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AgeCommit message (Expand)Author
2025-06-04Child Ruto Part 11: Idle Carry Timer (#2579)Jordan Longstaff
2025-06-04Child Ruto Part 10: Head rotation (#2578)Jordan Longstaff
2025-06-03Add Vtx[] resources in xmls for (partially) documented assets 2 (#2565)Dragorn421
2025-06-03Child Ruto Part 8: Init branches (#2576)Jordan Longstaff
2025-06-03Commit `g_pn_*.c` files (#2573)Dragorn421
2025-06-03Rename `damageEffect` -> `damageReaction` (#2554)Dragorn421
2025-06-03T() macro loose ends 1 (#2563)Dragorn421
2025-06-02Child Ruto Part 2: Rename resurfacing animation (#2569)Jordan Longstaff
2025-06-01T() macro in overlays 9 (#2552)Dragorn421
2025-06-01Document kaleido debug menu (#2506)Pepe20129
2025-06-01T() macro in overlays 10 (#2553)Dragorn421
2025-05-31T() macro in overlays 8 (#2551)Dragorn421
2025-05-31GetItem_Draw: giDrawId and comment GID_ values (#2556)Dragorn421
2025-05-31Fix Link eyes left/right (#2558)Dragorn421
2025-05-29sPlayerFaces as array of structs instead of 2d array (#2559)Derek Hensley
2025-05-28T() macro in overlays 7 (#2545)Dragorn421
2025-05-28T() macro in overlays 6 (#2544)Dragorn421
2025-05-27T() macro in overlays 4 (#2533)Dragorn421
2025-05-26Commit `icon_item_static` (#2546)Dragorn421
2025-05-26Commit `object_link_child` (#2542)Dragorn421
2025-05-26Cleanup colliders 4 (#2470)Dragorn421
2025-05-25T() macro in overlays 5 (#2537)Dragorn421
2025-05-25Finalize and commit `object_link_boy` (#2528)Dragorn421
2025-05-25Pause doc: Equipment page (#2538)Dragorn421
2025-05-24Cleanup includes in header files (#2540)Dragorn421
2025-05-23T() macro in overlays 3 (#2532)Dragorn421
2025-05-18New assets system (#2481)Dragorn421
2025-05-12AVOID_UB: FileSelect_LoadGame out of bounds `gBitFlags[-1]` (#2527)Dragorn421
2025-05-05C23 Compatibility (#2525)Tharo
2025-05-02Fix game.c typo (#2523)GhostlyDark
2025-05-02Audio internal lib: Merge dcache.c and aisetnextbuf.c into os.c (#2522)fig02
2025-05-01Restructure audio source files (#2520)fig02
2025-05-01Update z_magic_fire rectangle to be based on screen size (#2521)GhostlyDark
2025-04-30Audio Internal Library: Document original function names from Animal Crossing...fig02
2025-04-27Delete macros.h; Delete global.h (#2516)fig02
2025-04-26create ACTOR_FLAGS_CHECK_ALL (#2515)fig02
2025-04-26add array_count.h (#2514)fig02
2025-04-25macros.h 3/5: Split various macros (#2512)fig02
2025-04-24Use official macros for Physical Address conversion (#2511)fig02
2025-04-23macros.h 1/?: `PRINTF` and `T` (#2509)fig02
2025-04-23cleanup z64h (#2510)fig02
2025-04-19Remove Variables.h; Decouple z64.h from global.h (#2507)fig02
2025-04-16variables.h: migrate all remaining varaibles, remove other dependencies excep...fig02
2025-04-11variables.h cleaning: migrate audio variables (#2504)fig02
2025-04-06variables.h cleaning: migrate libultra variables (#2503)fig02
2025-04-05Remove functions.h (#2501)fig02
2025-04-02system_heap -> runtime (#2500)fig02
2025-03-28Rename absf to fabsf (#2499)Tharo
2025-03-27SoundMode -> SoundOutputMode (#2475)fig02
2025-03-27T() macro in overlays 2 (#2487)Dragorn421