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path: root/src/overlays/effects
AgeCommit message (Expand)Author
2026-04-12Correct field offsets in header files (#2730)Philip Dubé
2026-02-16Commit and split gameplay_keep (#2612)Tharo
2025-06-15Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT...Dragorn421
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-06-04Commit some assets/overlays/ (#2582)Dragorn421
2025-05-27T() macro in overlays 4 (#2533)Dragorn421
2025-04-26add array_count.h (#2514)fig02
2025-04-24Use official macros for Physical Address conversion (#2511)fig02
2025-04-23macros.h 1/?: `PRINTF` and `T` (#2509)fig02
2025-02-16Reduce overlay dependencies on global.h (7) (#2472)mzxrules
2025-02-13Reduce overlay dependencies on global.h (6) (#2468)mzxrules
2025-02-12Reduce overlay dependencies on global.h (5) (#2466)mzxrules
2025-02-08Reduce overlay dependencies on global.h (4) (#2456)mzxrules
2025-02-08Rename gMtx(F)Clear to gIdentityMtx(F) (#2458)mzxrules
2025-01-27Reduce overlay dependencies on global.h (2) (#2442)mzxrules
2025-01-23Reduce overlay dependencies on global.h (1) (#2438)mzxrules
2024-12-15Add macros for line number differences (#2365)fig02
2024-11-17Decouple Debug Features From gc-eu-mq-dbg (#2296)fig02
2024-11-11[ntsc-1.0/1.1] Match audio and loose ends (#2293)cadmic
2024-10-07[includes] z_collision_check.c (#2252)Dragorn421
2024-09-27[includes] Explicit global.h includes for z_player (#2235)Dragorn421
2024-09-11Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINA...Dragorn421
2024-08-20Match more ntsc-1.2 overlay draw functions (#2061)cadmic
2024-08-12Match a bunch of overlay draw functions (#2034)cadmic
2024-08-12Add names to all typedef'd structs, unions, and enums (#2028)cadmic
2024-08-10Add "do {} while (0);" to CLOSE_DISPS (#2025)cadmic
2024-08-02`InitVars` -> `Profile` (#2011)fig02
2024-02-05Overlay Effects Retail OK (#1717)Derek Hensley
2024-02-03Match some overlay effects files (#1705)cadmic
2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
2024-01-09Create debug macros for common functions (#1597)cadmic
2023-11-22Misc Cleanup (#1585)engineer124
2023-09-19Doc/Cleanup pass on object handling (#1227)Dragorn421
2023-08-15Doc/cleanup pass on effects 1 (#1421)Dragorn421
2023-08-13Split `SaveContext` into sub-structs (#1393)Dragorn421
2023-02-26Minor Misc Cleanup 2 (#1422)engineer124
2022-12-30Name movement related functions in z_actor (#1476)fig02
2022-12-30document bug in eff_ss_d_fire (#1481)fig02
2022-12-24speedXZ -> speed (#1477)fig02
2022-12-24TransitionFade docs and clean up other transitions (#1459)Derek Hensley
2022-11-13Fix misc 18 (#1423)Dragorn421
2022-10-04Fix many missing NULLs (#1389)Roman971
2022-10-02Use intptr types in more code files (#1385)Roman971
2022-08-30Fix RaycastFloor flags (#1328)mzxrules
2022-08-23Minor Misc Cleanup (#1360)engineer124
2022-07-30Fix various small gfx issues (#1313)Tharo
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-06-15Enable int-conversion warnings and fix all current instances (#1280)Roman971
2022-06-06Fix asset file includes to always start with assets/ (#1260)Roman971
2022-06-03Add enum for setup dls and name `z_rcp.c` functions (#1196)Dragorn421