diff options
| author | robojumper <robojumper@gmail.com> | 2026-05-23 22:58:30 +0200 |
|---|---|---|
| committer | robojumper <robojumper@gmail.com> | 2026-05-25 00:55:20 +0200 |
| commit | 916f07e2867eb7b4e5276dea5692f8d1ab67f9ec (patch) | |
| tree | bab6ba628a292f215b03d54e3aa3f7d06b86e5cb /src | |
| parent | 483ac7b934e4e3443366640320ae9b1ade65fe90 (diff) | |
dAcArrow_c 99%
Diffstat (limited to 'src')
| -rw-r--r-- | src/d/a/obj/d_a_obj_arrow.cpp | 894 | ||||
| -rw-r--r-- | src/toBeSorted/d_sword_swing_effect_mgr.cpp | 15 |
2 files changed, 863 insertions, 46 deletions
diff --git a/src/d/a/obj/d_a_obj_arrow.cpp b/src/d/a/obj/d_a_obj_arrow.cpp index f17c71bc..a52f5daf 100644 --- a/src/d/a/obj/d_a_obj_arrow.cpp +++ b/src/d/a/obj/d_a_obj_arrow.cpp @@ -1,11 +1,63 @@ #include "d/a/obj/d_a_obj_arrow.h" +#include "c/c_lib.h" #include "c/c_math.h" +#include "common.h" +#include "d/a/d_a_item.h" +#include "d/a/d_a_itembase.h" +#include "d/a/d_a_player.h" +#include "d/a/obj/d_a_obj_base.h" +#include "d/col/bg/d_bg_pc.h" +#include "d/col/bg/d_bg_s.h" +#include "d/col/bg/d_bg_s_gnd_chk.h" +#include "d/col/bg/d_bg_s_lin_chk.h" +#include "d/col/c/c_bg_s_poly_info.h" #include "d/col/c/c_cc_d.h" +#include "d/col/c/c_m3d_g_pla.h" +#include "d/col/cc/d_cc_s.h" +#include "d/d_angle.h" +#include "d/d_jnt_col.h" +#include "d/d_light_env.h" +#include "d/d_linkage.h" +#include "d/d_vec.h" +#include "d/snd/d_snd_source_if.h" +#include "d/snd/d_snd_wzsound.h" +#include "f/f_profile_name.h" +#include "m/m_mtx.h" +#include "m/m_vec.h" +#include "nw4r/math/math_types.h" #include "nw4r/types_nw4r.h" +#include "s/s_Math.h" +#include "toBeSorted/d_emitter.h" SPECIAL_ACTOR_PROFILE(ARROW, dAcArrow_c, fProfile::ARROW, 0x126, 0, 0x80); +static dBgS_ArrowLinChk sArrowLinChk; +u16 dAcArrow_c::sCounter; + +inline static u32 getDamage1() { + return 16; +} + +inline static u32 getDamage2() { + return 16; +} + +inline static u32 getDamage3() { + return 24; +} + +inline static u32 getDamage4() { + return 32; +} + +const u8 dAcArrow_c::sDamageArrMaybe[] = { + getDamage1(), + getDamage2(), + getDamage3(), + getDamage4(), +}; + STATE_DEFINE(dAcArrow_c, Wait); STATE_DEFINE(dAcArrow_c, Move); STATE_DEFINE(dAcArrow_c, ActorStop); @@ -15,7 +67,7 @@ STATE_DEFINE(dAcArrow_c, Bound); // clang-format off cCcD_SrcGObj dAcArrow_c::sCcSrcInf = { - {AT_TYPE_ARROW, 0x8BB, {0x15,0, 0}, 0, 0, 0, 0, 0, 0}, + {AT_TYPE_ARROW, 0x8BB, {0x15,0, 0}, sDamageArrMaybe[0], 0, 0, 0, 0, 0}, { ~(AT_TYPE_BUGNET | AT_TYPE_BEETLE | AT_TYPE_GLITTERING_SPORES | AT_TYPE_0x8000 | AT_TYPE_ARROW | AT_TYPE_0x100 | AT_TYPE_WIND | AT_TYPE_SLINGSHOT), 0x210, {0, 0, 0x407}, 0, 0 @@ -45,12 +97,13 @@ bool dAcArrow_atHitCallback(dAcObjBase_c *i_actorA, cCcD_Obj *i_objInfA, dAcObjB bool dAcArrow_c::createHeap() { mResFile = nw4r::g3d::ResFile(getOarcResFile("Alink")); nw4r::g3d::ResMdl mdl(nullptr); - if ((mSubType & 0x10) != 0) { + if ((isSlingshotProjectile()) != 0) { mdl = mResFile.GetResMdl("EquipPachinkoBullet"); } else { mdl = mResFile.GetResMdl("EquipArrow"); } - // ? + // Looks weird; the more likely explanation here is that they did an `if (!create) return false;` + // forgetting the `return true;` case, but this matches without UB so let's keep it that way? bool ok = mModel.create(mdl, &mAllocator, 0x120); if (!ok) { ok = false; @@ -58,22 +111,20 @@ bool dAcArrow_c::createHeap() { return ok; } -extern "C" void fn_8025E5E0(void *); - int dAcArrow_c::create() { - mSubType = mParams & 0xFF; + mArrowType = mParams & 0xFF; CREATE_ALLOCATOR(dAcArrow_c); - field_0x67C |= 4; + setArrowFlag(ARROW_INITIAL_SPAWN); mStts.SetRank(2); mCcCps.Set(sCc1); mCcCps.SetStts(mStts); - mCcCps.SetAtFlag(0x2000); + mCcCps.OnAt_0x2000(); mCcCps.SetAtCallback(dAcArrow_atHitCallback); mCcSph.Set(sCc2); mCcSph.SetStts(mStts); - if (mSubType == 0x11) { + if (mArrowType == 17) { mStateMgr.changeState(StateID_Move); } else { mStateMgr.changeState(StateID_Wait); @@ -82,52 +133,827 @@ int dAcArrow_c::create() { mBoundingBox.Set(mVec3_c(-6.0f, -6.0f, 0.0f), mVec3_c(6.0f, 6.0f, 110.0f)); field_0x684 = -1; field_0x68A = 300; - f32 rnd = cM::rndF(20.0f); - field_0x688 = 50.0f - rnd; + field_0x688 = 50.0f - cM::rndF(20.0f); field_0x6A8 = 80.0f; mDespawnTimer = 10; - fn_8025E5E0(this); + updateRoomId(); return SUCCEEDED; } dAcArrow_c::~dAcArrow_c() {} -void dAcArrow_c::hitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) {} +void dAcArrow_c::hitCallback(cCcD_Obj *i_objInfA, dAcObjBase_c *i_actorB, cCcD_Obj *i_objInfB) { + dJntCol_c *col = i_actorB->getLinkage().getJntCol(); + if (col != nullptr) { + field_0x698 = col->getArrowOffsetPosAndAngle( + &i_objInfA->GetAtHitPos(), &mRotation, &field_0x6B0, &field_0x6BC, i_objInfB->ChkTg_0x4C(0x2000) + ); -int dAcArrow_c::doDelete() { - // TODO + if (field_0x698 >= 0) { + mRef1.link(i_actorB); + } else { + mRef1.unlink(); + } + } +} - return SUCCEEDED; +bool dAcArrow_c::fn_8025DD20(const mVec3_c &v1, mVec3_c &v2, bool noEffect) { + if (dBgS_WtrLinChk::SetIsWater(&v1, &v2, this)) { + const mVec3_c &end = dBgS_WtrLinChk::GetInstance().GetLinEnd(); + if (isSlingshotProjectile()) { + v2 = end; + } else { + mVec3_c t1 = v2 - end; + f32 sc; + f32 dist = v2.distance(v1); + if (dist > 0.0001f) { + sc = t1.mag() / dist; + } else { + sc = 1.0f; + } + t1.normalize(); + v2 = end + t1 * field_0x6A8 * sc; + } + + if (!noEffect) { + dAcPy_c::fn_801E2FC0(end, dBgS_WtrLinChk::GetInstance(), 0.5f); + startSound(SE_AW_HIT_WATER); + } + return true; + } + + return false; } -int dAcArrow_c::actorExecute() { - mStateMgr.executeState(); +void dAcArrow_c::fn_8025DED0(f32 f) { + f32 f1; + dAcPy_c *link = dAcPy_c::GetLink2(); + if (isSlingshotProjectile()) { + f1 = 12.0f; + } else { + f1 = 5.0f; + f32 f2 = link->fn_802097C0(); + if (f > f2) { + f32 f3 = link->fn_802097D0(); + if (f3 <= f2) { + f1 += link->fn_802097B0(); + } else { + f32 f4 = (f - f2) / (f3 - f2); + if (f4 > 1.0f) { + f4 = 1.0f; + } + f1 += f4 * link->fn_802097B0(); + } + } + } - // TODO + mVec3_c next = mVec3_c(mPosition + mVelocity * (field_0x6A0 + 1.0f)); + mCcCps.OnAtSet(); - return SUCCEEDED; + if (!checkArrowFlag(ARROW_0x20)) { + if (!isSlingshotProjectile()) { + holdSound(SE_AW_FLY_LV); + } + fb: + fn_8025DD20(mPosition, next, true); + } else { + f32 diff = next.y - field_0x6D4.y; + if (diff < -300.0f) { + diff = -300.0f - diff; + f32 diff2 = next.y - mPosition.y; + diff2 = nw4r::math::FAbs(diff2); + if (diff2 > diff) { + next = mPosition + mVelocity * ((field_0x6A0 + 1.0f) * ((diff2 - diff) / diff2)); + } + } + } + + sArrowLinChk.Set(&mPosition, &next, this); + if (dBgS::GetInstance()->LineCross(&sArrowLinChk)) { + next = sArrowLinChk.GetLinEnd(); + } + mCcCps.Set(mPosition, next, f1); + mCcCps.unknownCalc(); + dCcS::GetInstance()->Set(&mCcCps); + dCcS::GetInstance()->GetMassMng().SetObj(&mCcCps, 1); } -int dAcArrow_c::draw() { - return SUCCEEDED; +void dAcArrow_c::fn_8025E160() { + // NONMATCHING + dAcPy_c *link = dAcPy_c::GetLink2(); + if (isSlingshotProjectile()) { + field_0x6A0 = 0.0f; + if (mArrowType != 17) { + // TODO - this inline is not certain anyway... + setRotXY(mAngle, -link->getField_0x1268(), link->getField_0x126A() + link->getRotation().y); + } else { + mAngle.y = mRotation.y; + mAngle.x = -mRotation.x; + } + link->fn_80209700(field_0x6A4, field_0x69C, false); + } else { + link->fn_80209700(field_0x6A4, field_0x69C, false); + if (checkArrowFlag(ARROW_0x80)) { + const mVec3_c *v = link->fn_802097E0(mRotation.x, mRotation.y); + if (v != nullptr) { + mPosition = *v; + mAngle.x = -mRotation.x; + mAngle.y = mRotation.y; + } + } + field_0x683 = 30; + field_0x6A0 = 90.0f / field_0x69C; + startSound(SE_AW_FLY); + } + + if (checkArrowFlag(ARROW_0x40)) { + unsetArrowFlag(ARROW_0x40); + mVec3_c tmp = field_0x6EC - mPosition; + mAngle.x = tmp.atan2sY_XZ() + field_0x6AC * cM::rndFX(400.0f); + mAngle.y = tmp.atan2sX_Z() + field_0x6AC * cM::rndFX(400.0f); + mRotation.x = -mAngle.x; + mRotation.y = mAngle.y; + } + + // Spawn additional projectiles for Mighty Scattershot + if (isSlingshotProjectile() && checkArrowFlag(ARROW_0x80)) { + mVec3_c tmp = mVec3_c::Ez; + tmp.rotX(mAngle.x); + tmp.rotY(mAngle.y); + + mAng3_c ang(0, 0, 0); + + for (int i = 0; i < 8; i++) { + mVec3_c tmp2 = mVec3_c::Ez; + // TODO eliminate temps? + mAng a1 = link->fn_80208CA0(); + mAng a2 = mAng::fromDeg(cM::rndF(2.5f)); + tmp2.rotX(mAngle.x + a1 - a2); + tmp2.rotY(mAngle.y); + + mMtx_c mtx; + mtx.setAxisRotation(tmp, i * mAng::s2r_c(0x2000) + mAng::d2r_c(cM::rndF(2.5f))); + MTXMultVecSR(mtx, tmp2, tmp2); + ang.x = tmp2.atan2sY_XZ(); + ang.y = tmp2.atan2sX_Z(); + dAcObjBase_c::create(fProfile::ARROW, -1, 17, &mPosition, &ang, 0, -1); + } + } + + mSpeed = 100.0f; + field_0x6C8 = mPosition; + mVelocity.fromXY(mAngle.x, mAngle.y, field_0x69C); + if (!isSlingshotProjectile()) { + field_0x684 = sCounter; + sCounter++; + if (sCounter == 6) { + sCounter = 0; + } + } + fn_8025DED0(0.0f); +} + +void dAcArrow_c::updateRoomId() { + if (dBgS_ObjGndChk::CheckPos(mPosition)) { + mRoomID = dBgS_ObjGndChk::GetRoomID(); + } else if (mRoomID == -1) { + mRoomID = dAcPy_c::GetLink2()->getRoomId(); + } +} + +s16 dAcArrow_c::fn_8025E640() { + if (sLib::calcTimer(&field_0x688)) { + field_0x690 += (s16)(21243.0f - cM::rndF(0x1000)); + f32 a = field_0x688 * 0.02f; + return a * 0x400 * a * field_0x690.sin(); + } else { + return 0; + } +} + +void dAcArrow_c::fn_8025E720(dAcObjBase_c *obj, const mVec3_c &v) { + // NONMATCHING + mRef1.link(obj); + mMtx_c mtx; + // TODO argument order + mtx.inverseTo(obj->mWorldMtx); + MTXMultVec(mtx, v, field_0x6B0); + mVec3_c v1 = mVec3_c::createProjectionXZ(mRotation, 1.0f); + v1.y *= -1.0f; + MTXMultVecSR(mtx, v1, field_0x6BC); +} + +void dAcArrow_c::updateMtx() { + mWorldMtx.transS(mPosition); + mWorldMtx.XYZrotM(mRotation); + if (mStateMgr.isState(StateID_BgStop)) { + mMtx_c mtx; + mtx.transS(0.0f, 0.0f, -90.0f); + MTXConcat(mWorldMtx, mtx, mWorldMtx); + } else if (mStateMgr.isState(StateID_Bound)) { + mMtx_c mtx; + mtx.transS(0.0f, 0.0f, -45.0f); + MTXConcat(mWorldMtx, mtx, mWorldMtx); + } + mModel.setLocalMtx(mWorldMtx); +} + +void dAcArrow_c::setInitialPosition() { + dAcPy_c::GetLink2()->getWeaponLMtx(mWorldMtx); + mModel.setLocalMtx(mWorldMtx); + mWorldMtx.getTranslation(mPosition); + mWorldMtx.toRot(mRotation); + mAngle.y = mRotation.y; + mAngle.x = -mRotation.x; +} + +dAcObjBase_c *dAcArrow_c::fn_8025E960() { + s16 a1 = fn_8025E640(); + dAcObjBase_c *o1 = mRef1.get(); + if (o1 == nullptr || o1->checkObjectProperty(OBJ_PROP_0x100)) { + return nullptr; + } else if (checkArrowFlag(ARROW_0x2000)) { + if (checkArrowFlag(ARROW_0x10000)) { + mWorldMtx.getTranslation(mPosition); + mWorldMtx.toRot(mRotation); + mMtx_c mtx; + mtx.transS(0.0f, 0.0f, -90.0f); + MTXConcat(mWorldMtx, mtx, mWorldMtx); + mModel.setLocalMtx(mWorldMtx); + } + return o1; + } else { + dJntCol_c *col = o1->getLinkage().getJntCol(); + if (col != nullptr) { + col->setArrowPosAndAngle(&field_0x6B0, &field_0x6BC, field_0x698, &mPosition, &mRotation); + } else { + MTXMultVec(o1->mWorldMtx, field_0x6B0, mPosition); + mVec3_c tmp; + MTXMultVecSR(o1->mWorldMtx, field_0x6BC, tmp); + mRotation.x = tmp.atan2snY_XZ(); + mRotation.y = tmp.atan2sX_Z(); + } + mWorldMtx.transS(mPosition); + mWorldMtx.ZXYrotM(mRotation.x + a1, mRotation.y, mRotation.z); + mMtx_c mtx; + mtx.transS(0.0f, 0.0f, -90.0f); + MTXConcat(mWorldMtx, mtx, mWorldMtx); + mModel.setLocalMtx(mWorldMtx); + return o1; + } +} + +void dAcArrow_c::initPickupCc() { + mCcSph.SetR(25.0f); + mCcSph.ClrTgSet(); + mCcSph.OnCoSet(); +} + +bool dAcArrow_c::checkPickup() { + if (dAcPy_c::getCurrentBowType() != 0) { + if (mCcSph.ChkCoHit()) { + dAcItem_c::giveItem(ITEM_SINGLE_ARROW, 0, -1); + setArrowFlag(ARROW_0x2); + return true; + } + mCcSph.SetC(mPosition); + dCcS::GetInstance()->Set(&mCcSph); + } + + return false; +} + +void dAcArrow_c::initializeState_Wait() { + setInitialPosition(); +} + +void dAcArrow_c::executeState_Wait() { + setInitialPosition(); + if (checkArrowFlag(ARROW_0x800)) { + mStateMgr.changeState(StateID_Move); + } else if (isSlingshotProjectile()) { + field_0x681 = 1; + } } -void dAcArrow_c::initializeState_Wait() {} -void dAcArrow_c::executeState_Wait() {} void dAcArrow_c::finalizeState_Wait() {} -void dAcArrow_c::initializeState_Move() {} -void dAcArrow_c::executeState_Move() {} +void dAcArrow_c::initializeState_Move() { + setArrowFlag(ARROW_0x1000); + setActorProperty(AC_PROP_0x4); + if (isSlingshotProjectile()) { + mCcCps.SetAtType(AT_TYPE_SLINGSHOT); + mCcCps.SetAtInfo_0x0(20); + mCcCps.SetAtDamage(0); + mEffectId = PARTICLE_RESOURCE_ID_MAPPING_207_; + } else { + u8 dmg = sDamageArrMaybe[dAcPy_c::getCurrentBowType()]; + if (checkArrowFlag(ARROW_0x80)) { + mCcCps.SetAtFlagsUpper(0x2000000); + mEffectId = PARTICLE_RESOURCE_ID_MAPPING_2_; + dmg = (s32)dmg * 1.5f + 0.5f; + } else { + mEffectId = PARTICLE_RESOURCE_ID_MAPPING_1_; + } + mCcCps.SetAtDamage(dmg); + mCcCps.OnAt_0x1000(); + } + mCcCps.OnTgSet(); + fn_8025E160(); + updateMtx(); +} + +void dAcArrow_c::executeState_Move() { + mPosition += mVelocity; + mVec3_c next = mVec3_c(mPosition + mVelocity * field_0x6A0); + if (!checkArrowFlag(ARROW_0x20)) { + sArrowLinChk.Set(&mOldPosition, &next, this); + mVec3_c t; + if (dBgS::GetInstance()->LineCross(&sArrowLinChk)) { + t = sArrowLinChk.GetLinEnd(); + } else { + t = next; + } + + if (fn_8025DD20(mOldPosition, t, false)) { + setArrowFlag(ARROW_0x20); + unsetArrowFlag(ARROW_0x200); + field_0x6D4 = dBgS_WtrLinChk::GetInstance().GetLinEnd(); + mVelocity.normalize(); + mPosition = t - mVelocity * 90.0f; + mVelocity *= field_0x6A8; + + if (!isSlingshotProjectile()) { + field_0x6A0 = 90.0f / field_0x6A8; + } + next = t; + } + } + + sArrowLinChk.Set(&mOldPosition, &next, this); + bool isCross = dBgS::GetInstance()->LineCross(&sArrowLinChk); + // TODO the constness here is probably a bit messed up + const cCcD_Obj *obj = nullptr; + s32 flags = -1; + if (mCcCps.ChkTgHit()) { + obj = &mCcCps; + } + + if (obj != nullptr) { + flags = obj->GetTgDamageFlags(); + } + + // TODO magic numbers + if (flags == 8) { + mPosition = obj->GetTgHitPos(); + const mVec3_c &hitDir = obj->GetTgAtHitDir(); + if (hitDir.squareMagXZ() < 1.0f) { + // TODO constness + mAngle.y = cLib::targetAngleY(mPosition, const_cast<cCcD_Obj *>(obj)->GetTgActor()->mPosition); + } else { + mAngle.y = hitDir.atan2snX_nZ(); + } + + mRotation.y = mAngle.y; + setArrowFlag(ARROW_0x400); + mStateMgr.changeState(StateID_Bound); + } else if (obj != nullptr) { + mPosition = obj->GetTgHitPos(); + mStateMgr.changeState(StateID_Bound); + startSound(SE_AW_FLIP); + } else { + dAcObjBase_c *atActor; + s32 what; + + if (mCcCps.ChkAtHit()) { + if (mCcCps.GetAtActor()->mProfileName == fProfile::PUMPKIN) { + field_0x683 = 0; + } + dLightEnv_c::GetPInstance()->setBPM8_Type6(&mCcCps.GetAtHitPos()); + if (isSlingshotProjectile()) { + fn_80260050(mCcCps.GetAtHitPos(), 0); + return; + } + atActor = mCcCps.GetAtActor(); + what = 1; + if (atActor != nullptr && atActor->getLinkage().hasJntCol()) { + bool b = false; + if (atActor != mRef1.get()) { + field_0x698 = atActor->getLinkage().getArrowOffsetPosAndAngle( + &mCcCps.GetAtHitPos(), &mRotation, &field_0x6B0, &field_0x6BC, mCcCps.GetAtFlag0x2() + ); + b = true; + } + + if (field_0x698 >= 0) { + what = 4; + if (b) { + mRef1.link(atActor); + } + } else if (field_0x698 == -2 || mCcCps.GetAtFlag0x2()) { + what = 2; + } + } else { + if (mCcCps.GetAtFlag0x2()) { + what = 2; + } else if (mCcCps.ChkAtArrowStick()) { + fn_8025E720(atActor, mCcCps.GetAtHitPos()); + what = 4; + } + } + + if (what == 1 && atActor != nullptr && atActor->getLinkage().checkFlag(0x1000) && + !isSlingshotProjectile()) { + if (!mRef2.isLinked()) { + atActor->getLinkage().tryAttach(atActor, this, &mRef2, dLinkage_c::CONNECTION_8, false); + } + what = 0; + } + } else { + what = 0; + } + + switch (what) { + default: { + if (what == 2) { + if (checkArrowFlag(ARROW_0x20)) { + setArrowFlag(ARROW_0x2); + } else { + if (mCcCps.ChkAtHit()) { + mPosition = mCcCps.GetAtHitPos(); + } + mStateMgr.changeState(StateID_Bound); + } + } else if (what == 4) { + mStateMgr.changeState(StateID_ActorStop); + } else { + setArrowFlag(ARROW_0x2); + if (!checkArrowFlag(ARROW_0x20) && mCcCps.ChkAtHit()) { + mPosition = mCcCps.GetAtHitPos(); + } + } + break; + } + case 0: + case 3: { + if (isCross) { + mPosition = sArrowLinChk.GetLinEnd(); + if (checkArrowFlag(ARROW_0x20) && + (isSlingshotProjectile() || mPosition.y - field_0x6D4.y < -300.0f)) { + setArrowFlag(ARROW_0x2); + } else { + s32 polyAtt0 = dBgS::GetInstance()->GetPolyAtt0(sArrowLinChk); + s32 polyAtt1 = dBgS::GetInstance()->GetPolyAtt1(sArrowLinChk); + s32 specialCode = dBgS::GetInstance()->GetSpecialCode(sArrowLinChk); + if (isSlingshotProjectile() || specialCode == 19 || specialCode == 20 || specialCode == 16 || + specialCode == 10 || specialCode == 11 || polyAtt0 == 6 || polyAtt0 == POLY_ATT_0_ROCK || + polyAtt0 == POLY_ATT_0_NONE || polyAtt0 == POLY_ATT_0_NUMA || + polyAtt0 == POLY_ATT_0_STONE || polyAtt0 == POLY_ATT_0_METAL || + (polyAtt0 == POLY_ATT_0_LIFE && (polyAtt1 == 2 || polyAtt1 == 3))) { + if (checkArrowFlag(ARROW_0x20)) { + setArrowFlag(ARROW_0x2); + } else { + dAcPy_c::fn_801E2FC0(mPosition, sArrowLinChk, 0.5f); + if (isSlingshotProjectile()) { + fn_80260050(mPosition, polyAtt0 == POLY_ATT_0_LAVA); + } else { + startBgHitSound(SE_AW_HIT, sArrowLinChk, nullptr); + if (polyAtt0 == POLY_ATT_0_LAVA || polyAtt0 == POLY_ATT_0_NUMA || + polyAtt0 == POLY_ATT_0_NONE || specialCode == 16 || specialCode == 10 || + specialCode == 11) { + setArrowFlag(ARROW_0x2); + } else { + mStateMgr.changeState(StateID_Bound); + } + } + } + } else { + mStateMgr.changeState(StateID_BgStop); + } + } + } else if (checkArrowFlag(ARROW_0x20)) { + if (isSlingshotProjectile()) { + mPosition = next; + setArrowFlag(ARROW_0x2); + } else { + f32 diff = mPosition.y - field_0x6D4.y; + if (diff < -300.0f) { + mCcCps.ClrAtSet(); + mCcCps.ClrAtHit(); + if (sLib::chase(&mScale.x, 0.0f, 0.1f)) { + setArrowFlag(ARROW_0x2); + } else { + mScale.y = mScale.z = mScale.x; + mModel.setScale(mScale); + } + } else if (diff > 90.0f) { + setArrowFlag(ARROW_0x2); + } else { + fn_8025DED0(mPosition.distance(field_0x6C8)); + } + } + } else { + f32 diff = mPosition.distance(field_0x6C8); + if (diff > field_0x6A4 || mAcceleration < 0.0f) { + if (isSlingshotProjectile()) { + mAcceleration = -5.0f; + } else { + mAcceleration = -2.0f; + } + mVelocity.y += mAcceleration; + if (isSlingshotProjectile()) { + dAcPy_c *link = dAcPy_c::GetLink2(); + f32 xz = mVelocity.absXZ(); + f32 t1 = link->fn_80208CE0(); + if (xz > t1) { + f32 orig = xz; + sLib::chase(&xz, t1, link->fn_80208CF0()); + xz /= orig; + mVelocity.x *= xz; + mVelocity.z *= xz; + } + } + if (field_0x68A != 0) { + field_0x68A--; + } else { + setArrowFlag(ARROW_0x2); + return; + } + mRotation.x = mVelocity.atan2snY_XZ(); + mAngle.x = -mRotation.x; + if (!isSlingshotProjectile()) { + field_0x6A0 = 90.0f / mVelocity.mag(); + } + } + fn_8025DED0(diff); + } + break; + } + } + } +} + void dAcArrow_c::finalizeState_Move() {} -void dAcArrow_c::initializeState_ActorStop() {} -void dAcArrow_c::executeState_ActorStop() {} -void dAcArrow_c::finalizeState_ActorStop() {} +void dAcArrow_c::initializeState_Bound() { + if (isSlingshotProjectile()) { + fn_80260050(mPosition, false); + } else { + mSpeed = 0.0f; + fn_802601C0(); + f32 rnd = cM::rndFX(0x2000); + f32 ang = mAngle.y + 0x8000; + mAng ay = ang + rnd; + mAng ax; + if (checkArrowFlag(ARROW_0x400)) { + ax = 0x2000 - cM::rndF(0x1000); + } else { + ax = -cM::rndF(0x1000); + } + mVelocity.fromXY(ax, ay, 15.0f + cM::rndF(15.0f)); + field_0x690 = 0x2C00 - cM::rndF(0x1000); + setArrowFlag(ARROW_0x100); + unsetArrowFlag(ARROW_0x200); + updateMtx(); + } +} -void dAcArrow_c::initializeState_BgStop() {} -void dAcArrow_c::executeState_BgStop() {} -void dAcArrow_c::finalizeState_BgStop() {} +void dAcArrow_c::executeState_Bound() { + mVelocity.y -= 2.0f; + mPosition += mVelocity; + mRotation.x += field_0x690; + + mVec3_c next = mPosition + mVelocity * field_0x6A0; + + sArrowLinChk.Set(&mOldPosition, &next, this); + if (dBgS::GetInstance()->LineCross(&sArrowLinChk)) { + cM3dGPla pla; + dBgS::GetInstance()->GetTriPla(sArrowLinChk, &pla); + f32 halfMag = mVelocity.mag() * 0.5f; + + VECReflect(mVelocity, pla.mNormal, mVelocity); + mVelocity *= halfMag; + field_0x690.mVal >>= 1; + if (dBgS_CheckBGroundPoly(sArrowLinChk)) { + setArrowFlag(ARROW_0x1); + } + } else if ((checkArrowFlag(ARROW_0x1) && mVelocity.y <= 0.0f) || field_0x6C8.y - 5000.0f > mPosition.y) { + setArrowFlag(ARROW_0x2); + } + + updateMtx(); +} -void dAcArrow_c::initializeState_Bound() {} -void dAcArrow_c::executeState_Bound() {} void dAcArrow_c::finalizeState_Bound() {} + +void dAcArrow_c::initializeState_BgStop() { + fn_802601C0(); + cM3dGPla pla; + dBgS::GetInstance()->GetTriPla(sArrowLinChk, &pla); + mVec3_c vz; + mWorldMtx.getBase(2, vz); + if (pla.mNormal.dot(vz) > mAng(19115).cos()) { + mVec3_c c; + vecCross(c, pla.mNormal, vz); + if (nw4r::math::VEC3LenSq(c) > 0.1f) { + mMtx_c mtx; + mtx.setAxisRotation(c, mAng::s2r_c(19115)); + MTXMultVecSR(mtx.m, pla.mNormal, vz); + mRotation.y = vz.atan2sX_Z(); + mRotation.x = vz.atan2snY_XZ(); + } + } + + unsetArrowFlag(ARROW_0x200); + setArrowFlag(ARROW_0x100); + mSpeed = 0.0f; + mAngle.x = -mRotation.x; + field_0x68A = 300; + updateMtx(); + mPolyInfo.SetPolyInfo(sArrowLinChk); + startBgHitSound(SE_AW_STICK, sArrowLinChk, nullptr); + // TODO - constness + dBgS::GetInstance()->ArrowStickCallBack(sArrowLinChk, this, const_cast<mVec3_c &>(sArrowLinChk.GetLinEnd())); + initPickupCc(); + dLightEnv_c::GetPInstance()->setBPM8_Type6(&mPosition); + const dAcObjBase_c *ac = dBgS::GetInstance()->GetActorPointer(sArrowLinChk); + if (ac != nullptr) { + // TODO - constness + fn_8025E720(const_cast<dAcObjBase_c *>(ac), mPosition); + setArrowFlag(ARROW_0x8000); + } +} + +void dAcArrow_c::executeState_BgStop() { + checkPickup(); + dAcObjBase_c *ref = this; + if (checkArrowFlag(ARROW_0x8000)) { + ref = fn_8025E960(); + } + + if (checkArrowFlag(ARROW_0x10) || ref == nullptr || + ((!ref->checkObjectProperty(OBJ_PROP_0x10000) || !checkArrowFlag(ARROW_0x8000)) && + !dBgS::GetInstance()->ChkPolySafe(mPolyInfo))) { + setArrowFlag(ARROW_0x2); + } else if (!checkArrowFlag(ARROW_0x8000)) { + bool b = false; + s16 s1 = fn_8025E640(); + if (field_0x688 != 0) { + b = true; + } + if (dBgS::GetInstance()->ChkMoveBG(mPolyInfo, true)) { + dBgS::GetInstance()->MoveBgTransPos(mPolyInfo, true, &mPosition, &mAngle, &mRotation); + b = true; + } + + if (b != 0) { + mRotation.x = s1 - mAngle.x; + updateMtx(); + } + } +} + +void dAcArrow_c::finalizeState_BgStop() {} + +void dAcArrow_c::initializeState_ActorStop() { + fn_802601C0(); + unsetArrowFlag(ARROW_0x200); + mSpeed = 0.0f; + dAcObjBase_c *obj = fn_8025E960(); + if (obj != nullptr) { + getSoundSource()->startObjHitSound(SE_AW_STICK, obj->getSoundSource(), mPosition); + } + initPickupCc(); +} + +void dAcArrow_c::executeState_ActorStop() { + dAcObjBase_c *obj = fn_8025E960(); + checkPickup(); + if (checkArrowFlag(ARROW_0x10) || obj == nullptr) { + setArrowFlag(ARROW_0x2); + } + unsetArrowFlag(ARROW_0x10000); +} + +void dAcArrow_c::finalizeState_ActorStop() { + unsetArrowFlag(ARROW_0x10000); +} + +void dAcArrow_c::fn_80260050(const mVec3_c &v, bool b) { + if (b) { + startSound(SE_PC_HIT_LAVA); + } else { + startSound(SE_PC_HIT); + } + setArrowFlag(ARROW_0x2); + setArrowFlag(ARROW_0x100); + dJEffManager_c::spawnEffect(PARTICLE_RESOURCE_ID_MAPPING_538_, v, nullptr, nullptr, nullptr, nullptr, 0, 0); +} + +void dAcArrow_c::fn_802600D0(bool b) { + // NONMATCHING + if (b) { + mWorldMtx.getTranslation(field_0x6E0); + field_0x692.x.mVal = 0; + field_0x692.y.mVal = mRotation.y; + field_0x692.z.mVal = field_0x68E; + if (mEffectId == PARTICLE_RESOURCE_ID_MAPPING_2_) { + field_0x68E += 0x888; + } + mMtx_c mtx; + mtx.transS(field_0x6E0); + mtx.ZXYrotM(field_0x692); + mEffects.holdEffect(mEffectId, mtx, nullptr, nullptr); + } else { + mEffects.setFading(5); + unsetArrowFlag(ARROW_0x1000); + } + unsetArrowFlag(ARROW_0x100); +} + +void dAcArrow_c::fn_802601C0() { + if (field_0x683 != 0) { + if (!(mCcCps.ChkAtHit() && mCcCps.GetAtActor()->mProfileName == fProfile::PUMPKIN)) { + setArrowFlag(ARROW_0x4000); + } + field_0x683 = 0; + } +} + +bool dAcArrow_c::fn_80260250(dAcObjBase_c *o1, dAcObjBase_c *o2) { + dAcObjBase_c *o = mRef2.get(); + if (o == nullptr || o1 == o) { + o1->getLinkage().forceRemove(o1); + o2->getLinkage().tryAttach(o2, this, &mRef2, dLinkage_c::CONNECTION_8, false); + return true; + } else { + return false; + } +} + +int dAcArrow_c::actorExecute() { + unsetArrowFlag(ARROW_0x4000); + if (field_0x683 != 0) { + field_0x683--; + if (field_0x683 == 0) { + setArrowFlag(ARROW_0x4000); + } + } + + if (checkArrowFlag(ARROW_0x2)) { + // TODO - works but maybe temps or inlines? + if (mRef2.isLinked()) { + mRef2.get()->getLinkage().forceRemove(mRef2.get()); + } + fn_802601C0(); + if (mDespawnTimer != 0) { + mDespawnTimer--; + + } else { + deleteRequest(); + return SUCCEEDED; + } + } else { + if (field_0x684 == sCounter) { + setArrowFlag(ARROW_0x10); + } + if (field_0x681 != 0) { + field_0x681--; + } + mStateMgr.executeState(); + if (mStateMgr.isState(StateID_Move)) { + updateMtx(); + } + } + + mPositionCopy2 = mPositionCopy3 = mPosition; + if (checkArrowFlag(ARROW_0x1000)) { + fn_802600D0(mStateMgr.isState(StateID_Move) && !checkArrowFlag(ARROW_0x2) || checkArrowFlag(ARROW_0x100)); + } + updateRoomId(); + dAcObjBase_c *obj = mRef2.get(); + if (obj != nullptr) { + static const mVec3_c v(0.0f, 0.0f, 45.0f); + mVec3_c v2; + MTXMultVec(mWorldMtx, v, v2); + obj->mPosition = v2; + obj->mPosition.y -= obj->getLinkage().getField_0x1C(); + } + + return SUCCEEDED; +} + +int dAcArrow_c::draw() { + if (field_0x681 != 0) { + return SUCCEEDED; + } + if (checkArrowFlag(ARROW_0x2)) { + return SUCCEEDED; + } + if (mStateMgr.isState(StateID_Wait) && checkArrowFlag(ARROW_INITIAL_SPAWN)) { + setInitialPosition(); + unsetArrowFlag(ARROW_INITIAL_SPAWN); + } + drawModelType1(&mModel); + return SUCCEEDED; +} diff --git a/src/toBeSorted/d_sword_swing_effect_mgr.cpp b/src/toBeSorted/d_sword_swing_effect_mgr.cpp index 1d0339c3..b1558788 100644 --- a/src/toBeSorted/d_sword_swing_effect_mgr.cpp +++ b/src/toBeSorted/d_sword_swing_effect_mgr.cpp @@ -3,16 +3,7 @@ #include "c/c_math.h" #include "egg/math/eggMatrix.h" #include "m/m_vec.h" - -// TODO: can't use EGG::Vector3f::cross because the Vector3f -> mVec3_c conversion -// forces additional stack stores. An open-coded cross function works too in this -// file but maybe pattern comes up in more files and then we can move it to d_vec? -inline void cross(mVec3_c &result, const mVec3_c &left, const mVec3_c &right) { - result.set( - (left.y * right.z) - (left.z * right.y), (left.z * right.x) - (left.x * right.z), - (left.x * right.y) - (left.y * right.x) - ); -} +#include "d/d_vec.h" static bool fn_8006A8D0(const mVec2_c &v1, const mVec2_c &v2, const mVec2_c &v3, const mVec2_c &v4, mVec2_c &result) { mVec2_c t1 = v2 - v1; @@ -56,7 +47,7 @@ void dSwordSwingEffectProcMgr_c::createSwingEntries(const mVec3_c &v1, const mVe mVec3_c diff = v1 - v2; mVec3_c cross_; - cross(cross_, lastDiff, diff); + vecCross(cross_, lastDiff, diff); f32 diffMag = diff.mag(); @@ -150,7 +141,7 @@ void dSwordSwingEffectProcMgr_c::createSwingEntries(const mVec3_c &v1, const mVe diff2.normalize(); diff1.normalize(); - cross(cross_, diff1, diff2); + vecCross(cross_, diff1, diff2); cross_.normalize(); // Same code as in dowsing_target... |
