blob: 78656ff66872a90feee12bee823fb9966a704274 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
#include "d/a/obj/d_a_obj_wood_board.h"
SPECIAL_ACTOR_PROFILE(OBJ_WOOD_BOARD, dAcOwoodBoard_c, fProfile::OBJ_WOOD_BOARD, 0x1B7, 0, 2);
STATE_DEFINE(dAcOwoodBoard_c, Wait);
STATE_DEFINE(dAcOwoodBoard_c, Break);
void dAcOwoodBoard_c::initializeState_Wait() {}
void dAcOwoodBoard_c::executeState_Wait() {}
void dAcOwoodBoard_c::finalizeState_Wait() {}
void dAcOwoodBoard_c::initializeState_Break() {}
void dAcOwoodBoard_c::executeState_Break() {}
void dAcOwoodBoard_c::finalizeState_Break() {}
|