| Age | Commit message (Collapse) | Author |
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* [cc0 oot] EnKusa
* EnKusa review
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* Rename link back assets
* Rename sheath limb to back limb
* Rename sheath limb to back limb
* clang formatting
* Update src/code/z_player_lib.c
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* [cc0 oot] EnDns
* vt codes in EnDns
* EnDns review
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* [cc0 oot] jj
* EnJj review
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* [cc0 oot] BgHakaTrap
* BgHakaTrap review
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* [cc0 oot] nb
* nb review
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* [cc0 oot] ge2
* ge2 review
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Signed-off-by: Callan Gray <cal.j.gray@gmail.com>
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* Document bg_hidan_sima actor
Use the enum added for the params everywhere
Address review changes + fix typo
Address review
Update src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c
Co-authored-by: mzxrules <mzxrules@gmail.com>
Update src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c
Co-authored-by: mzxrules <mzxrules@gmail.com>
Address latest review
remove "it works like this"
* Update src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Address review
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* [cc0 oot] dekubaba
* EnDekubabaActionFunc
* EnDekubaba cleanup
* dekubaba: more cleanup
* dekubaba more cleanup
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* [cc0 oot] object_wf and z_en_wf
* docs
* EnWfActionFunc
* EnWf cleanup
* enwf review
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* #ifndef ENVIRONMENT_H_ -> #ifndef ENVIRONMENT_H (remove trailing underscore)
* rm from makefile suggestion about additional assets/ folder (just use assets/)
* BgCheck_AnyLineTest 1-3 : change 0/1 args in calls to false/true
* func_8083C6B8 returns bool
* parens cleanup
* fix typos
* cleanup UNK_TYPE uses
* fix ACTOR_ID_MAX value comment
* EnDh.limbRotTable -> morphTable
* some xml formatting
* bool -> s32
* shadowAlpha = 0xFF -> 255
* EnRu1_SetPlatformCamSetting/EnRu1_GetPlatformCamSetting: use CAM_SET_
* rm leading & in extracted references to jfif data arrays
* remove references to zapd
* gPoeComposerFlatHeadDL_000060E0_Tex -> object_po_composer_000060E0_Tex in HACK_no_warn_bad_dims_Texs
* correct SKYBOX_CUTSCENE_MAP comment
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* UNUSED attribute for variables and parameters in static segments and for all stack padding variables
* No more unused variable warnings
* Make pad variable names consistent
* Small cleanup
* Macro-ify stack padding
* Use stack padding for more variables not previously named pad
* Format
* Check unused parameter on gamestate overlays and pause menu
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Merge 2x u8 stack pads into 1x s16 stack pad in en_ik
* Remove UNUSED from function prototypes
* Suggested changes
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* More unused variables
* Fix merge, updated for new versions
* Format
* questionable UNUSED and STACK_PAD more usage
* format
* format
* one more STACK_PADS in z_kaleido_map.c
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* rm PROJECT_DIR var from makefile
* fix tlutoffset missing 0x prefix
* fix FTOFIX32 redef warning
* `@bug:` -> `@bug`
* playerFloorPoly -> sPlayerFloorPoly
* fix settingChangeSuccessful use as bool
* fix broken english
* osEPiStartDma: use OS_MESG_PRI_HIGH
* EffectSsHahen_SpawnBurst: pass OBJECT_ for objId
* remove extra parens
* fix trailing comma warnings in enums
* EnRu1: decimal alpha
* fix parens
* fix ATELEM_SFX_NORMAL comment (collider "type" was renamed to material)
* fix comment in Math3D_TriChkPointParaYImpl
* use ANIMMODE_ more
* Remove leading 0s from enum comments (as they indicate octal in C)
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(#2823)
* Remove src/ from include path
* Define includes ordering for src/ includes
* Update includes.md
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* Apply includes style to `src/code/z_[r-z].c`
* fixup
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* z_scene Some comments and function names
* review changes
* further fixing from comments
* vromAddr
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Co-authored-by: djevangelia <djevangelia>
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* Document an includes style, apply to z_demo.c and z_play.c
* "reverse" style includes
* bss
* clarify what a "main header" is
* Update docs/includes.md
Co-authored-by: Tharo <tharo10600@gmail.com>
* Update docs/includes.md
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Co-authored-by: Tharo <tharo10600@gmail.com>
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* [cc0 oot] object_zf and z_en_zf
* fixups
* ENZF_TYPE_LIZALFOS_PAIRED_ -> ENZF_TYPE_LIZALFOS_PAIRED_MINIBOSS_
* EnZf cleanup
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* Document pass on WaterBox code
* implement suggestions, missing comment
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* [cc0 oot] z_vis*
* bss
* docs
* fixup
* further vis docs
* add FbFilterType enum
* bss
* gfxP
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* [cc0 oot] EnFish
* bring changes to external files
* EnFish actionFunc typedef
* EnFish move variable assigns into decls
* format
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* [cc0 oot] Biri
* name biri anims (by usage, Z64Utils cant preview them)
* fixup bari/biri mixup
* EnBili cleanup
* biri cleanup
* biri: merge var ini with decl
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* gActorSetupXluDL
* gActorSetupOpaDL
* ACTOR_SETUP_OPA_DL
* BSS
* Some more usages of ACTOR_SETUP_OPA_DL
* docs
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* [cc0 oot] bowling things
* bowling fixups
* bowling things cleanup
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* [cc0 oot] Bari
* revert using biri params
* EnVali cleanup
* bari cleanup
* bari cleanup
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* [cc0 oot] Keese
* bodyType -> bodyElementalType
* cleanup EnFirefly
* keese cleanup
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* [cc0 oot] BgDyYoseizo
* BgDyYoseizo small cleanup
* bgdyyoseizo comment on D_80875440
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* Rename EVENTCHKINF 40, 45, 80, C7
* Rename EVENTCHKINF 40, 45, 80, C7 w format
* updated save.h comment for accuracy
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Applied 'Zelda' to 'Zeldas' & 'Pulled' to 'Obtained' adjustments
* EVENTCHKINF_INDEX_OBTAINED_ZELDA_LETTER -> EVENTCHKINF_INDEX_OBTAINED_ZELDAS_LETTER
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* `@bug UB` in Item_Give and Item_CheckObtainability
* `@bug` on `envCtx->windSpeed` not initialized in Environment_Init
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* Document z_eff_ss_stone1.[ch]
* Incorporate feedback from PR review.
From https://github.com/zeldaret/oot/pull/2670:
- Shortened excessively verbose
suppressRTransFadeFlashAlphaStepAfterTwoFrames name to
suppressFadeFlash
- Fixed up comment that went waaaaaay beyond the column limit in
z_eff_ss_stone1.h
- Shortened comparison with 0 of variable bool semantics in
z_eff_ss_stone1.c
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
* Fix misnaming from PR review and document some more
From https://github.com/zeldaret/oot/pull/2670:
- shortenFadeFlash is incorrect - renamed to freezeFadeFlash
- Used `false` instead of 0 in EnArrow_Fly
- Elaborated comments about what exactly freezeFadeFlash does
Also added a few extra comments to z_eff_ss_stone1.c
* Ran clang-format
* More feedback from PR review, clarified comment
From https://github.com/zeldaret/oot/pull/2670:
- Change 0 to false in header comment
- Remove verbose speculation about former use of unused variable
- Made comment on use of viewDepth clearer
- Separated matrix and gfx code with a newline
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
* Marked the "1500" as being in units
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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* Document `EnIn` (AKA the hard-working Ingo)
* Fix variable references
* Revert switch
* Rename race outcome functions for clarity
* Apply suggestions
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* [cc0 oot] "kanread"
* format
* document kanji_tex
* fixup
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* [cc0 oot] z_memory_utils
* format
* doc
* MemCopy: The memory regions must not overlap.
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* [cc0 oot] gameplay_keep
* gFishIn{Air,Water}Anim
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* [cc0 oot] object_tp and z_en_tp
* docs
* fixup
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* Finish `EnNutsball` documentation
* Rename things
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* Document `EnSa`
* Rename INFTABLE entries
* Animation set -> group
* Remove trailing commas
* Rename textState field
* Remove trailing comma
* Rename EVENTCHKINF flag
* Correct frowning/closed swap of enum
* Rename INFTABLE flag
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* Document DemoSa (Saria's cutscene actions)
* Add missing include
* Add another missing include
* Change struct to enum
* add action enum comments to action funcs array
* comment on `DemoSa_InitChamberOfSages` not setting action and relying on the struct being zerod
* fixup demosa action enum numbering formatting
* Rename Unknown -> Unused
* Rename init function
* Missed rename
* Use `ANIMMODE` enum
Co-authored-by: Copilot <copilot@github.com>
* Remove redundant includes
* Rename Ganon actions to SageAction
* Rename sage-related actions
* More renames
* SageAction -> SageMagic
* Restore duplicate eye/mouth enums
* Minor style fixes
* Better action function name matching
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Copilot <copilot@github.com>
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* Document `EnHs` and `EnHs2` (Carpenter's son)
* focusOffset -> sFocusOffset
* Rename tracking flag fields
* Roll back subrepo changes
* Remove comment on trackingFlags
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* Child Ruto Actions Part 6: Sitting
* Format
* Enum indices in comments
* Remove trailing whitespace
* Rename room number fields
* Rename to EnRu1_UpdateBgCheckInfo
* Revert "Rename to EnRu1_UpdateBgCheckInfo"
This reverts commit 7926cfeeca3e27166e7eeebc65d6d6832a6d9202.
* Rename to UpdateBouncing
* Rename INFTABLE flags
* Rename to actorIter
* Remove unneeded parentheses
* Rectify comments in `EnRu1_UpdateSittingAction`
* Reformat
* Proposed name changes
* Change comment
* Multiple reversions
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* EnBox: name unknown functions and struct fields
* ovl_En_Box: name ENBOX_TYPE_9/10, rename render mode DList functions
* ovl_En_Box: formatting
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* BgSpot09Obj: document params type enum
* Address review comments
- Remove "objects" from description (has specific meaning in Zelda64 engine)
- Move BgSpot09ObjType enum to .h for use by external files
- Replace return 0/1 literals with false/true in func_808B1AE0
- Fix enum comments: remove "visible" terminology, correct tent is adult-only
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* Document CIC6105
* Changes, AUDIOMGR_DEBUG_LEVEL -> AUDIOMGR_ACTIVITY_LEVEL
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* Finish `EnDivingGame` documentation
* Rupee phase enum
* Fix overlooked field rename
* Shorten some field names for formatting
* Reformat
* Revert "unthrown Rupees" rename
* Parenthesize textId conditions
* Rename `GiveScale` functions
* Rename `nextTextState`
* Clang-format
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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* ObjSwitch params macros
* format extracted ObjSwitch params
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