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Decompilation of The Legend of Zelda: Ocarina of Time
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libultra
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Author
2022-10-13
Fix misc 17 (#1392)
Dragorn421
2022-10-04
Skip compiling C-included files during the build (#1386)
Roman971
2022-10-04
Fix many missing NULLs (#1389)
Roman971
2022-08-30
Fix misc 16 (#1371)
Dragorn421
2022-07-30
Cleanup libultra controller routines (#1312)
Tharo
2022-06-24
Fix misc 15 (#1298)
Dragorn421
2022-06-15
Enable int-conversion warnings and fix all current instances (#1280)
Roman971
2022-06-13
Fix misc 14 (#1279)
Dragorn421
2022-06-05
More minor isolated fixes (#1258)
Roman971
2022-06-03
Rename and move handwritten asm files (#1254)
Tharo
2022-06-03
More documentation for sched.c (#1219)
Tharo
2022-06-03
Fix a number of warnings when compiling with GCC (#1239)
Tharo
2022-05-02
Memstuff (#1164)
EllipticEllipsis
2022-05-01
Improve the state of handwritten assembly files (#865)
Tharo
2022-04-08
Message Queues, Threads, and surroundings cleanup (#1178)
Tharo
2022-02-20
Fix misc 6 (#1148)
Dragorn421
2022-02-06
Correctly align program stacks (#1133)
Tharo
2022-02-02
Documentation for fault.c and fault_drawer.c (#1106)
Tharo
2021-12-06
Cleanup `variables.h` (#1061)
Dragorn421
2021-12-02
boss_ganon (Ganondorf) OK (#1037)
fig02
2021-11-30
libultra files and directories restructure (#1038)
Tharo
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