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path: root/include/Actor/Navi/ActorNavi.hpp
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2026-04-16Decomp sbc.c (100%) (#144)enzofc708
* start sbc.cpp * add G3d_SBCRender_007 * match G3d_SBCRender_007 * match G3d_SBCRender_008 * match G3d_SBCRender_SKN * fix EUR relocs file * match G3d_SBCRender_00C * match G3d_SBCRender_00D * complete sbc.cpp * fix EUR delinks
2026-01-30Decomp ModelRender (#139)enzofc708
* decomp ModelRender * fix ModelRender function name * fix other ModelRender references * reloc vtables * fix ModelRender obect size * fix matches * match 100%
2025-08-29ActorNavi (#132)Aetias
* Map symbol in Game * ActorNavi 93% * ActorNavi_04 96% * Document Actor fields * Move MAX_KEYS to ItemManager * Move gTouchControl to its own header * Fix missing includes * Fix regressions * Fix build * Update decompiling guide images * Fix regression
2025-07-31EquipBombchu (#131)Aetias
* Map symbol in Game * EquipBombchu 12% * EquipBombchu 53% * EquipBombchu 71% * configure: Don't verify dsd version if `--dsd` specified * EquipBombchu 89% * Fix regression
2025-07-01fixed SetActive issueYanis002
2025-06-29fixed some issuesYanis002
2025-06-29Merge remote-tracking branch 'upstream/main' into hammerYanis002
2025-05-29`Actor::vfunc_08` -> `Actor::Init`Aetias
2025-03-08Decomp `ActorForceNavi` and `ActorWisdomNavi` 100%Aetias
2025-03-06Delink `ActorNavi`Aetias
2025-02-08progress on ActorNaviBase.cppYanis002
2025-02-08cleanup actornavibase and match `ActorNavi::func_ov059_0219b020`Yanis002
2025-02-07match `EquipHammer::IsUsable`Yanis002
2025-01-23Move ov000 documentation from GhidraAetias