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| author | Aetias <144526980+AetiasHax@users.noreply.github.com> | 2025-02-03 23:53:59 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-03 23:53:59 +0100 |
| commit | 66fa3f0623820bc4fb099289a398453cd28e4ed9 (patch) | |
| tree | 49de846e0516c9490ea31fd14a867cc14253f7e4 /src/00_Core/Player/LinkStateItem.cpp | |
| parent | 48bbd8bb7f008ac913cabb6f7faf4a47ad86878b (diff) | |
| parent | 2bd1bbd10b1ba5a595372a3313e80e4274a4e912 (diff) | |
Merge pull request #59 from AetiasHax/ghidra-symbols
Import documentation from Ghidra server
Diffstat (limited to 'src/00_Core/Player/LinkStateItem.cpp')
| -rw-r--r-- | src/00_Core/Player/LinkStateItem.cpp | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/src/00_Core/Player/LinkStateItem.cpp b/src/00_Core/Player/LinkStateItem.cpp index 5cbccd85..240b94c8 100644 --- a/src/00_Core/Player/LinkStateItem.cpp +++ b/src/00_Core/Player/LinkStateItem.cpp @@ -1,4 +1,5 @@ #include "Player/LinkStateItem.hpp" +#include "DTCM/UnkStruct_027e103c.hpp" #include "Item/ItemManager.hpp" #include "Player/EquipBomb.hpp" #include "Player/EquipHammer.hpp" @@ -7,13 +8,11 @@ #include "Player/PlayerControl.hpp" #include "Save/AdventureFlags.hpp" -extern unk32 func_ov000_020cf01c(s32 *param1); extern void func_ov000_020cf9dc(s32 param1, s32 param2, s32 param3); extern void func_ov014_0213ec64(s32 param1); extern void func_ov014_0211fd04(s32 *param1); extern void func_ov000_020b7e6c(s32 *param1); -extern s32 *data_027e103c; extern s32 *data_027e1098; THUMB void LinkStateItem::vfunc_00() {} @@ -39,26 +38,26 @@ ARM void LinkStateItem::OnStateLeave(s32 param1) { switch (this->mEquipId) { case ItemFlag_BombchuBag: - iVar3 = func_ov000_020cf01c(data_027e103c); + iVar3 = data_027e103c->func_ov000_020cf01c(); if (*(u8 *) (iVar3 + 0xe0) == '\0') { - func_ov014_0213ec64((s32) GetEquipBombchu()); + GetEquipBombchu()->func_ov014_0213ec64(); } func_ov014_0211fd04(data_027e1098); break; case ItemFlag_OshusSword: break; case ItemFlag_WoodenShield: break; case ItemFlag_Boomerang: break; - case ItemFlag_BombBag: EquipBomb::StopUsing(this, param1); break; + case ItemFlag_BombBag: this->StopUsingBomb(param1); break; case ItemFlag_Bow: break; - case ItemFlag_GrapplingHook: EquipRope::StopUsing(this); break; - case ItemFlag_Hammer: EquipHammer::StopUsing(this); break; + case ItemFlag_GrapplingHook: this->StopUsingRope(); break; + case ItemFlag_Hammer: this->StopUsingHammer(); break; case ItemFlag_PotionA: case ItemFlag_PotionB: - iVar3 = (int) (data_027e103c); - *(unk8 *) ((s16 *) data_027e103c + 0x15) = 0; - func_ov000_020cf9dc(iVar3, 0, 0); + UnkStruct_027e103c *pData_027e103c = data_027e103c; + pData_027e103c->mUnk_2a = 0; + pData_027e103c->func_ov000_020cf9dc(0, 0); break; - case ItemFlag_Shovel: EquipScoop::StopUsing(this); break; + case ItemFlag_Shovel: this->StopUsingScoop(); break; } if (this->mEquipId != ItemFlag_None) { |
