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Decompilation of The Legend of Zelda: Ocarina of Time
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z_vr_box_draw.c
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Author
2025-06-04
Remove "z64" prefix from all headers (#2518)
fig02
2025-02-26
Reduce dependencies on global.h (10) (#2490)
mzxrules
2024-01-09
Create debug macros for common functions (#1597)
cadmic
2023-07-03
Documentation for skybox drawing (#1515)
Tharo
2022-11-26
Add skybox .h and cleanup, `SkyboxDraw_` -> `Skybox_` (#1435)
Dragorn421
2022-06-03
Add enum for setup dls and name `z_rcp.c` functions (#1196)
Dragorn421
2021-09-21
Decomp the remaining functions in vr_box and import its data (#917)
petrie911
2021-09-20
Decompile z_kankyo (#956)
petrie911
2021-07-04
Some progress on z_vr_box.c (#838)
Tharo
2020-12-06
Bombchu bowling OK (#496)
EllipticEllipsis
2020-10-29
Use macros for oGfxCtx accesses (#465)
fig02
2020-10-03
libultra cleanup (#215)
Random
2020-08-29
Introduce OPEN_DISPS/CLOSE_DISPS macros (#360)
Roman971
2020-07-16
Change Colors To Decimal (#260)
fig02
2020-05-15
Decompile z_vr_box_draw.c (#138)
Random
2020-03-22
Format all src C files
Roman971
2020-03-17
First proper commit.
Jack Walker