functions (#437)fig02
2020-10-11Decompile z_sram.c (#431)Random
2020-10-03libultra cleanup (#215)Random
2020-09-29All Effect Overlays and z_effect_soft_sprite_old_init.c OK (#396)fig02
2020-09-18Decompile Player (#387)Roman971
2020-09-15Decompile PreRender.c (#319)Random
2020-09-05z_lights.c OK (#343)fig02
2020-08-31Improve PHYSICAL/VIRTUAL macros and match Interface_LoadActionLabel (#371)Roman971
2020-08-29Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)Roman971
2020-08-15Match a few functions (#324)Random
2020-07-19Add COMPARE and NON_MATCHING build options (#275)Roman971
2020-07-16Change Colors To Decimal (#260)fig02
2020-07-09En_Heishi1 and Eff_Ss_Solder_Srch_Ball OK (#234)fig02
2020-07-08Decompile shrink_window.c (#232)Random
2020-07-06Matched most remaining libultra files (#221)Lucas Shaw
2020-07-04Various SFX fixes (#237)Roman971
2020-06-17Arms_Hook OK (#210)fig02
2020-06-17Decompile pausemgr.c (#211)Random
2020-06-13Fix various non matching issues and introduce #ifdef NON_EQUIVALENT instead o...Roman971
2020-06-13z_select decompiled, 1 non matching left (#202)fig02
2020-06-07Fix and match func_800BFCB8 (#196)Roman971
2020-06-01Decompile z_camera data, and some camera WIP (#173)krimtonz
2020-05-30Decompiled ovl_En_Zl1 (#169)Ethan Roseman