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Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)
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Author
2025-07-24
Decomp `src/00_Core/Map/MapManager.cpp` (56%) (#101)
SammygoodTunes
2025-07-22
PlayerBase OK (#126)
Aetias
2025-07-22
Decompile more of `AdventureFlags.cpp` (#118)
Yanis
2025-07-22
Game 99% (#125)
Aetias
2025-07-21
ActorRupee 90% (#124)
Aetias
2025-07-19
Game 73% (#122)
Aetias
2025-07-17
Bump dsd to v0.10.1; UnkStruct_027e05f8_2 OK (#121)
Aetias
2025-07-16
update .clang-format rules (#120)
Yanis
2025-07-16
Match `00_Core/Actor/Dungeon/ActorEventIcon.cpp` (#119)
Yanis
2025-07-13
Decompile overlay 8 (95%) (#115)
Yanis
2025-07-07
`data_027e0618` -> `gGame`
Yanis002
2025-07-06
Game 26%
Aetias
2025-07-06
Update `GameMode::vfunc_14`
Aetias
2025-07-06
Merge remote-tracking branch 'zeldaret/main' into game-state
Aetias
2025-07-06
Update GameModeId enum
Aetias
2025-07-05
some docs
Yanis002
2025-07-05
remove useless struct usage
Yanis002
2025-07-05
UnkStruct_02082348 -> FlagsUnk2
Yanis002
2025-07-05
started GameModeAdventure (97%)
Yanis002
2025-07-05
Delink GameModeBattle
Aetias
2025-07-05
Delink Game, GameMode, GameModePlay, GameModeAdventure
Aetias
2025-07-04
Rename "overlay setup" to "game mode"
Aetias
2025-07-02
Fix build
Aetias
2025-07-01
Merge remote-tracking branch 'zeldaret/main' into hammer
Aetias
2025-07-01
Merge branch 'decomp/MapManager' of github-aetias-hax:SammygoodTunes/ph into ...
Aetias
2025-07-01
Merge remote-tracking branch 'zeldaret/main' into decomp/MapManager
Aetias
2025-07-01
FIx build
Aetias
2025-07-01
Merge remote-tracking branch 'zeldaret/main' into decomp/MapManager
Aetias
2025-07-01
Merge branch 'main' into decomp/MapManager
SammygoodTunes
2025-07-01
fixed SetActive issue
Yanis002
2025-07-01
fix playercontrol issue
Yanis002
2025-07-01
Merge remote-tracking branch 'upstream/main' into displaytext
Yanis002
2025-07-01
Merge remote-tracking branch 'upstream/main' into hammer
Yanis002
2025-07-01
Clang format
Aetias
2025-07-01
Fix match
Aetias
2025-06-30
Update
SammygoodTunes
2025-06-29
Merge remote-tracking branch 'upstream/main' into bmg
Yanis002
2025-06-29
fixed some issues
Yanis002
2025-06-29
Merge remote-tracking branch 'upstream/main' into hammer
Yanis002
2025-06-29
Merge remote-tracking branch 'upstream/main' into displaytext
Yanis002
2025-06-29
Merge branch 'zeldaret:main' into decomp/MapManager
SammygoodTunes
2025-06-29
Merge remote-tracking branch 'zeldaret/main' into decomp-ActorSpawner
Aetias
2025-06-28
Fix type non-recognition
SammygoodTunes
2025-06-28
Decomp progress 46%
SammygoodTunes
2025-06-28
Decomp progress 44%
SammygoodTunes
2025-06-28
Update
SammygoodTunes
2025-06-04
Post-conflict update
SammygoodTunes
2025-06-03
Merge branch 'main' into decomp/MapManager
SammygoodTunes
2025-05-31
Decompile `ActorSwitchObject` `vfunc_08` and `vfunc_0c`
mike8699
2025-05-30
`ActorRefill::vfunc_b4` -> `ActorRefill::GetAmmoItem`
Aetias
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