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#include "d/a/obj/d_a_obj_F400_gate_leaf.h"
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/flag/storyflag_manager.h"
#include "f/f_base.h"
#include "nw4r/g3d/res/g3d_resfile.h"
SPECIAL_ACTOR_PROFILE(OBJ_F400_GATE_LEAF, dAcOF400GateLeaf_c, fProfile::OBJ_F400_GATE_LEAF, 0x286, 0, 3);
bool dAcOF400GateLeaf_c::createHeap() {
void *data = dAcObjBase_c::getOarcResFile("F400GateLeaf");
if (data == nullptr) {
return false;
}
nw4r::g3d::ResFile resFile(data);
if (!resFile.IsValid()) {
return false;
}
nw4r::g3d::ResMdl mdl = resFile.GetResMdl("F400GateLeaf");
if (!mdl.IsValid()) {
return false;
}
return mMdl.create(mdl, &mAllocator, 0, 1, nullptr);
}
int dAcOF400GateLeaf_c::create() {
u32 counterIdx = getStoryflag();
u32 flagValid = StoryflagManager::sInstance->checkFlagValid(counterIdx);
if (flagValid == 0) {
return FAILED;
}
CREATE_ALLOCATOR(dAcOF400GateLeaf_c);
mMdl.setPriorityDraw(0x1C, 9);
updateMatrix();
mMdl.setLocalMtx(mWorldMtx);
mVec3_c min, max;
mMdl.getBounds(&min, &max);
mBoundingBox.Set(min, max);
return SUCCEEDED;
}
int dAcOF400GateLeaf_c::draw() {
StoryflagManager *storyFlagManager = StoryflagManager::sInstance;
u32 counterIdx = getStoryflag();
if (!storyFlagManager->getCounterOrFlag(counterIdx)) {
dAcObjBase_c::drawModelType1(&mMdl);
}
return SUCCEEDED;
}
u16 dAcOF400GateLeaf_c::getStoryflag() {
return mParams & 0xffff;
}
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