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AgeCommit message (Expand)Author
2024-02-05Overlay Effects Retail OK (#1717)Derek Hensley
2024-02-03Match some overlay effects files (#1705)cadmic
2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
2024-01-09Create debug macros for common functions (#1597)cadmic
2023-11-22Misc Cleanup (#1585)engineer124
2023-09-19Doc/Cleanup pass on object handling (#1227)Dragorn421
2023-08-15Doc/cleanup pass on effects 1 (#1421)Dragorn421
2023-08-13Split `SaveContext` into sub-structs (#1393)Dragorn421
2023-02-26Minor Misc Cleanup 2 (#1422)engineer124
2022-12-30Name movement related functions in z_actor (#1476)fig02
2022-12-30document bug in eff_ss_d_fire (#1481)fig02
2022-12-24speedXZ -> speed (#1477)fig02
2022-12-24TransitionFade docs and clean up other transitions (#1459)Derek Hensley
2022-11-13Fix misc 18 (#1423)Dragorn421
2022-10-04Fix many missing NULLs (#1389)Roman971
2022-10-02Use intptr types in more code files (#1385)Roman971
2022-08-30Fix RaycastFloor flags (#1328)mzxrules
2022-08-23Minor Misc Cleanup (#1360)engineer124
2022-07-30Fix various small gfx issues (#1313)Tharo
2022-07-30Rename "Sound" to "Sfx" (#1292)engineer124
2022-06-15Enable int-conversion warnings and fix all current instances (#1280)Roman971
2022-06-06Fix asset file includes to always start with assets/ (#1260)Roman971
2022-06-03Add enum for setup dls and name `z_rcp.c` functions (#1196)Dragorn421
2022-06-03Fix a number of warnings when compiling with GCC (#1239)Tharo
2022-05-21PlayState Rename (#1231)fig02
2022-05-18Gameplay_ -> Play_ and this (#1229)fig02
2022-05-12Document Sub-Cameras (#989)engineer124
2022-05-12Remove many redundant parentheses (eg. in boolean conditions) (#1220)Roman971
2022-04-23Name variables for Audio_PlaySoundGeneral (#1198)engineer124
2022-03-20Angle cleanup - `DEG_TO_RAD` (#1157)Dragorn421
2022-03-19Angle cleanup - `BINANG_TO_RAD`, `BINANG_TO_RAD_ALT` (#1158)Dragorn421
2022-03-08Document/fix `Player.bodyPartsPos` usage (#1141)Dragorn421
2022-02-20Fix misc 6 (#1148)Dragorn421
2022-02-06New relocation-generating program (#1016)EllipticEllipsis
2022-01-23Whitespace (#1112)playerskel
2022-01-11Cleanup around some generic animation info structs (#1059)Dragorn421
2022-01-11Document undocumented matrix functions (#955)Dragorn421
2021-12-27Objects4 (#1057)louist103
2021-12-02Replace some more constants with proper asset symbols (#1053)Dragorn421
2021-11-30Name the coordinate transformation matrices (#1042)engineer124
2021-11-30Misc Cleanup 2 (#1007)Dragorn421
2021-11-28Cleanup unnecessary &'s on function/array pointers (#1031)Roman971
2021-11-26Various minor cleanups (#1029)Roman971
2021-11-17Fix matrices documentation (#952)Dragorn421
2021-11-08Extract the assets from most of the overlays (#985)louist103
2021-10-02Fix/cleanup/rephrase miscellaneous stuff (#983)Dragorn421
2021-09-20Decompile z_kankyo (#956)petrie911
2021-09-15Fix all headers to comply with C standard (#957)louist103
2021-09-04Cleanup translation comments (#924)Dragorn421
2021-08-31Cleanup symbols from undefined_syms.txt (2nd round) (#934)Dragorn421