blob: a8e9402b18ca1322f46404e7292527c4c54f601f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
#include "d/a/obj/d_a_obj_bb_broken_parts.h"
SPECIAL_ACTOR_PROFILE(OBJ_BB_BROKEN_PARTS, dAcObbBrokenParts_c, fProfile::OBJ_BB_BROKEN_PARTS, 0x215, 0, 3);
STATE_DEFINE(dAcObbBrokenParts_c, Wait);
STATE_DEFINE(dAcObbBrokenParts_c, Break);
void dAcObbBrokenParts_c::initializeState_Wait() {}
void dAcObbBrokenParts_c::executeState_Wait() {}
void dAcObbBrokenParts_c::finalizeState_Wait() {}
void dAcObbBrokenParts_c::initializeState_Break() {}
void dAcObbBrokenParts_c::executeState_Break() {}
void dAcObbBrokenParts_c::finalizeState_Break() {}
|